Yeah, maybe I need to make it a little bit further from the finish lineThat rolling start feels a bit... I dunno, off to me. Partly as you cross the start line before the word go, when you want to make sure that no-one does so before the word go.
And i need to make sure they dont bump into the wallDon't worry! It took me ages to get it right! Also, make sure that you test it from the player 16 position, so that they don't cross it early and trigger it to stop.
If you need to, you can make more belt directions/sections so that the rolling start works going around curves.
The Track has been Re Built from the ground up, its much better than it used to be, wonky checkpoints and slopes were fixed. The Rolling Start has also been fixed.
Ok, this time for real the waypoints, checkpoints, all work the way they're intended to
whatYou could have just edited your first Submission topic instead of making a whole new one, but regardless, welcome to releases!