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Alternative Sonic (v7.3) Details »»
Alternative Sonic (v7.3)
Version: 7.3, by Icezer (That one dude.) Icezer is offline
Developer Last Online: Jan 2021

Version: SRB2 Rating: (10 votes - 3.90 average)
Released: 01-20-2020 Last Update: 01-12-2021 Favourites: 22
Characters SOCs Scripts Re-Useable Content Models Sprites/Graphics


Hey there everyone!

Let's get right to the point.

Abilities:

Super Dash Mode
Spoiler:
Alt Sonic has Dash Mode, minus the badnik busting and spike breaking. This is where Super Dash Mode comes in. This is represented by a sound cue, colorization, afterimages, sparkles in the color of the player, and a unique running animation. If the player builds enough speed within Dash Mode, they will enter a state where they are not only at peak speed, but can also break spikes/monitors and can't be harmed.


Atom Dash
Spoiler:
Instead of a regular thok, Alt Sonic has the Atom Dash. The Atom Dash is basically a chargeable thok with special properties. Upon pressing and holding a double jump, the player will be suspended in the air, and will enter Atom Charge. Atom Charge has 3 levels, along with an overcharge. Each level is represented by a paraloop surrounding the player, along with a sound cue. With each level, the paraloops increase in number. You can either tap the button for a weaker dash, or hold it for a stronger one. This also changes with Dash Mode, gaining an instant level 1 charge and higher power. If held for too long however, you'll overcharge it and fall helplessly.


Spindrift
Spoiler:
Replacing the Spindash there is the Spindrift, a Spindash that can be initiated anywhere on the ground. This is mainly useful for preserving Dash Mode and making sharp turns.


Miscellaneous changes
Spoiler:
- If the player presses spin while in the spring state, they will enter jump state.
- Super Sonic has all upsides of Dash Mode/Super Dash Mode and more, breaking spikes upon contact as well as having the strongest possible Atom Dash. There is a tradeoff of having no Dash Mode, however.
- Alt Sonic comes with his own color of AltBlue. He also has a custom Super Color.
- A special surprise if the player presses ring toss as Super Sonic with 100+ rings...
- A special command for those that want a blast from the past... (detailed in changelog)
- Some easter eggs.


I've legit been working on this for over a year now, and I can say it's finally the best it can be.

As of 7.3, the Alt Sonic MD3 is no longer available for download. Things have changed too much and support for the model has been broken in quite a few places. If Jeck Jims happens to want to make an official release, however, I may update this thread. I hope you all can understand.

Now with everything out of the way, Enjoy.

CHANGELOG:
Spoiler:

v7.3 - The "last one ever I promise" Update. This update was originally going to be an extremely minor one, so much so it wouldn't have even been 7.3. However, adding in a few more changes has managed to make this update a little bigger than originally planned.
- The hyper transformation sequence has been completely overhauled, sporting a custom animation along with a unique sound effect and wonderful Super Emerald sprites by Golden. The Atom Dash method, however, has been removed entirely. It caused a bit of issues, so it had to go.
- Replaced the hyper music (NiGHTS Attack) with something a bit more fitting.
- Reverted hyper afterimages to the old method since the S3K version was... not great.

Download Now

File Type: pk3 CL_AltSonic-v7.3.pk3 (1.35 MB, 227 views)

Screenshots

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Comments
Old 05-25-2020   #42
Daviroll_Limit
known as MM2Wood in-game
 
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i honestly agree with you two.
i was more used to homing attack than this Atom Dash thingy, and yeah, there should be another character or a LUA about it
or just make 2 versions that adds some changes (like an AltSonicClassic.pk3)
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Old 05-25-2020   #43
Snowy
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I took a bit to think on it, and tried this final update. I... am happy to admit I was actually wrong. It took me a bit to recognize the more immediate uses, but I do actually think the atom-dash is fine when you enter boostmode. so- I take back what I said now. I like the Atom Dash!
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Old 05-25-2020   #44
no0ne
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(about gif number 3)
Sonic X?
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Old 05-31-2020   #45
PencilVoid
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Remember how 2.3.1 was meant to be the last version?
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Me neither.


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Goop seems to have an odd effect on dashmode.


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Contrary to what the captions in this screenshot would have you believe, it is in fact not playing the invincibility music.


There are also 3 bugs that I couldn't be bothered to record:
-Altsonic can't skip on water while spinning
-When charging up an Atom Dash with dashmode fully charged Altsonic inches forwards very slowly
-While the super music is playing, turning MIDI music on and off in the menu will make it play the default super music instead of Altsonic's custom super music until the menu is closed
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Old 05-31-2020   #46
ClassicNC
heads up jake its sonic boo
 
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Quote:
Originally Posted by PencilVoid View Post
Remember how 2.3.1 was meant to be the last version?
Attachment 32447
Me neither.


Attachment 32448
Goop seems to have an odd effect on dashmode.


Attachment 32449
Contrary to what the captions in this screenshot would have you believe, it is in fact not playing the invincibility music.


There are also 3 bugs that I couldn't be bothered to record:
-Altsonic can't skip on water while spinning
-When charging up an Atom Dash with dashmode fully charged Altsonic inches forwards very slowly
-While the super music is playing, turning MIDI music on and off in the menu will make it play the default super music instead of Altsonic's custom super music until the menu is closed
Here we go again
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Old 05-31-2020   #47
Pyrakid Wolfo
 
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Quote:
Originally Posted by ClassicNC View Post
Here we go again
9,9 Don't fall behind.
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Old 06-01-2020   #48
NewObedBjs.2020
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wow! so many upgrades in a row.....

Last edited by NewObedBjs.2020; 10-10-2020 at 10:23 PM.
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Old 06-01-2020   #49
Icezer
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2.3.5 is the final, definitive version of Alt Sonic. There will be no more updates as of now, and I don't plan on sprucing up anything past this point, since I'm pretty happy with how it is. The 4 month journey of making this character was quite fun, but it's over. I hope everyone enjoys the final update.

EDIT: After finding a few new bugs and getting some criticism, I released one more hotfix. This should have fixed all currently known bugs, and will be the last update other than possible future bug fixes.

EDIT 2: Get Japed.
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Last edited by Icezer; 06-02-2020 at 03:18 PM.
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Old 06-01-2020   #50
NewObedBjs.2020
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is it me or is there not a download link now?
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Old 06-01-2020   #51
Icezer
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Quote:
Originally Posted by NewObedBjs.2020 View Post
is it me or is there not a download link now?
The download link goes down in real time whenever an update is pushed. It's back now.
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Old 06-01-2020   #52
Ekitai
 
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Alt Sonic has entered the shadow realm.
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Old 06-06-2020   #53
Simon_T
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When you brake in NiGHTS, Sonic gets stuck in a spinning frame

Also, some suggestions:
-Sapphire would be a better prefcolor for him
-Drop Dash is a great ability option for him
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Old 06-06-2020   #54
Icezer
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Quote:
Originally Posted by Simon_T View Post
When you brake in NiGHTS, Sonic gets stuck in a spinning frame

Also, some suggestions:
-Sapphire would be a better prefcolor for him
-Drop Dash is a great ability option for him
Thank you for the feedback. Drop dash was considered at one point but was ultimately left out due to Spindrift/Atom Dash's inclusion.
The bug related to Nights stages was fixed, and Alt's prefcolor was changed to Sapphire.
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Old 06-07-2020   #55
MrSolipanto
 
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That mid air ability is really cool! I would suggest adding like this thing that adds an arrow to the ability that points up and down, if you let the jump button go while the arrow is up Sonic could go directly up and the same thing with down.
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Old 06-07-2020   #56
Daviroll_Limit
known as MM2Wood in-game
 
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this character has become, hands down, the best alternative version of Sonic
I love the new sprites, I love the atom dash, and I love the animation of the super transformation
10/10, you deserved it, my friend
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Old 06-07-2020   #57
Daviroll_Limit
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i don't really know if this is a bug or not, but after doing a atom dash on boost mode, Sonic would use the running animation on the ground until you stop, is silly to look at
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Old 06-07-2020   #58
Icezer
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Quote:
Originally Posted by Daviroll_Limit View Post
i don't really know if this is a bug or not, but after doing a atom dash on boost mode, Sonic would use the running animation on the ground until you stop, is silly to look at
This has to do with how Super Dash Mode functions, and a fix was never found. This bug may as well be harmless however, and it also adds more leniency for keeping SDM if you bump into something.
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Old 06-07-2020   #59
Bori
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Not going to lie, my expectations for this were rather low going in, but I ended up pleasantly surprised.
The sprites are tastefully edited, the moveset feels intuitive while offering a high skill ceiling; this is really damn well made, down to the little details such as the atom dash stars forming a perfect ring in 2D. Kudos.
And I always appreciate Legacy mods being thrown a bone, though I have no recollection of hearing about an "Alt-Sonic" pre-2.2.
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Last edited by Bori; 06-07-2020 at 10:23 PM. Reason: Additional thoughts and a picture
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Old 07-11-2020   #60
ClassicNC
heads up jake its sonic boo
 
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This is the my favorite Atlernitave Sonic, mainly because it's the only one I've played. And yet, if I played different Alt. Sonics, I think this one would stand on top of them all.
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Old 07-11-2020   #61
Daviroll_Limit
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yo, did i said already about the sprites of this character?
because they look really cool, even the super transformation looks sick with the emeralds showing when the animation happens
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