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Mega Mushroom in 2.2 Details »»
Mega Mushroom in 2.2
Version: 1.0, by NAR the Fox (Self-taught Lua Amateur) NAR the Fox is offline
Developer Last Online: Jan 2021

Version: SRB2 Rating: (1 votes - 3.00 average)
Released: 08-01-2020 Last Update: Never Favourites: 0
SOCs Scripts Re-Useable Content Sprites/Graphics

The Mega Mushroom is now in SRB2 v2.2!


Effects
Upon consuming the mushroom, You will grow up to 4x your current size (except when you're already under the effects of the Mega Mushroom). With this change, you will also be immune to anything except for the usual pits, time limits, and the occasional P_KillMobj() function.


Implementation
If you want to implement the Mega Mushroom into your own levels, you may feel free to modify the object as needed. By default, this scales Sonic's radius up to 64 fracunits, and his height to 192 fracunits. Be sure to plan ahead! It is also recommended to use it sparingly, due to how powerful it is.


"Why is it the SMB1 Mushroom?"
In Super Mario Maker (and its sequel, Super Mario Maker 2), the Mega Mushroom can only be placed in the SMB1 style. I chose this sprite to not only reference that, but to also make it easier on myself.


Changelog:
Spoiler: Changelog

Version 1.0:
  • Initial Release

Download Now

File Type: zip L_MegaMushroom-v1.zip (141.1 KB, 645 views)
File Type: zip S_MegaMushroomTest-v1.zip (2.9 KB, 294 views)

Screenshots

Click image for larger version

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  • The author of this addon has given explicit permission for its content to be re-used and/or reproduced.

Comments
Old 08-03-2020   #2
Zipper
Killda
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Welcome to Releases!
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Old 08-03-2020   #3
Eis-Kold
Freelance Bug Hunter
 
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It'd be cool if this destroyed spikes and still left you vulnerable to hazards like Pyreflies. Even so, this is a really cool add-on! Might mess around with it in PTZ.
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Old 08-03-2020   #4
ClassicNC
heads up jake its sonic boo
 
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That'll fit well with smb1 Mario once he gets finished.
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jake got hit by the sonic boom
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Old 08-03-2020   #5
vashun05
 
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Godzilla, but it's SRB2 edition.
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Old 08-04-2020   #6
little guy*
A guy who loves Adventures!
 
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SRB2 but BEEG
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Why the heck am I still adding extras to my mod
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Old 08-10-2020   #7
sanick#9710
 
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me me big boy
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Old 08-10-2020   #8
Trystan The Abomination
Sonic 06 scared me tho.
 
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noice, i like how you can make characters look THICC
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Old 08-11-2020   #9
CaptainMonochrome
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Wow! This mod is certainly pretty cool! All I'll say is that there's a minor inaccuracy in your main post. The powerup you're discussing is actually referred to as the Big Mushroom; the Mega Mushroom has never made an appearance in either Mario Maker game.
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Old 10-22-2020   #10
TheLeopardDragon
Jeck Should make an SMS.md3
 
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I Did the oppsite of growing or was that the red star mod....Click image for larger version

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CEZ & ACZ Have Bad Enemy placement and Sonic carries too much momentum in his jump.
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Old 10-23-2020   #11
SIG7
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it was prob a mini mushroom
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Old 12-01-2020   #12
gdzenox
 
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how do you put it in?
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Old 12-02-2020   #13
TehPuertoRicanSpartan
 
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Quote:
Originally Posted by gdzenox View Post
how do you put it in?
Objectplace is your friend every time you asked that in any resourse.
Type 'objectplace' in your console, press enter, and then scroll until you see a SMB1 Mushroom and place it anywhere. You can revert back by typing 'objectplace' again.
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