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  1. Seezee

    [Open Assets] Superman Sonic [v1.0.0]

    Back from Demo 4 all the way to Final Demo 1.08, Super Sonic was Superman Sonic, dressing with a cape and having all of his super properties, but he was long gone since then.. ..until now! Superman Sonic has came back to 2.2 with his glory, music and with some sweet new upgrades to show that...
  2. Zippy_Zolton

    [Open Assets] Nightmare Buzz [v1.2.1]

    "You don't wanna be in the way when my laser goes off." The surprise-factor boss that debuted in the lovely 24hSRB2 and caught the eye of many. I wanted to make a standalone release of this, and that was the original intent, so here you go, tweaked from the first time it was shown off. But, I...
  3. MikeTheDigiFloof

    [Open Assets] Freedom Planet Health system and Resources

    I've been wondering about releasing this mod or not but I've decided to release it anyways to see what would come from it, so here it is This mod adds in a few features to make SRB2 Play similar to Freedom Planet. This mod includes new objects (Shield gems, crystals, petals and more) A toggable...
  4. clairebun

    [Open Assets] Sonic Drop Dash and Double Jump

    This script removes Sonic's speed thok, instead allowing him to perform both a double jump and a drop dash. Press jump in the air to double jump. Press jump once more to perform a shield ability (if you have one) Hold spin in the air to perform an instant spindash on landing. Sonic can use...
  5. Xntimodern

    [Open Assets] Egg FrostBurn v2.1

    Probably a successful try to port the boss Egg FrostBurn, previously known as such mods like "The Emerald Isles", "Boss Mayhem" and "Zeno's Pack". If you find bugs - let me know about them. Egg Frostburn for SRB2 2.1: https://mb.srb2.org/showthread.php?t=41965 Supporters / Co-Authors: Jimita...
  6. Cyron

    [Open Assets] Jammin'! A Sonic Jam Mod

    Do you like Sonic Jam? Think it looks cool? Want Sonic Robo Blast 2 to be just as slow? No? Well, unfortunately, I'm here with my first mod, Jammin'! A Sonic Jam Mod. Whats in the mod? A new, stylish, HUD based off of Sonic Jam on the SEGA Saturn A variety of lower quality sfx to match that...
  7. Flame

    [Open Assets] Rideable Eggmobile (Or how far I'm willing to go with it)

    Wanna take an Eggmobile for a ride? Honestly I was going to program more of this but after attempting to program a laser function for this, I quickly starting losing interest. Other ideas were to have a Spawnable Spikeball shield and Active/Reactive Skullbash that did not make it in. The intent...
  8. So2ro

    [Open Assets] Grotto Pack (Green Grotto Zone)

    So uhh, sonic and friends took the wrong turn from GFZ and ended up inside one of the mountains you can see from the distance Ah yes, the update and rename no one asked for but i found myself doing out of boredom anyways. Grotto pack features features: Screenshots: Changelog: Credits
  9. Princess Plushima

    [Open Assets] [Tweak] Juicier Popgun

    Have you ever gotten so frustrated with a conversation that you stay up until 6AM making a minor tweak WAD to prove some kind of vague point about gamefeel? This WAD adds a few small visual effects to Fang's popgun to increase juiciness. There's now a small shockwave as you shoot, and the...
  10. Radicalicious

    [Open Assets] Red Glaregoyle Fire

    This is a very simple mod that replaces the Glaregoyle's flames with the original red fireballs. Sometime in 2.1's development, they changed the graphic from red to green.
  11. EeveeEuphoria

    [Open Assets] Super Tails Flickies

    Welcome to...Super Tails Flickies! This mod adds in the flickies that Tails had from Sonic 3 & Knuckles when you got all the super emeralds. They attack any enemies that are currently near the player! This mod also allows Tails to go super if he wasn't allowed to already, to ensure this mod...
  12. Spectra

    [Open Assets] vl_srb2xl.wad

    Don't let them tempt you It's not as it seems. Exercise is key Too much... and... The SRB2 Discord server helped alot with any scripting i didn't know, so some credit goes to them. Also thank you for those who joined "Spectra's XL Server" during testing
  13. Princess Plushima

    [Open Assets] Sacred Abyss Zone

    WTF you guys added slopes??? It's been a long time, but I think this is my first time making a real level. It's short and experimental, but I enjoyed the process of making it. Of course, it wouldn't be a Draykon addon without unnecessarily complicated SOCs. Features: - Custom enemy: The...
  14. Latius

    [Open Assets] Wario Land 4 Boss HUD

    This is a Lua modification which shows the current HP of the boss which you are currently facing. Also, in stages when you have a Guard Bonus (but not in Splitscreen) you can also see your own HP in regards to the Guard Bonus: 6HP (Green): Full Guard Bonus 5-2 HP (Yellow): Some Guard Bonus 1HP...
  15. Krabs

    [Open Assets] Starpost HUD & Directional Starposts

    I got tired of watching new players get lost, so here's something - Helps alleviate backtracking in complex maps - Helps mapmakers get their starpost IDs in order - Helps exploration - Cool papersprite arrow - Yes
  16. Skydusk

    [Open Assets] Pipe Towers Zone - Revamped

    Discussion regarding pack
  17. TelosTurntable

    [Open Assets] A Mod That Ruins SRB2

    [I'd advise CAUTION if you're easily embarrassed by people behind you -- it gets kiiinda suggestive] Welcome to hell - this is a Mod That Ruins SRB2, also known as RuinsSRB2. It adds stupid dumb jokes to the game, and happened entirely because I can't post screenshots of Bumblebore in GFZ1...
  18. digaly

    [Open Assets] Enemy Variations

    Enemy Variations is a LUA mod that adds simple modifiers to all badniks in the game. The current modifiers are: Goop dropping Fire (spinning flame jet) Spikeball Laser shooting Big papa (spawns baby badniks of same type) Speed (gotta go fast) The chances of a badnik spawning with one of these...
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