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Green Hill Remake & Marble Zone Remake

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Does this mean you finished green hill zone? Or are you starting marble and finishing up green hill in the future?
Green hill zone is so huge and complex that it can be done forever, it's tiring, so I wanted to take my mind off it for a couple of days, I'll come back to the Green hill zone map one of these days
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It is not enough to make a straight-line level, it needs to be constantly redone and bent, it often fails
 
Green hill zone is so huge and complex that it can be done forever, it's tiring, so I wanted to take my mind off it for a couple of days, I'll come back to the Green hill zone map one of these days
Remember not to overwork yourself, thats the main cause of people abandoning projects for srb2 sadly
 
I used to want to make two level designs, now I plan to decide on one, I will not change the skybox, but it would be cool to return the classic tiles with bulges and shadows, in general, we vote on which map design to leave.
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But the last screenshot is not mine and is from a completely different place, I like this style, you can focus on it
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Personally, I think it's better to make a classic style, so the process of building a map will be faster and easier.
 

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GHZ ACT3
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Since the map has been increased by 2 times compared to the original map of the previous version, the height of the character's jump and the height of the spring jump do not match. This makes it difficult to move, I may have to change the height of the platform.Does anyone have any idea what to do?
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Since I changed the concept of the level, I decided to bring the skybox closer to the classic style, this is not the final version, as I need to add animations and clouds.

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It been so long since the wip of this started and it going to finally come out one day so can pls recall all the good stuff in this wip thread before the final release
 

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