Wrecker Physics

[Open Assets] Wrecker Physics V1.1

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Inspired by the recent release of the Checker Wrecker, this mod aims at making level interactions with Orbinauts and Jawz more terrifying consistent by applying Checker Wrecker's ability to interact with zippers and sneaker panels, along with better interactions with springs! The enclosed gifs are side-by-side comparisons of Vanilla interactions (where items hit the wall), and with Wrecker physics enabled (where items clear the jump).

Additionally, Checker Wrecker's slope physics have also been applied, allowing these items new strategies and gameplay styles.

Commands:
wp_orbi(default On): Applies Checker Wrecker physics to Orbinauts

wp_jawz(default On): Applies Checker Wrecker physics to Jawz

Credits:
Ashnal - For making the Checker Wrecker and writing its relevant physics, along with feedback and advice regarding movement code for this mod.

Known issues:
Orbis/Jawz will still hit walls in the event of tall jumps such as Blue Mountain's first jump - this is actively being looked into!
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Author
RetroStation
Downloads
537
Views
1,994
Extension type
lua
File size
10.7 KB
MD5 Hash
4692f80b94f497777fa8a4b0be9c97e3
First release
Last update

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Latest updates

  1. Update - V1.1

    - Removed an erroneous thinker that doubled Orbinaut speed even when wp_orbi was disabled -...

Latest reviews

This feels like the items are players lol, it's so cool though!
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