Gemma & Blake - IwaflorChars

Gemma & Blake - IwaflorChars v1.2.7

Rule 15: Do not request people to make entire features or mods for you.
Could you do Zella the Cobra and Lyrin the Squirrel mods please?


You could do the entire team of Iwaflor in SRB2!
 
Could you do Zella the Cobra and Lyrin the Squirrel mods please?

You could do the entire team of Iwaflor in SRB2!
The average amount of sprites for a character being put into srb2 is about 200-ish - in addition, you got to come up with how the characters would play, gimmicks they have, a control scheme, coding with the engine to get it to work, adding to the sprite count to show off these ideas visually, a lot of work goes into adding character mods into this game.
Whether you have experience in this scene or just started, always remember that modding is a lot harder and longer than it may seem. (Especially with this game)
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That wasn't meant to be hostile by the way, just a quick reminder about how long making these can get, especially if creators have burnout
 
Could you do Zella the Cobra and Lyrin the Squirrel mods please?


You could do the entire team of Iwaflor in SRB2!
Zella is the only next one of my characters I plan to bring to SRB2 before wrapping things up, as I always intended/envisioned a "final" IwaflorChars to be just a trio (Gemma, Blake & Zella), so I have no plans on bringing my extra characters (i.e. Lyrin and others you probably have seen in my Bsky and Tumblr) to SRB2.
 
RalphJeremy65 updated Gemma & Blake - IwaflorChars with a new update entry:

v1.2.3 - Shrinking and Growing Serpent fixes

Fixes some funky things with the Serpent that happen whenever you scale up or down.

Before:
srb21158-gif.187152
srb21159-gif.187153


After...

Read the rest of this update entry...
 
RalphJeremy65 updated Gemma & Blake - IwaflorChars with a new update entry:

v1.2.5 - One more set of fixes and balances

View attachment 188350View attachment 188351
- The Phantom Serpent will now properly cancel out when Blake takes damage or dies.

View attachment 188352
- Riders now has immunity to advancing badniks.

View attachment 188353
- Riders now get properly kicked out when they take damage to projectiles.
View attachment 188354
- No more immunity to getting crushed.

That's about everything. Before I sign off though, have a lil' peek...

Read the rest of this update entry...
 
I really appreciate the frequent updates compare to literally any other mod on here. Some mods just don't get updates at all despite numerous bug reports, which is bizarre to me. You're actually dedicated to your craft! Props for that!
 

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