So after receiving some feedback, (particularly with how busted she is) I decided to update her a bit! Minor tweaks this time.
TWEAKS:
- Veil Jump now only boosts your height if you use the stylish variant. It also doesn't go as crazy high at high speeds. As you reach higher and higher speeds, additional speed has a diminishing return on height.
- You can no longer just hold Jump and mash Spin to perform repeated Veil Jumps. A Veil Jump can now only be initiated when pressing Jump while veiled.
- You can now stay in veil at low speed. It no longer uses rolling physics at low speed, but will still roll at high speeds. This way you can use it while still, but can also still gain speed on an incline.
- Vivian will no longer default to facing left when still. She instead faces whichever direction she last faced, just like in TTYD.
BUG FIXES
- Executing a Stylish Veil Jump on the first frame after hitting the ground now works properly.
- When dying during a veil dive, she will no longer play out her veil animation after dying.
I'd really love to hear people's feedback on this update! I felt she needed a nerf, but I don't want to overdo it to the point where she's no longer fun to play.