• Do not use Works in Progress as a way of avoiding the releases system! Works in Progress can be used for sharing early betas and for getting suggestions for improvement. Releases of finished content are not allowed in this forum! If you would like to submit a finished addon, click here for instructions on how to do so.

SRB2: Generations

sure, why not? though, if you mean working on the development of this project then there are quality standards--if its just an artwork for fun then, again, sure.

if there are enough art-works made for this project (for some reason?) then maybe i'd make a map that is basically like the 'collection room' from shadow generations, that sounds fun and doable with udmf's texture scaling.

ha, this was the actual reason why i made the emeralds appear in secret spots in the stages themselves--much earlier (by earlier I mean at the very start) in development, there were plans to make special stages at the form of levels similar to sonic unleashed's dlc missions--difficult challenges that reward you an emerald, it's tied to a countdown so you were supposed to keep boosting or else you'd just fail. they were unfortunately scrapped as my experience wasn't enough for something like that, nor do I really have the time to make them too.



update;

thz is now in phase 2 finally, sorry it took this long guys :wow:

im trying my best to wrap this stage up in gift wrappings this month, though my schedule is proving to be difficult to sort out...

oh, and @MidwayGem is the composer now, right now I'm just waiting to see for some progress--I did see his works and they're very good, I'm confused why he'd go out to work for this project. on a side note; im really not good with working with teams...


View attachment 147165
View attachment 147166
View attachment 147167
View attachment 147168
View attachment 147163

View attachment 147164
View attachment 147161
It's crazy how basic thz 1 is compared to thz 2 lol, you truly went beyond with this one
 
sure, why not? though, if you mean working on the development of this project then there are quality standards--if its just an artwork for fun then, again, sure.

if there are enough art-works made for this project (for some reason?) then maybe i'd make a map that is basically like the 'collection room' from shadow generations, that sounds fun and doable with udmf's texture scaling.

ha, this was the actual reason why i made the emeralds appear in secret spots in the stages themselves--much earlier (by earlier I mean at the very start) in development, there were plans to make special stages at the form of levels similar to sonic unleashed's dlc missions--difficult challenges that reward you an emerald, it's tied to a countdown so you were supposed to keep boosting or else you'd just fail. they were unfortunately scrapped as my experience wasn't enough for something like that, nor do I really have the time to make them too.



update;

thz is now in phase 2 finally, sorry it took this long guys :wow:

im trying my best to wrap this stage up in gift wrappings this month, though my schedule is proving to be difficult to sort out...

oh, and @MidwayGem is the composer now, right now I'm just waiting to see for some progress--I did see his works and they're very good, I'm confused why he'd go out to work for this project. on a side note; im really not good with working with teams...


View attachment 147165
View attachment 147166
View attachment 147167
View attachment 147168
View attachment 147163

View attachment 147164
View attachment 147161
This looks incredible.
 
sure, why not? though, if you mean working on the development of this project then there are quality standards--if its just an artwork for fun then, again, sure.

if there are enough art-works made for this project (for some reason?) then maybe i'd make a map that is basically like the 'collection room' from shadow generations, that sounds fun and doable with udmf's texture scaling.

ha, this was the actual reason why i made the emeralds appear in secret spots in the stages themselves--much earlier (by earlier I mean at the very start) in development, there were plans to make special stages at the form of levels similar to sonic unleashed's dlc missions--difficult challenges that reward you an emerald, it's tied to a countdown so you were supposed to keep boosting or else you'd just fail. they were unfortunately scrapped as my experience wasn't enough for something like that, nor do I really have the time to make them too.



update;

thz is now in phase 2 finally, sorry it took this long guys :wow:

im trying my best to wrap this stage up in gift wrappings this month, though my schedule is proving to be difficult to sort out...

oh, and @MidwayGem is the composer now, right now I'm just waiting to see for some progress--I did see his works and they're very good, I'm confused why he'd go out to work for this project. on a side note; im really not good with working with teams...


View attachment 147165
View attachment 147166
View attachment 147167
View attachment 147168
View attachment 147163

View attachment 147164
View attachment 147161

Ok, thanks! :grin:
 
Holy crap how are people getting banned left and right like this?
right? I was looking at earlier posts, from last tuesday i think, and he posted here. I thought “why is he banned?”

I decided to check his last actions and, just “thanks”? Whats wrong?
 
Holy crap how are people getting banned left and right like this?
Discord perhaps? I mean, your MB account might of gets linked towards your Discord account on the SRB2 OS. So if a user gets banned on Discord, then you might get banned on the MB. It makes sense because I've seen people breaking a rule on Discord and getting banned across both platforms.
 
hey guys, went out of the message board for about uhhh 10 days and its december now merry christmas everyone :wonderful:

sorry i disapeared again but news is that i have a pc now instead of an old laptop, say goodbye to slowness and say hello to having a monitor too big for my legally blind eyes!

anyways, .14 and MSv5 does not match well, his slide and other moves are messed up thanks to outdated code--not much I can do about it except wait for MSv6's release. Hopefully, the MSv6 release would be this month like MotdSpork told us, maybe somewhere around movie 3's release date.

sounds fun watching the movie and playing SRB2 with v6 yeah :welcometoreleases:

i really cant wait for movie 3 too its gonna be so awesome.....

anyhoo, enough words from me, here's an update;


update #449

dev on phase 2

began to draw up som redesign on the white space (basing it closer to sonadow generations, which means its a level on its own instead of just a basic hub world) + if we get at least 10 arts then ill make a gallery section of the white world

srb20002.png

srb20003.png

srb20004.png

srb20005.png

srb20001.png

srb20000.png
 
hey guys, went out of the message board for about uhhh 10 days and its december now merry christmas everyone :wonderful:

sorry i disapeared again but news is that i have a pc now instead of an old laptop, say goodbye to slowness and say hello to having a monitor too big for my legally blind eyes!

anyways, .14 and MSv5 does not match well, his slide and other moves are messed up thanks to outdated code--not much I can do about it except wait for MSv6's release. Hopefully, the MSv6 release would be this month like MotdSpork told us, maybe somewhere around movie 3's release date.

sounds fun watching the movie and playing SRB2 with v6 yeah :welcometoreleases:

i really cant wait for movie 3 too its gonna be so awesome.....

anyhoo, enough words from me, here's an update;


update #449

dev on phase 2

began to draw up som redesign on the white space (basing it closer to sonadow generations, which means its a level on its own instead of just a basic hub world) + if we get at least 10 arts then ill make a gallery section of the white world

View attachment 149818
View attachment 149819
View attachment 149820
View attachment 149821
View attachment 149823
View attachment 149824
Nice!
 
Hopefully, the MSv6 release would be this month like MotdSpork told us, maybe somewhere around movie 3's release date.
Sadly, there has been discussion around the MS thread about a leaked DM Conversation on Discord where Spork stated his spriters suddenly went missing and that V6 is, probably, being delayed.
 
Sadly, there has been discussion around the MS thread about a leaked DM Conversation on Discord where Spork stated his spriters suddenly went missing and that V6 is, probably, being delayed.
Well he recently said he'd cut stuff to make the release date and the other stuff later.
 

Who is viewing this thread (Total: 1, Members: 0, Guests: 1)

Back
Top