Hello yellow! For those of you who played this stage back in 2.1, welcome back! And to those who haven't played it before, welcome to Koopa Kavern Zone!
This is a port of Koopa Kavern, that I made my self, that simply updates it so that it can work with 2.2. In addition, I have made some small changes to the level design because why not? This isn't a complete remake (That's coming later!) for 2.2, but it does hold some improvements, so let's get to those!
For starters, all three stages have been updated to work with 2.2's changes.
And for the not-so major change, all of the Emblems from KK 2.1 have been removed in favor of Blue Spheres, more specifically, seven of them per act!
Can you find them all? (For clarification, there are fourteen)
KOOPA KAVERN ACT 1
Act 1 received the most changes, redesigning the route for Tails so that all characters can access it. The starting area was opened up a little, effectively removing the short, unnecessary Knuckles route, if it could even be considered a route at all! There some minor changes that I won't list as to not beef up the size of the post.
KOOPA KAVERN ACT 2
In comparison to it's brother, Act 1, this stage did not receive too many changes apart from enemy placement, removal of pits in favor of lava (This applies to all three acts) and the already mentioned inclusion of Blue Spheres.
KOOPA KAVERN ACT 3
Now, while I didn't think Act 3 was difficult at all, I was forced to replace the pit with lava due to how bosses now break when they fall into pits. The only other change was the turrets being replaced with the Cacolanterns from Haunted Heights Zone.
Those are all of the changes I remember making to all three acts while writing this post, but I hope you enjoy this new version of Koopa Kavern!
The zip file contains a singular file, which contains all three acts of Koopa Kavern.
Anyways, that should be everything, and as always, I'm open to criticism!
This is a port of Koopa Kavern, that I made my self, that simply updates it so that it can work with 2.2. In addition, I have made some small changes to the level design because why not? This isn't a complete remake (That's coming later!) for 2.2, but it does hold some improvements, so let's get to those!
For starters, all three stages have been updated to work with 2.2's changes.
And for the not-so major change, all of the Emblems from KK 2.1 have been removed in favor of Blue Spheres, more specifically, seven of them per act!
Can you find them all? (For clarification, there are fourteen)
KOOPA KAVERN ACT 1
Act 1 received the most changes, redesigning the route for Tails so that all characters can access it. The starting area was opened up a little, effectively removing the short, unnecessary Knuckles route, if it could even be considered a route at all! There some minor changes that I won't list as to not beef up the size of the post.
KOOPA KAVERN ACT 2
In comparison to it's brother, Act 1, this stage did not receive too many changes apart from enemy placement, removal of pits in favor of lava (This applies to all three acts) and the already mentioned inclusion of Blue Spheres.
KOOPA KAVERN ACT 3
Now, while I didn't think Act 3 was difficult at all, I was forced to replace the pit with lava due to how bosses now break when they fall into pits. The only other change was the turrets being replaced with the Cacolanterns from Haunted Heights Zone.
Those are all of the changes I remember making to all three acts while writing this post, but I hope you enjoy this new version of Koopa Kavern!
The zip file contains a singular file, which contains all three acts of Koopa Kavern.
Anyways, that should be everything, and as always, I'm open to criticism!
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