Nalidabeast57
Member
I sent it through Google drive but it says doesn't have allowed extensionwhere
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I sent it through Google drive but it says doesn't have allowed extensionwhere
maybe you forgot to added the textures for the modelsYes i have. I added the commands correctly. I compressed the models that had kldr and kdbonus in it along with the models.dat file. And then the models appeared broken. Here's an image if you want proof
oh that would be nice since crispychars look the most like mania in my opinionHey. Really cool mod, but can you make models or support the CrispyChars mod? (It's the one with pointy sonic and fluffy tails) If yes then I hope you're gonna do a great job. Peace!
Yeah ik lol. Too bad we don't have a mania style knux.oh that would be nice since crispychars look the most like mania in my opinion
Did ya figure it out? If not, I'm on MacOS and I can help you get the models to work!Please tell me the steps to download it on Mac im really confused
Is this like a mobile prerelease thing? That's bizarre I genuinely have no idea but it's more than likely it's not a my model pack problem and rather the game itself just because crashing is involved. I know for sure the fang thing is a mobile problem (or starting from software, which is avoidable by always opening in opengl) from last time I checked, but I haven't seen the other stuff. Maybe try with other model packs and without and consider a bug report if it's consistent, otherwise no idea, sorry.i have a (not) small problem with the models
whenever i enter sonic's dashmode (any peelout that's the same as max control's) the game immediately crashes
and whenever i enter boss fights (the second eggman loads the game crashes)
also fang doesn't work i think it's the thing jeck jims said about fang not working if SRB2 first opens in software
ye im on android 2.2.11 port so uh bug reports are gonna be uselessIs this like a mobile prerelease thing? That's bizarre I genuinely have no idea but it's more than likely it's not a my model pack problem and rather the game itself just because crashing is involved. I know for sure the fang thing is a mobile problem (or starting from software, which is avoidable by always opening in opengl) from last time I checked, but I haven't seen the other stuff. Maybe try with other model packs and without and consider a bug report if it's consistent, otherwise no idea, sorry.
can confirm that paper peelout crashes my 2.2.11 game too and fang doesn't work though is the paper peelout thing exclusive to my pack? I feel like it isn't but some testing would be good. Also, eggman seems to work fine from what I can tell, so I'm not entirely sure whats causing that.ye im on android 2.2.11 port so uh bug reports are gonna be useless
all of these model problems started when i updated to 2.2.11, fang was fine, eggman worked, my storage was dead, i had like 7291917272 models active at once, i didnt need modelpacks, srb2 recognized it immediently
everything went downhill when i updated is what I'm trying to say
turns out the reason why a bunch of models weren't working/crashed the game was because I extracted every folder from KDLR and KDBONUScan confirm that paper peelout crashes my 2.2.11 game too and fang doesn't work though is the paper peelout thing exclusive to my pack? I feel like it isn't but some testing would be good. Also, eggman seems to work fine from what I can tell, so I'm not entirely sure whats causing that.
I do agree though, the new modelpacks system has a lot of problems, I hope they revert the behavior at some point of streamline it in some way.
also I'm pretty sure the unofficial android port has a bug report page
I think the fang issue is just a mobile problem at the moment. no idea about the peelout still. Glad you got the other stuff working thoturns out the reason why a bunch of models weren't working/crashed the game was because I extracted every folder from KDLR and KDBONUS
I put those folders back into their respective roots and eggman and mcpack and hesse and your goofy ahh eggrobo work
i didn't test fang yet, gonna edit this post when i do
peelout still crashes the game for some reason
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fang still don't workView attachment 98693
idk about your peelout anymore, when i switch to peppermint's the peelout works fineI think the fang issue is just a mobile problem at the moment. no idea about the peelout still. Glad you got the other stuff working tho
I think i figured it out. The line i provided in the install instructions has a typo, it says KLDR/MCPACK/NONE.md3, which isnt actually a real file, so you just need to change the MCPACK on the line to OTHER, where the NONE.md3 file actually is. Sorry about that! It'll be fixed in the next update. Still not sure why it causes a crash though, that doesnt happen in vanilla.idk about your peelout anymore, when i switch to peppermint's the peelout works fine
:0I think i figured it out. The line i provided in the install instructions has a typo, it says KLDR/MCPACK/NONE.md3, which isnt actually a real file, so you just need to change the MCPACK on the line to OTHER, where the NONE.md3 file actually is. Sorry about that! It'll be fixed in the next update. Still not sure why it causes a crash though, that doesnt happen in vanilla.
(tldr change your PEEL line to "PEEL KLDR/OTHER/NONE.md3 2.7 0.0")
why do the screenshots make the models look so smoothSo i managed to get the models work (maybe all execpt sonic). Heres some images
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edit: i've finally done it. I've got the models working in the game. Thanks for your help, Kaldrum!
ambient lighting momentwhy do the screenshots make the models look so smooth