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.Luke's Blaze The Cat - v4 Details »»
.Luke's Blaze The Cat - v4
Version: 4, by TDRR (my old posts are very dumb (formerly rayfan)) TDRR is offline
Developer Last Online: Aug 2020

Version: SRB2 Rating: (2 votes - 3.40 average)
Released: 12-27-2019 Last Update: 08-09-2020 Favourites: 2
Characters Re-Useable Content

The same classic 1.09 Blaze we all know (and few people love) is back once more! Just a basic port of .Luke's Blaze character for 2.2, now with a tweaked Flare Drill to cover larger distances and get greater height.

Now it has (copypasted) sprites for the special stages, and slightly updated character selection text, hooray! Oh yeah and she still can transform into Burning Blaze too. Though, her Flare Drill ability remains identical.

Oh, and yeah, Jeck Jims and LonelyFoxz both made fantastic models for Blaze.
https://mb.srb2.org/showthread.php?t=46560 - Jeck Jims'
https://mb.srb2.org/showthread.php?t=48577 - LonelyFoxz's
I recommend you try both, they're really awesome!



Thanks to .Luke for allowing me to port his character.
If you are going to reuse this, don't credit me, just .Luke since he's the guy who made the original, and Naluigi/Da Luigi too since he made the sprites recolorable.

Spoiler: Changelog
v4
-Life icon now changes color
-Super color is red, instead of yellow

v3
-Sprites are now recolorable (Thanks, Naluigi/Da Luigi!)
-Changed thok sprite to afterimages
-Fixed CSS text, it now starts at the same line as the rest


yes, my second release is a port, i should be ashamed.

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File Type: zip VC_BlazeTheCat-v4.zip (89.7 KB, 98 views)

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Comments
Old 01-03-2020   #22
Pyrakid Wolfo
 
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I also agree with the mobility - speed tradeoff. But it does go a bit high imo.
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Old 01-04-2020   #23
Scoobert
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The air drill is such a neat ability, it's a shame that it's still stuck with these crummy ol' 1.09 era sprites. Ah well, maybe someone will get on it eventually.
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Old 01-04-2020   #24
Naluigi
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You should probably add me to the supporters/co-authors since I was the one who helped make the sprites more recolorable.
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Old 06-28-2020   #25
TeriosSonic
 
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For the spindash fire thing, I think that putting a line on S_SKIN that says:
revitem = MT_SPINFIRE
will work.
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Old 06-28-2020   #26
Jonster
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It's nice of you for doing this, but those sprites just aren't good. Don't get me wrong, i'de probably do much worse, but every frame screams early SRB2 mods. a new version with updated sprites would be great (that's not me saying you have to do it, since she's already very fun to play as).
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Old 06-28-2020   #27
little guy*
 
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Quote:
Originally Posted by Jonster View Post
a new version with updated sprites would be great (that's not me saying you have to do it, since she's already very fun to play as).
Reminder that they didn't make the mod, just ported it.
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Old 06-28-2020   #28
Jonster
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Quote:
Originally Posted by little guy* View Post
Reminder that they didn't make the mod, just ported it.
And that's what I get for having the IQ of a 3 year old.
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Old 4 Weeks Ago   #29
123456789
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Why do people always port Blaze?
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Old 1 Week Ago   #30
PrincessPeachfan2017
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It's pretty good, but I do suggest you make Blaze's life icon colorable through the Color Remap function, and give some Lua so Blaze's spinning effects are the fire ones.
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Old 2 Days Ago   #31
TDRR
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Quote:
Originally Posted by 123456789 View Post
Why do people always port Blaze?
I personally did it because I just love the character, and think it's a real shame that there's no new version available. That said, I prefer having at least one even if the sprites aren't that great by today's standards than not having any Blaze at all.

Quote:
Originally Posted by PrincessPeachfan2017
It's pretty good, but I do suggest you make Blaze's life icon colorable through the Color Remap function, and give some Lua so Blaze's spinning effects are the fire ones.
Done, except for the fire, since the MT_SPINFIRE thing stays forever and I can't wrap my head around SRB2's Lua. Maybe for a later update.
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