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  1. Yes
This is the context behind this character's iteration.

oh my fucking god
attachment.php

oh my fucking god


he's on a wheelchair
how could it be???


ej2.gif

Inazuma commited a war crime, and now he's paying the price!
Help Inazuma complete the campaign to redemption by using special abilities like:

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Rolling your wheels
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Move forwards to move forwards.

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Jumping
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Duck first!

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Rockets
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Hit TOSS RING to launch yourself towards that direction!
Hit the button again while flying to force stop.

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Paying the IRS your outstanding debt
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I hate the IRS

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tip
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m'lady

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can't touch this
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Thanks to your unobtanium wheels, you are immune to almost every floor hazard!

New to v2: Slope support and a cool tilt indicator
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  • The rocket normally has a 10 second cooldown, but during boss stages, it gets a buff and now takes 3 seconds to charge. It is even faster during special stages!
  • Ringslinger is not supported yet
  • Battle Mode is probably not going to be supported
  • I forgot the rest of the notes
  • It's been a year and I still don't remember the rest of the notes


- 2 -
+ Slope support! Now you go faster towards the direction of the slope you're on
+ Brand new tipping indicator
+ Being perpendicular to momentum makes you tilt
* Inazuma has less friction overall, making you retain speed for longer
* Being perpendicular to momentum increases friction massively
* Fixed automatic jump on the first few frames upon respawn in singleplayer

- 1.1 -
+ ahaha please don't kill me man553 :))
+ You can now stop in mid-air, as long as you are still being launched.
+ You can now roll backwards. woah
+ You can now perform a mistake while flashing.
+ Your rocket recharges faster and launches earlier during special stages.
+ SFX captions
* For some weird reason the game would try to set the player sprite2 to something else, so now I'm holding it at gunpoint to stop
* Dying in special stages properly ends the round
* Fixed ropes
* Inazuma now obeys the laws of no movement
* You can no longer hop to a side during 2D mode.
* Infinite lives work now
* Made sure you didn't lose lives if the map is over and you died anyways
- Removed some stupid code

- 1.0 -
Initial release


Credits:
  • Original character by Inazuma
  • Original movement physics i forgot to implement by rumia1
  • Original wheelchair sprites by Man553
  • Wheelchair edits and character selection art by DrStephen aka Zero_The_Artificial
  • Script by Rapidgame7
    [*] Thanks to Inazuma for allowing us to put this inside joke inside a wad! Here's the context, as well.

god_himself_div2.png The zip includes the original size version of this image.




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Author
amperbee
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Extension type
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MD5 Hash
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First release
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Latest updates

  1. Updated to v2b

    Every instance of colormap -1 is now an instance of colormap TC_DEFAULT Should work in 2.2.9+ now

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It plays the fucking seinfield theme when you get a game over
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