sanick#9710

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    • sanick#9710 reacted to LoganA's post in the thread SRB2 v2.2.13 Released with Cool! Cool!.
      Posted by SeventhSentinel. View on SRB2.org
    • sanick#9710 reacted to LoganA's post in the thread SRB2 v2.2.12 Patch Released with Cool! Cool!.
      Posted by SeventhSentinel. View on SRB2.org
    • sanick#9710 reacted to Gamor Kat's post in the thread Sonic X (X-Sonic) Progress with Cool! Cool!.
    • sanick#9710 reacted to BlueBlur's post in the thread Sonic X (X-Sonic) Progress with Cool! Cool!.
      Project is still alive and doing well!
    • sanick#9710 reacted to BlueM's update for resource [Open Assets] Ova Sonic with Cool! Cool!.
      Changelog: -Updated and changed all of the sprites from hand drawn to pixelart (So that would be an overhaul on sprites.) (Also it only...
    • sanick#9710 reacted to Dave Lite's resource [Open Assets] [v1.4] ~ Pipe Towers Zone revamped with Cool! Cool!.
      „ Pipe Towers Zone Revamped „ project is doing exactly what it implies and that’s adding more to already barren Mario Mode and revamping...
    • sanick#9710 reacted to Rueven's update for resource N64 Mario with Cool! Cool!.
      - Apparently, a check for Mario's kick animation was missed when fixing the kick bug. Its pre-V3.1 behavior has been restored with the...
    • sanick#9710 reacted to Rueven's update for resource N64 Mario with Cool! Cool!.
      - Reduced lag. - Coins are now separate objects. - Kick bug has been fixed. - As a little apology, Mario now has 16 angled sprites.
    • sanick#9710 reacted to Rueven's update for resource N64 Mario with Cool! Cool!.
      To celebrate the mod's (late) 2 year anniversary counting the start of its development time, here's a major update. - Complete visual...
    • sanick#9710 reacted to glaber's update for resource [Open Assets] Sonic Robo Blast 2 the Past Version 2.0 with Cool! Cool!.
      Fixed midi issue with woodland panic fixed CEZ 2.0.7 door issue Fixed final demo cez2 part of secret chain fixed wrong flames in NAG and...
    • sanick#9710 reacted to Rueven's resource N64 Mario with Cool! Cool!.
      After the events of Super Mario 64, Mario is rewarded with a nice vacation on the Greenflower Coast. When Greenflower Mountain gets...
    • sanick#9710 reacted to Hydro's resource Superstars/Origins Style Amy with Cool! Cool!.
      Have no fear, Amy Rose is here, and with a brand new set of abilities inspired by Superstars and Origins to boot! While she can now Spin...
    • sanick#9710 reacted to Rascally Rosy's resource Origins Plus Amy Rose with Cool! Cool!.
      ~ Oh, boy! Is it the year of Amy? Perfect time to give her another moveset mod! ~ I have been working on this mod for a while now, and...
    • sanick#9710 reacted to Sls64LGamingBro's resource [Open Assets] Transformation Cancel with Cool! Cool!.
      WARNING: YOU MUST OPEN CROSSMOMENTUM FIRST TO LET THE ADDON WORK. You want something to save your form Maybe some were about to do...
    • sanick#9710 reacted to Jeck Jims's update for resource Jeck Jims' 2.2 3D Models with Cool! Cool!.
      Not a huge update this time, title says it all: I've been holding off on the Mario Bros for one major reason: SRB2 at the moment does...
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