SRB2 Message Board  

Go Back   SRB2 Message Board > Sonic Robo Blast 2 > Kart Releases & Mods > Kart Levels

Thread Tools
Melon Pack [V5] Details »»
Melon Pack [V5]
Version: 5, by BMongrel BMongrel is offline
Developer Last Online: Jul 2020

Category: Version: SRB2 Kart Rating: (2 votes - 3.20 average)
Released: 05-19-2020 Last Update: 07-16-2020 Favourites: 2
Single Player Levels Multiplayer Levels Sprites/Graphics

The Melon Pack!

A pack with 0 melons in it.

Spoiler: Race Maps

MAPY6 - Skeletal Sands Zone
Race by and through the bones of colossal beasts in this arid canyon! (3 Laps)

MAPY7 - Thunder Circuit Zone
Drift through and water skip on this small circuit in a raging thunderstorm! (7 Laps)

MAPY8 - Killer Skies Zone
Try not to fall off of this Killer Instinct inspired course! (4 Laps)

MAPY9 - Diamond Dust Zone
Slip and slide in this classic zone from Sonic 3D Blast! (4 Laps)

MAPYY - VB Raceway Zone
Race through this "ultimate classic system" inspired map! (5 Laps)

Some players may find the visuals of this map disorienting so I have included an extra download that features palettes that change the look of the map.
(Grey, blue, green, and no palette) These palettes are also included in the base pk3 for server hosts

Example of the no palette version

Spoiler: Battle Maps

MAPYZ - Hyrule Forest Zone
Duke it out in this Zelda 2 based map!

MAPZX - Wind Fish Egg
Get scrambled in the final dungeon from Link's Awakening!

Spoiler: Changelog

Version 5

- This pack now uses custom game data because of Lua
- Added Hyrule Forest and Wind Fish Egg

Version 4.1

VB Raceway
- Changed name from Virtual Raceway to VB Raceway
- Added an invisible wall to prevent players from jumping to an earlier part of the map

Version 4

Virtual Raceway
- First release!

Version 3

Skeletal Sands
- Now uses a custom palette
- New encore and encore music
- Minimap is now aligned correctly

Thunder Circuit
- Now uses a custom palette
- New skybox

Killer Skies
- Now uses a custom palette

Diamond Dust Zone
- First release!

Version 2.1

Skeletal Sands
- Added correct credit for music

Version 2

- Added Killer Skies, a brand new map!
- Added encore support to Skeletal Sands and Thunder Circuit, all maps in this pack support encore now
- Fixed an SOC error that prevented the pack from being used in Record Attack (Thanks Superstarxalien!)
- Added a custom banner

Skeletal Sands
- Major visual update
- Removed the "haunted house turn" at the spiral
- Added a ramp on the straightaway before the spiral
- Added pity boosters below the final jump
- Moved first item set to the entrance of the first cavern
- Changed music

Thunder Circuit
- Adjusted the length of the second water skip
- Removed the weather change

Killer Skies
- First Release!

Version 1.1

Skeletal Sands
- Reduced the amount of offroad in the ending cavern section
- Added more signs at the spiral
- Fixed sneaker panel alignment

Thunder Circuit
- Added some walls to prevent players from getting stuck behind a fence
- Removed the floating trees (rip)
- Added leniency ramps in the rivers so players cant bonk the walls on the rivers and die
- Added more item boxes (missing the only set in the level felt bad)
- Added a weather and lighting change that takes place partway through lap 4
- Fixed some non-solid midtextures

Download Now

File Type: zip (29.0 KB, 76 views)
File Type: pk3 KRBL_MelonPack-v5.pk3 (18.29 MB, 158 views)


Click image for larger version

Name:	kart0152.jpg
Views:	76
Size:	150.2 KB
ID:	33342   Click image for larger version

Name:	kart0141.jpg
Views:	1713
Size:	153.8 KB
ID:	33343   Click image for larger version

Name:	kart0153.jpg
Views:	82
Size:	218.4 KB
ID:	33344   Click image for larger version

Name:	kart0123.jpg
Views:	1699
Size:	231.8 KB
ID:	33345   Click image for larger version

Name:	kart0193.jpg
Views:	1234
Size:	69.6 KB
ID:	34178  

Click image for larger version

Name:	kart0194.jpg
Views:	35
Size:	76.4 KB
ID:	34179   Click image for larger version

Name:	kart0184.png
Views:	1227
Size:	198.5 KB
ID:	34180   Click image for larger version

Name:	kart0195.jpg
Views:	42
Size:	268.1 KB
ID:	34181   Click image for larger version

Name:	kart0202.jpg
Views:	921
Size:	59.6 KB
ID:	34387   Click image for larger version

Name:	kart0207.jpg
Views:	16
Size:	51.4 KB
ID:	34388  

Click image for larger version

Name:	kart0206.jpg
Views:	914
Size:	95.9 KB
ID:	34394   Click image for larger version

Name:	kart0216.jpg
Views:	552
Size:	103.9 KB
ID:	34872   Click image for larger version

Name:	kart0213.png
Views:	555
Size:	114.5 KB
ID:	34873          

Show Your Support

  • This addon may not be copied, reproduced or published elsewhere without the author's permission.

Old 05-21-2020   #2
Probably Responsible
D00D64's Avatar

Welcome to releases!
D00D64 is offline   Reply With Quote
Old 05-25-2020   #3
Lightsideluc's Avatar

Skeletal Sands is a solid track, the skull gap is pretty cool. Visually it's a little barren, but then that seems to be part of the theme. Maybe some texturing on the bones would help, though. Last stretch being a long straightway with a simple boost ramp could use some spicing up, though. Also, having that final ramp launch you out of the mouth of some giant skeleton skull would be cool ;)
Also, I love me some Mario Strikers Charged, but Sand Tombs is a little slow at the start of the song. I'd suggest chopping off roughly the first minute so that, under an ideal conditions race, it kicks into the slightly higher tempo portions with lap two and three.

Thunder Circuit flows well enough (no pun intended), but I've personally never been a fan of tracks with mandatory water skips simply because they're often not done well. All too often speed changes will cause your skip to occur at the edge of the opposite bank and instead of climbing onto it, you bonk and suffer a slow sink to the bottom. Didn't seem to happen when I tried it in TT, but I do wonder how Grow or Wipezones will take to it. Having the opposite edge slope into the water a bit so you don't get bonked would be nice.
Lightsideluc is offline   Reply With Quote
Old 06-03-2020   #4

Small update that improves visibility, fixes visual errors, and improves Thunder Circuit.
BMongrel is offline   Reply With Quote
Old 06-19-2020   #5

Added 1 new map, made Skeletal Sands look better, added encore support, made the pack usable in Record Attack, and various other changes.

---------- Post added at 11:41 PM ---------- Previous post was at 11:19 PM ----------

Changed Skeletal Sands musicdef because I forgot to.
BMongrel is offline   Reply With Quote
Old 4 Weeks Ago   #6

Added 1 new map and some visual enhancements.
BMongrel is offline   Reply With Quote
Old 3 Weeks Ago   #7

Added 1 new map.

---------- Post added at 06:55 PM ---------- Previous post was at 05:28 PM ----------

Changed name of Virtual Raceway to avoid confusion.
BMongrel is offline   Reply With Quote
Old 3 Weeks Ago   #8

Added 2 battle maps.
BMongrel is offline   Reply With Quote

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are Off
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT. The time now is 04:48 PM.

Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2020, vBulletin Solutions, Inc.