zoozormodernv6andXsonic
I like uno
ohLimo was live in VC and I saw it was modern sonic and recorded as much as I could
ohLimo was live in VC and I saw it was modern sonic and recorded as much as I could
Really???Guys 2024 ends in 4 weeks
yeah my Thanksgiving week went too fast...For once, time is too fast imo.
This is why I was depressed all the time!!! Time is too fast!!yeah my Thanksgiving week went too fast...
They'll probably consider it customizable, whether it will be removed in V6.Going back on topic do yall think Modern will keep his Lapis skin color or go to blue since boost color may or may not be customizable
internally this has been a thing late october, v6 is projected for a release within January 2025 at this rate.When did he say this? Nevermind just found it Damn.
Thanks but uhh, have a couple questionsinternally this has been a thing late october, v6 is projected for a veryyy early 2025 release at this rate.
directive for the future is pretty jangled, we're debating on either these two options:
Option A - Polish current build and save the unfinished content for a theoretical '6.1'
Option B - Wait for our spriters to finish up the unfinished sprites (one being complex animation), releasing as a pretty '6.0'
edit: here's the spriter situation in detail
View attachment 150053
The current build is more than enough content and decently futureproofed if a 6.1 has to happen, so option A isn't the worst case. Even as the opportunity for free-time starts tapering, especially on Spork's end (thank his child for that one :3), I do hope this mod comes out fairly soon within the next 3 months. The release will give me opportunity to leave, I don't really like any of this anymore nor do I plan on sticking along after the release. This mod my very well be my last part with the SRB2 community as a whole, even if minor.
thx yall, have fun when this comes out!!! ;>
The boost will be Custom. And I think they changed his base colors to "unleashed" and then another color palette (which I think looks pretty cool)Going back on topic do yall think Modern will keep his Lapis skin color or go to blue since boost color may or may not be customizable
"Hopefully in the next 3 months"Thanks but uhh, have a couple questions
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So by very early you mean something like early January like new years? Or February or March
so its either we wait longer and got possibly the ranking system to be finished or we got to play it sooner without (possibly) the ranking system.internally this has been a thing late october, v6 is projected for a release within January 2025 at this rate.
directive for the future is pretty jangled, we're debating on either these two options:
Option A - Polish current build and save the unfinished content for a theoretical '6.1'
Option B - Wait for our spriters to finish up the unfinished sprites (one being complex animation), releasing as '6.0'
edit: here's the spriter situation in detail
View attachment 150053
The current build is more than enough content and decently futureproofed if a 6.1 has to happen, so option A isn't the worst case. Even as the opportunity for free-time starts tapering, especially on Spork's end (thank his child for that one :3), I do hope this mod comes out fairly soon within the next 3 months. The release will give me opportunity to leave, I don't really like any of this anymore nor do I plan on sticking along after the release. This mod my very well be my last part with the SRB2 community as a whole, even if minor.
thx yall, have fun when this comes out!!! ;>
Maybe save the unfinished sprite? then continue it later?internally this has been a thing late october, v6 is projected for a release within January 2025 at this rate.
directive for the future is pretty jangled, we're debating on either these two options:
Option A - Polish current build and save the unfinished content for a theoretical '6.1'
Option B - Wait for our spriters to finish up the unfinished sprites (one being complex animation), releasing as '6.0'
edit: here's the spriter situation in detail
View attachment 150053
The current build is more than enough content and decently futureproofed if a 6.1 has to happen, so option A isn't the worst case. Even as the opportunity for free-time starts tapering, especially on Spork's end (thank his child for that one :3), I do hope this mod comes out fairly soon within the next 3 months. The release will give me opportunity to leave, I don't really like any of this anymore nor do I plan on sticking along after the release. This mod my very well be my last part with the SRB2 community as a whole, even if minor.
thx yall, have fun when this comes out!!! ;>
Thanks for sticking around so far.internally this has been a thing late october, v6 is projected for a release within January 2025 at this rate.
directive for the future is pretty jangled, we're debating on either these two options:
Option A - Polish current build and save the unfinished content for a theoretical '6.1'
Option B - Wait for our spriters to finish up the unfinished sprites (one being complex animation), releasing as '6.0'
edit: here's the spriter situation in detail
View attachment 150053
The current build is more than enough content and decently futureproofed if a 6.1 has to happen, so option A isn't the worst case. Even as the opportunity for free-time starts tapering, especially on Spork's end (thank his child for that one :3), I do hope this mod comes out fairly soon within the next 3 months. The release will give me opportunity to leave, I don't really like any of this anymore nor do I plan on sticking along after the release. This mod my very well be my last part with the SRB2 community as a whole, even if minor.
thx yall, have fun when this comes out!!! ;>
I think you guys should polish current build and do the unfinished content for a next update it's then more than enough so you guys can take a break or I don't know what to said right nowinternally this has been a thing late october, v6 is projected for a release within January 2025 at this rate.
directive for the future is pretty jangled, we're debating on either these two options:
Option A - Polish current build and save the unfinished content for a theoretical '6.1'
Option B - Wait for our spriters to finish up the unfinished sprites (one being complex animation), releasing as '6.0'
edit: here's the spriter situation in detail
View attachment 150053
The current build is more than enough content and decently futureproofed if a 6.1 has to happen, so option A isn't the worst case. Even as the opportunity for free-time starts tapering, especially on Spork's end (thank his child for that one :3), I do hope this mod comes out fairly soon within the next 3 months. The release will give me opportunity to leave, I don't really like any of this anymore nor do I plan on sticking along after the release. This mod my very well be my last part with the SRB2 community as a whole, even if minor.
thx yall, have fun when this comes out!!! ;>
I'm fine with January 2025. keep up the good work boys!internally this has been a thing late october, v6 is projected for a release within January 2025 at this rate.
directive for the future is pretty jangled, we're debating on either these two options:
Option A - Polish current build and save the unfinished content for a theoretical '6.1'
Option B - Wait for our spriters to finish up the unfinished sprites (one being complex animation), releasing as '6.0'
edit: here's the spriter situation in detail
View attachment 150053
The current build is more than enough content and decently futureproofed if a 6.1 has to happen, so option A isn't the worst case. Even as the opportunity for free-time starts tapering, especially on Spork's end (thank his child for that one :3), I do hope this mod comes out fairly soon within the next 3 months. The release will give me opportunity to leave, I don't really like any of this anymore nor do I plan on sticking along after the release. This mod my very well be my last part with the SRB2 community as a whole, even if minor.
thx yall, have fun when this comes out!!! ;>
This!I'm fine with January 2025. keep up the good work boys!