Zoraxua
Idiot Hybrid
A few things I noticed from hosting and such:
Revive, uh, doesn't work. Using it spews out an error, and then it ceases to try and function afterwards
Lua/KH_Command.lua:96: attempt to index field '?' (a nil value)
Another thing is the Homing Thok. It's, pretty unusable on bosses now due to the change in thier, functionality.. At least, I think.
And one final issue is that I noticed is that Callie, SMS and Eggman, whereas they do have stats, they don't have a character Icon for the HUD. Although SMS and Eggman, just don't have one, Callie does, however when I checked for such I noticed the sprite it was calling to was "KH_CALLIE" when the sprite is called "KH_CALLI".
That's about it for bugs, can't wait to see what this becomes in the future. The idea of custom spells and possibly another use for the drive counter outside of a ring count without the emeralds could be very interesting, but you should take this all at your own pace!
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Edit: A bit more stuff to say:
When going from one level to another in Co-op, it seemingly always spews out an error.
Lua/KH_Health.lua:453: This can only be used in a level!
Due to Sonic now having a Homing Thok, Super Sonic can no longer hover with spin.
Sometimes, seemingly randomly, the information dialogue that appears at the start of levels will just, not work. I can't tell why it doesn't.
And if entering the Stations of Awakening in Co-op, the text for other plays saying the host is selecting the stage (When other players are there) seems to also cover the host's screen. In addition, sometimes the difficulty menu persists to other stages afterwards, still exclusive to Co-op.
Sorry about the edit, but I hope this helps!
Revive, uh, doesn't work. Using it spews out an error, and then it ceases to try and function afterwards
Lua/KH_Command.lua:96: attempt to index field '?' (a nil value)
Another thing is the Homing Thok. It's, pretty unusable on bosses now due to the change in thier, functionality.. At least, I think.
And one final issue is that I noticed is that Callie, SMS and Eggman, whereas they do have stats, they don't have a character Icon for the HUD. Although SMS and Eggman, just don't have one, Callie does, however when I checked for such I noticed the sprite it was calling to was "KH_CALLIE" when the sprite is called "KH_CALLI".
That's about it for bugs, can't wait to see what this becomes in the future. The idea of custom spells and possibly another use for the drive counter outside of a ring count without the emeralds could be very interesting, but you should take this all at your own pace!
-
Edit: A bit more stuff to say:
When going from one level to another in Co-op, it seemingly always spews out an error.
Lua/KH_Health.lua:453: This can only be used in a level!
Due to Sonic now having a Homing Thok, Super Sonic can no longer hover with spin.
Sometimes, seemingly randomly, the information dialogue that appears at the start of levels will just, not work. I can't tell why it doesn't.
And if entering the Stations of Awakening in Co-op, the text for other plays saying the host is selecting the stage (When other players are there) seems to also cover the host's screen. In addition, sometimes the difficulty menu persists to other stages afterwards, still exclusive to Co-op.
Sorry about the edit, but I hope this helps!
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