Description: SRB2-stylized items from all classic games from Sonic 1 to Sonic mania, excluding Knuckles' Chaotix and Sonic 3D Blast due to lack of all common items shared through out of classic catalog.
Update 2.0 of project:
Long time ago, I uploaded this with hud, but since people uploaded...
Have you ever gotten so frustrated with a conversation that you stay up until 6AM making a minor tweak WAD to prove some kind of vague point about gamefeel?
This WAD adds a few small visual effects to Fang's popgun to increase juiciness. There's now a small shockwave as you shoot, and the...
This is a very simple mod that replaces the Glaregoyle's flames with the original red fireballs. Sometime in 2.1's development, they changed the graphic from red to green.
Welcome to...Super Tails Flickies!
This mod adds in the flickies that Tails had from Sonic 3 & Knuckles when you got all the super emeralds. They attack any enemies that are currently near the player! This mod also allows Tails to go super if he wasn't allowed to already, to ensure this mod...
Don't let them tempt you
It's not as it seems.
Exercise is key
Too much... and...
The SRB2 Discord server helped alot with any scripting i didn't know, so some credit goes to them.
Also thank you for those who joined "Spectra's XL Server" during testing
WTF you guys added slopes???
It's been a long time, but I think this is my first time making a real level. It's short and experimental, but I enjoyed the process of making it.
Of course, it wouldn't be a Draykon addon without unnecessarily complicated SOCs.
Features:
- Custom enemy: The...
This is a Lua modification which shows the current HP of the boss which you are currently facing. Also, in stages when you have a Guard Bonus (but not in Splitscreen) you can also see your own HP in regards to the Guard Bonus:
6HP (Green): Full Guard Bonus
5-2 HP (Yellow): Some Guard Bonus
1HP...
I got tired of watching new players get lost, so here's something
- Helps alleviate backtracking in complex maps
- Helps mapmakers get their starpost IDs in order
- Helps exploration
- Cool papersprite arrow
- Yes
[I'd advise CAUTION if you're easily embarrassed by people behind you -- it gets kiiinda suggestive]
Welcome to hell - this is a Mod That Ruins SRB2, also known as RuinsSRB2. It adds stupid dumb jokes to the game, and happened entirely because I can't post screenshots of Bumblebore in GFZ1...
Enemy Variations is a LUA mod that adds simple modifiers to all badniks in the game. The current modifiers are:
Goop dropping
Fire (spinning flame jet)
Spikeball
Laser shooting
Big papa (spawns baby badniks of same type)
Speed (gotta go fast)
The chances of a badnik spawning with one of these...
This is a simple mod, it replaces the regular and Amy's version of the Pity Shield, including the monitor icons and the HUD icons to bouncing hearts that circle around the player while bouncing, which not only gives the shield more personality, but it's not as distracting and generic as the...
2.1's Presents wad... now for 2.2
Command if you guys didn't see the 2.1 version: spawnpresent <object to contain> [<colo(u)r>]
To open presents, press custom 3 when in front of it. Jumping on them does nothing. (these aren't monitors. treat them like fragile boxes) Spawned contents face the...
What better way to kick off 2.2 than to shove some anime bosses into it?
This is Anastasia, from Fate / Grand Order, here to make your life slightly tougher. A few attacks and tricks in her arsenal, you'll need to get good at rapid dodging to stand a chance.
I'll try to fix any bugs that pop...
Super Debug... for version 2.2!
Differences between the original and the port:
When the camera is following the attached object, custom buttons 1 and 2 rotate the camera since the camera turn controls have been removed (analog mode hasn't, however).
the command "debug_showinstructions" shows...
After an hour or so of porting, I present to you:
Lost World Overhaul for SRB2 2.2! Ported to 2.2 and converted to PK3 by the original creator!
This is made to emulate the HUD of Sonic Lost World on Wii U and PC.
It also has rings, custom ring sparkles, super rings (Thanks to Larztard), and...
RTD... But Deluxe! All the features of 2.1's Roll the Dice, now in 2.2!
Major Differences between RTD and RTD Deluxe include:
- Forced Rolls! 2 New commands have been added. Some people requested this feature, and I decided to implement it... this also counts for debugging any new rolls...
A port of my 2.1 mod to 2.2 with some new additions, some reworks, and a little bit of mod compatibility (see below).
Basically, this addon adds gibs to the base game. Whenever players, enemies, monitors, and bosses are hit or killed, you see blood and gibs fly everywhere!
In ringslinger modes...
Hello! If you're reading this, that means you've stumbled into the post pertaining to my Pointy badnik resprite (So no, not that dabbing hedgehog.)
Anyways, the behavior of the unused badnik is unchanged, the only thing that WAS changed were the sprites. They're mainly meant to make it look a...
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