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What you see is what you get. Just a guy that loves adventure. "Wait, Neo Sonic? Who and/or what's that?" Character Trailer (Youtube) Neo Sonic is a character that lifts several different elements and mechanics from various Sonic games; although his look is lifted straight from the Adventure/Advance/Modern era to help differentiate him from the both vanilla and add-on iterations of Classic Sonic. He's heavier, and has incredibly poor traction in comparison to standard SRB2 Sonic, but he more than makes up for it in speed alone. As of V2, he includes a few additional palettes that reference his appearance/colors in other games, alongside a few bonus ones I've thrown in just for fun. ABILITIES & OVERVIEW: Spoiler: CURRENT BUGS/ISSUES: Spoiler: CREDITS/MISC: Spoiler: CHANGELOG: Spoiler: Download Now
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#62 | |
I like your attitude!
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Quote:
Exactly what about it do you not find useful? If there's anything I can do to help make it feel better I'd like to know. The reason I wanted to make it work differently from Pointy's is that in of itself, his drop dash works as an easier way of gaining speed through verticality. Pointy Sonic's primary ability (momentum flip) is meant to transfer that. Neo Sonic is the opposite of this. He gains speed naturally by running and utilization of the homing attack, and, in this case, the drop dash is used for the speed transfer. In a sense, Neo Sonic's drop dash was meant to work as a supplemental ability. It also has the added benefit of -- unlike the homing attack, being free of context sensitivity. As long as there's level terrain for you to use it, you can. It exists as a quicker, alternative utility to build speed without the need for enemies / level design to work around it. |
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#63 |
A Sucky Pixel Artist
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What If, When You Charge Your Drop Dash, When You Let It Go, It Becomes An Instantaneous Shield. Best Thing Ever.
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#64 |
ceo of good descriptions
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Dittoing what I said in the SRB2 discord, the dropdash was really the missing piece in Neo's gameplay.
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mighty 2.3 whirl 2.3 skip 2.0 |
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#65 | |
Permanently Banned
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TL;DR Pointy's drop dash feels more useful than Neo's drop dash, regardless if it's meant to be a speed transfer. But it's just my thoughts once again. |
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#66 | |
known as MM2Wood in-game
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I have to be honest, I don't mind if the Drop Dash is in the character (maybe because I play too much Sonic Mania?), for the rest, I love the new skills and the new effects
this character was already fantastic, but now he is even more so PS: if is possible on a next update, can you add the ability to curl after a spring/steam engine jump? so you can use the dropdash after doing an high spring jump
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My epic Twitter Account Last edited by Daviroll_Limit; 07-12-2020 at 09:48 AM. Reason: giving an idea |
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#67 |
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i like it but i think we can go HIGHER
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#68 |
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#69 |
Quiet Stargazer
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Really not liking how Neo can no longer use shield abilities. Was this intentional?
edit: ignore me, could have sworn I tried both jump and spin at once, but apparently you have to let go of jump and then press both? Last edited by Xian.exe; 07-14-2020 at 11:52 PM. Reason: I am stupid |
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#70 |
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Uh there's some bugs like, when i was going to transform into Neo Super Sonic it's still normal and when i run it's a yellow Sonic With Red Eyes, but good work!
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#71 |
Pure of Heart! Dumb of Ass!
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#72 |
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#73 |
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Are there any plans of creating a light speed dash feature?
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#74 |
Speedy Purple Hedgehog.
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That, and the spamdash, and we have SA1 Sonic improved!
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How fast can I run? Let's see. |
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#75 |
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#76 |
YEE- the profile
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#77 |
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#78 |
You should train some more
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Chengi I think rings should effect him in some way. Not sure how, but it's just an idea. I don't know.
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I am the warrior you've heard of in legends, pure of heart and awakened by fury. That's what I am. I AM THE SUPER SAIYAN, SON GOKU! |
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#79 |
heads up jake its sonic boo
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It'd be nice if neo did a pose in the air after a successful homing thok. Still a legendary character
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guess what what who ligma balls |
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#80 |
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This mod is neat! Best Mod!
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#81 |
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will you fix super sprites
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