Uw these look alot better
Use the FZN junio model and replace "juniosonic FZN/juniosonic.md3 3.0 0.0" with "ovasonic FZN/juniosonic.md3 3.0 0.0"now i need model.dat lines for ova sonic
Stephchars isn't open assets, that's where you're wrongWall jump code from jana
Changelog:
-Changed and cleaned up sprites
-Removed dashmode as it feels unnecessary to have.
why he don't have peelout anymore- and why he loses him second fall frame?
Where is the wallrun
Never had peeloutwhy he don't have peelout anymore- and why he loses him second fall frame?
Are you playing on mobile?Where is the wallrun
wdym did you watch the OVA movie?Never had peelout
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Are you playing on mobile?
No I mean the playable character "ova sonic" never had it because of his current moveset.wdym did you watch the OVA movie?
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he uses the peelout all the time in movie-
Wallrun breaks on mobile?Are you playing on mobile?
No I'm saying that the dashmode has gotten removed but even then it never had peelout (previous versions never had it) I could try adding it.OVA does have a peelout, in the movie you can see a peelout (especially in the metal sonic fight scene)
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Wallrun breaks on mobile?
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This is what happens when you try to wallrun on mobile
Yes, why?Never had peelout
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Are you playing on mobile?
There is your problem well the problem as to why it doesn't work for you so far it's only issue is for mobile.Yes, why?
i think it was a bad idea to take away boost mode.
welp I guess us mobile users are stuck with thisThere is your problem well the problem as to why it doesn't work for you so far it's only issue is for mobile.