Super Mario Bros.

Super Mario Bros. Version 2.3

Cat Bell please but awesome mod cape is the best

Cat bell would spawn using an enemy: With a small random change(1 out of 50) a special enemy will replace an enemy and when it dies it will drop a cat bell with a 50/50 Chance. It would be a great addition i think and it will be rare too(oh and the enemy will be with cat ears just like in SMW3D).
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View attachment 55985

I tried to make it but it is just to show how it could look like. Oh and also i just chaged Crawla sprites
Looks interesting
 
Ok so... , i found this weird issue on Pipe Towers Revamped , instead of getting a Fire Flower i got the Purple Shield

Its a minor bug , mainly rare beacuse i got it meanwhile i had the P-Balloon powerup

srb20001.png
 
Also another thing to note , you can gain a lot of lives if you use the hammer since in some mods Mario always spawn a ghost

srb20004.png
 
Probably my only criticism is the metal cap, as it's rather useless. Yeah you can breathe underwater, but you're no longer able to gain infinite height with swimming, which is a pretty powerful ability to have in sonic water levels. You'd probably be better off with fire or cape.
 
Probably my only criticism is the metal cap, as it's rather useless. Yeah you can breathe underwater, but you're no longer able to gain infinite height with swimming, which is a pretty powerful ability to have in sonic water levels. You'd probably be better off with fire or cape.
the breathing is the good, and swimming is bad, on porporse, as thats how mario 64 did it
 
the breathing is the good, and swimming is bad, on porporse, as thats how mario 64 did it
I am entirely aware, but it's not like it's trying to be entirely accurate anyway (in the original he isn't able to swim AT ALL and has invincibility)
My main point is just that I feel the bad outweighs the good. Why go for infinite breathing when you can just swim out of the water most of the time anyway?
 
I am entirely aware, but it's not like it's trying to be entirely accurate anyway (in the original he isn't able to swim AT ALL and has invincibility)
My main point is just that I feel the bad outweighs the good. Why go for infinite breathing when you can just swim out of the water most of the time anyway?
doesn't he have spike and fire immunity, too?
if not fire, then that should be a thing. At least in SM64DS, where Wario had the metal cap, he could just walk in lava like it was just slightly deep "quick"sand, unlike SM64, where metal mario would be sent flying upwards like he was still taking damage even when metal.
 
I found a glitch where when you bonk on a wall, and press jump you wall jump even though you should've bonked and fell.
srb20255.gif

(dont question the coins hud, i made it but didn't release it.)
(also this only works when you long jump, trust me i tried while diving.)
 
I found a glitch where when you bonk on a wall, and press jump you wall jump even though you should've bonked and fell.
View attachment 56034
(dont question the coins hud, i made it but didn't release it.)
(also this only works when you long jump, trust me i tried while diving.)
...Pretty sure that's intentional. You can do something similar in Mario 64.
 

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