TDRR
my old posts are very dumb (formerly rayfan)
EDIT 5/9/2020: Gaz's model was missing from the download, added a separate link.
Gaz unwillingly joins the race!
As shown by the screenshot, she is slightly slower than Sonic but has higher acceleration, which makes up for a slightly more forgiving style of play. Stats were chosen as a reference to her high hand-eye coordination and ability to almost immediately learn how to drive even the most alien of vehicles. (And because she's really lightweight, in fact her dad can easily lift her with one hand)
Her voice when speaking is from the original English dub of Enter the Florpus (Voiced by Melissa Fahn), while various grunts and yells are taken from the Spanish dub of the original 2001 show (Voiced by Ana Lobo). While this may sound a bit weird to you, they actually mix pretty well and both sound very similar, but due to age differences (17+ years) Melissa has to do a slightly higher-pitched voice, but it's not really noticeable when playing.
TO DO LIST FOR V4:
-Better voice lines (Need to download some episodes first)
CHANGELOG:
v4
-Added second-color support, on a separate .pk3. This separate pk3 is standalone! Lua script for this written by Lach.
-Accidentally removed the model in v3, it's back up now.
v3
-Added basic anti-alias to the outlines.
-Improved colors of her shirt and slightly improved some angles.
-Changed the amplification of some of her voice lines.
v2
-Added MD3 model!
-Got .pk3'd.
-Could i use this model in my project?
Just rip it lol the amount of effort that it took from me is really low and I kinda abhor it now because it's just a ripped model I was taking credit for even though I barely did any worthy changes at all.
Credits:
-Huge thanks to SSNTails for telling me what was wrong with the model, i would have never figured it out myself!
-Incinerator Studios for the original model, and CRASHARKI for ripping the model.
-Thanks to Tiniest Turtles and Kibito for advice with the sprites, they were of great help.
-And the obvious, like iD software for Doom, Boris Pereira and Fabrice Denis for Doom Legacy, Sonic Team Jr. for SRB2, Kart Krew for SRB2Kart, SEGA for Sonic, Jhonen Vasquez for Invader Zim, Incinerator Studios for Globs of Doom etc. etc.
(NOTE: this will only work if you extracted all of the contents of the .zip file to your SRB2Kart folder/directory)
To add the model to your game, open mdls.dat with a text editor and add this line to the end of the file:
GAZ KDLC/KGAZ.md3 3.0 0.0
And, a screenshot of the 3D model! (Very slightly outdated, but it works)
NOTE: This download includes 2 .pk3 files, one for just the normal character, and the other one with second color support. KCL_Gaz-v4-SC.pk3 is the one with the second color support, and this one won't work in record attack, use KC_Gaz-v4.pk3 for that instead.
Gaz unwillingly joins the race!
As shown by the screenshot, she is slightly slower than Sonic but has higher acceleration, which makes up for a slightly more forgiving style of play. Stats were chosen as a reference to her high hand-eye coordination and ability to almost immediately learn how to drive even the most alien of vehicles. (And because she's really lightweight, in fact her dad can easily lift her with one hand)
Her voice when speaking is from the original English dub of Enter the Florpus (Voiced by Melissa Fahn), while various grunts and yells are taken from the Spanish dub of the original 2001 show (Voiced by Ana Lobo). While this may sound a bit weird to you, they actually mix pretty well and both sound very similar, but due to age differences (17+ years) Melissa has to do a slightly higher-pitched voice, but it's not really noticeable when playing.
TO DO LIST FOR V4:
-Better voice lines (Need to download some episodes first)
CHANGELOG:
v4
-Added second-color support, on a separate .pk3. This separate pk3 is standalone! Lua script for this written by Lach.
-Accidentally removed the model in v3, it's back up now.
v3
-Added basic anti-alias to the outlines.
-Improved colors of her shirt and slightly improved some angles.
-Changed the amplification of some of her voice lines.
v2
-Added MD3 model!
-Got .pk3'd.
-Could i use this model in my project?
Just rip it lol the amount of effort that it took from me is really low and I kinda abhor it now because it's just a ripped model I was taking credit for even though I barely did any worthy changes at all.
Credits:
-Huge thanks to SSNTails for telling me what was wrong with the model, i would have never figured it out myself!
-Incinerator Studios for the original model, and CRASHARKI for ripping the model.
-Thanks to Tiniest Turtles and Kibito for advice with the sprites, they were of great help.
-And the obvious, like iD software for Doom, Boris Pereira and Fabrice Denis for Doom Legacy, Sonic Team Jr. for SRB2, Kart Krew for SRB2Kart, SEGA for Sonic, Jhonen Vasquez for Invader Zim, Incinerator Studios for Globs of Doom etc. etc.
(NOTE: this will only work if you extracted all of the contents of the .zip file to your SRB2Kart folder/directory)
To add the model to your game, open mdls.dat with a text editor and add this line to the end of the file:
GAZ KDLC/KGAZ.md3 3.0 0.0
And, a screenshot of the 3D model! (Very slightly outdated, but it works)
NOTE: This download includes 2 .pk3 files, one for just the normal character, and the other one with second color support. KCL_Gaz-v4-SC.pk3 is the one with the second color support, and this one won't work in record attack, use KC_Gaz-v4.pk3 for that instead.
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