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Robe The Robot [V1.03] Details »»
Robe The Robot [V1.03]
Version: V1, by LonelyFoxz (Hi I Exist) LonelyFoxz is offline
Developer Last Online: Oct 2020

Version: SRB2 Rating: (2 votes - 3.80 average)
Released: 09-20-2020 Last Update: Never Favourites: 7
Characters Scripts Sprites/Graphics



It's About Time I Made A Character! Introducing Robe [Ro-Bae]



SHOCK JUMP




Shock Jump is Robe's main ability. Hold Jump and he slowly rises into the air cutting his current speed in half. He can also lift players.


ELECTRIC VORTEX


Electric Vortex is Robe's Secondary ability. Hold Spin and he dashes forward sucking in rings and enemies to maintain his battery gauge.



Credit


SMS Alfredo for the Main Code
Golden for further optimizations
Frostiikin for the Custom Super Colors
and the Testers who helped improve the mod. You know who you are.


Known Bugs
Spoiler:

Being too close and grounded to a bustable wall just has him rebound off of it. dashing from afar or doing it in the air will always work.

Not technically a bug but worth mentioning. using any electrical moves while the enemy is blocked off will make it float after you like a snapping turtle trying to bite you from the tank.


Change Log
Spoiler:

V1
- Initial Release

V1.01
- Robe can no longer attract enemies in netgames in order to increase stability.
- Rings will now properly give Robe energy when he collects them while riding something like the pullies in ACZ.
- Robe's own attraction no longer conflicts with that of the Attraction Shield's.
- Robe's charge animation is now properly cancelled upon completing a level.

V1.02.1
- Updated the localization files

V1.02.2 [Hot Fix]
- Fixed an issue involving the Egg Guards being attractable with their shields equipped

V1.03
- Rolling or drilling as Robe now displays his dash sprites.
- Robe's NiGHTS sprites now have ears.
- Robe's HUD no longer displays in NiGHTS.
- Removed an odd afterimage while transforming in NiGHTS.
- Robe can now be damaged by lava in NiGHTS.
- Robe can now use rollangle properly.
- Attracting blue spheres is now possible in the Multiplayer Special Stages.
- Robe's ability to stand on spiked floors has been restored.
- Robe can once again be damaged by damage water.
- Robe's nullification of any electric damage has been restored. And this time you can now also pierce Brak's defenses :]




ENJOY

Download Now

File Type: pk3 CL_Robe-v1.03.pk3 (183.2 KB, 211 views)

Screenshots

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Comments
Old 4 Weeks Ago   #22
Knecko
 
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Missed opertunity. A Rope mechanic (Please correct my spelling if there Is anything wrong lol)
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Old 4 Weeks Ago   #23
LonelyFoxz
Hi I Exist
 
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Quote:
Originally Posted by Boost View Post
That cute (it this why we should pronounce it "RO-BAE"?) little robot was fun to play with.
I still feel like I should point out a few things. First of all, it seems Robe can not recover his battery (by collecting rings) if he is hanging on something (Arid Canyon ropes and Tails pickup, for example)
Spoiler: Also...
I'm very curious about why did you add a super form that works only during Metal Sonic race...
You need to hold jump as you press spin to transform. you so happened to have did it during the race. We will proceed to fix an further issues
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Old 3 Weeks Ago   #24
TeriosSonic
Cheese Cheeser
 
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god did i miss playing as inazuma
Jokes aside, this little guy's a blast to play as. I'd reccomend this to anyone looking for a new play style, and especially for those who are looking for something like Inazuma.
I've found a few errors though.
1. Having a shield that attracts rings makes the rings act weird when you use Robe's attacks.

2. When you have OpenGL enabled without models, Robe's sprite does this.

EDIT: Also, if you time a Spin press correctly while finishing a level, Robe will stare at you until the next level.
Attached Thumbnails
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Metal Anyone v3 is a thing, and it's coming soon. Suggest new abilities for him here!
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Last edited by TeriosSonic; 3 Weeks Ago at 03:09 PM.
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Old 3 Weeks Ago   #25
LonelyFoxz
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V1.01 - Robe can no longer attract enemies in netgames in order to increase stability.
- Rings will now properly give Robe energy when he collects them while riding something like the pullies in ACZ.
- Robe's own attraction no longer conflicts with that of the Attraction Shield's.
- Robe's charge animation is now properly cancelled upon completing a level.
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Old 3 Weeks Ago   #26
AlexMK
yeah :|
 
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I love Robe... you did an excellent job!
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Old 3 Weeks Ago   #27
LonelyFoxz
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Quote:
Originally Posted by TeriosSonic View Post

god did i miss playing as inazuma
Jokes aside, this little guy's a blast to play as. I'd reccomend this to anyone looking for a new play style, and especially for those who are looking for something like Inazuma.
I've found a few errors though.
1. Having a shield that attracts rings makes the rings act weird when you use Robe's attacks.

2. When you have OpenGL enabled without models, Robe's sprite does this.

EDIT: Also, if you time a Spin press correctly while finishing a level, Robe will stare at you until the next level.

v1.0.1 fixes everything but the shield overlapping. That's an openGL problem.
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Old 3 Weeks Ago   #28
SIG7
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Quote:
Originally Posted by BBQBeans View Post
So. I played this character from Greenflower to Techno Hill so far, and my I was in for a surprise. This little guy is so freaking fun to play as. I love his sprites, and I like the fact that the abilities are so good yet they have a gauge to keep them balanced. A very good character overall and I love playing as him.
Quote:
Originally Posted by Cd_ View Post
Great Job Lonely its really fun to play as and it feels really good to play as
Quote:
Originally Posted by Xelork View Post
I was about to sleep.
Then boom, the character i was waiting for is released
stop, you are making me want to play as this guy more
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Old 3 Weeks Ago   #29
GrayAngel
 
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Quote:
Originally Posted by TheLeopardDragon View Post
Holy Crap, Is that MetalKoromon?
I'm probably the only one here who knows what you're talking about. lol
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Old 2 Weeks Ago   #30
LonelyFoxz
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V1.02.1 - Updated the localization files
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Old 2 Weeks Ago   #31
HamzzThaPotatoes
CEO of Nothing
 
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Idk why it reminds me or kirby, but anyways

Holy Shi-
THIS IS CUTEEEEEEEE AHHHH

After playing this character from GFZ1 To THC2, i will say this, i really like those abilites this lil electric boyo has, specifically the electric vortex. I also like to see robe just got hugged by amy for some reason anyway, good job LonelyFoxz, Very Cool
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Last edited by HamzzThaPotatoes; 2 Weeks Ago at 04:20 PM. Reason: Dee Nuts
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Old 2 Weeks Ago   #32
LonelyFoxz
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Hot Fixes are hot. Fixed an issue involving the Egg Guards
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Old 2 Weeks Ago   #33
Panthy
RINGOOOO
 
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Well-sprited, interesting concept for a character.
2020 wads are consistent bangers.
My only gripe would be the sloppy movement flow; i.e. Shock Jump essentially cancelling out all horizontal movement while never increasing in vertical velocity, and being unable to perform a Vortex out of a falling state.
Not much more to say on this one, I want to keep it short and sweet. I'm sick of trying to write up a thesis on every character when they all essentially read the same: "it's good, wads this year are good, here's a thing I don't like about it, kthxbai"
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Old 2 Weeks Ago   #34
LonelyFoxz
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Quote:
Originally Posted by Panthy View Post
Well-sprited, interesting concept for a character.
2020 wads are consistent bangers.
My only gripe would be the sloppy movement flow; i.e. Shock Jump essentially cancelling out all horizontal movement while never increasing in vertical velocity, and being unable to perform a Vortex out of a falling state.
Not much more to say on this one, I want to keep it short and sweet. I'm sick of trying to write up a thesis on every character when they all essentially read the same: "it's good, wads this year are good, here's a thing I don't like about it, kthxbai"
It seems we've founds ourselves a bug. It's an odd bug but has happened during the early stages of development but we never expected it too still exist. We'll try and find a way to patch the issue thank you for the report!
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Old 2 Weeks Ago   #35
The_Oofer
so i exist
 
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Lonely fox this is probably really obvious but will you make a model for robe?
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Old 2 Weeks Ago   #36
LonelyFoxz
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V1.03
- Rolling or drilling as Robe now displays his dash sprites.
- Robe's NiGHTS sprites now have ears.
- Robe's HUD no longer displays in NiGHTS.
- Removed an odd afterimage while transforming in NiGHTS.
- Robe can now be damaged by lava in NiGHTS.
- Robe can now use rollangle properly.
- Attracting blue spheres is now possible in the Multiplayer Special Stages.
- Robe's ability to stand on spiked floors has been restored.
- Robe can once again be damaged by damage water.
- Robe's nullification of any electric damage has been restored. And this time you can now also pierce Brak's defenses :]
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Last edited by LonelyFoxz; 2 Weeks Ago at 08:19 PM.
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Old 2 Weeks Ago   #37
iuetqueru
I port Xmas Sonic to 2.2
 
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¿Have plans for make it Compatible with Remixed Models?
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Old 2 Weeks Ago   #38
LonelyFoxz
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Quote:
Originally Posted by iuetqueru View Post
¿Have plans for make it Compatible with Remixed Models?
It's Likely. But I'm not attaching it to this thread so it's less biased.
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