Sketch-Hog is back and is better than ever!
Remastered sprites, new name in S_SKIN, and no more crusty MSPaint sprites!
I had the idea of making new sprites before I slept a week ago, now its finished! (mostly)
I'm not gonna change the Nights sprites because it looks fine to me.
So! Onto the...
Sonic Now Have OP abilities!
Its reusable. But my credits
Tutorials:
SpinDown: spin mid-air
Power explotion: C1
Super Thok: Jump Mid-air
for the spindown animation is : BNCE
Sonic BUT BAD Is Now HERE! Inspirated in a FNF mod called ¨FNF BUT BAD¨ is a new sonic with:
BAD GRAPHICS
BAD SOUNDS
BAD SONGS
FULL CRINGE
AND THE MORE EPIC, IS SUS (nah is a joke)...
Hi, i had thinked on make a new thread cuz well... what i'll show is pretty updated than the other thread.
anways some time ago i was thinking on cancel this project but as how much of my ideas it was discarded and now it had turned into a vague idea which I am not considering at the moment. for...
Hi guys, I'm reissuing SA2 Sonic and making it simpler and more fun to use. Thinking about the original Sonic Adventure game, I edited its skin and lump_s and it's almost finished! I just need opinions.
What else does this Sonic need?
PS: I will add a mod from SA HUD that is not mine, so I...
this ability simply changes sonic's thok to a height-scaling bounce. bounce once to get going, and keep bouncing in a rhythm to get as high as possible.
features:
- completely new bounce ability
- small visual effects and a new sprite
- the ability to bust floors
enjoy!
What do you think about Sonic Rush and Sonic Rush Adventure?
Personally, Sonic Rush is a good game. It's fun to boost through the stages and try to get a higher rank! It has pretty graphics aswell. What I like about the game is that it's made for the Nintendo DS. DS games on emulators run fine...
So one day with a 2.2.9 prerelease in hand I checked the wiki, and low and behold there was already some info there. So I used it. :wow:
Anyway one of the things i saw was first, splats, of course.
And also a few variables controlling sprite scale, so I made it so that if the player jumped, it...
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