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The Pizza Blast! Version 3.0 (Beta 1.11)

Pillar John now works a little better

you can now properly disable Pizza Time
  • Cool!
Reactions: SusSped
Fixed a couple of bugs I forgot about
Pizza Blast 3.0 is here! (As a beta)

Don't worry, it's not cancelled, I'm still working on it, I just felt like I should update this version of Pizza Blast as 2.0 isn't my best work nowadays. All of the moveset (besides supertaunt and uppercut) have been ported, aswell as Pizza Time. I'm not sure if I'm forgetting anything. But if I am, dummy me for calling it a beta ig. If you find any bugs, please tell me in the discussions tab, thank you so much for sticking around!

Oh yeah, one more thing, I've implemented multiplayer support to the best of my abilities, so go and have fun!
So, I released a video of Pizza Blast of me playing well, so I'm here to share some tips.

1. Hold C1 while on the ground so you start a roll, then press jump, when you hit the ground from the divebomb, one that same frame, jump, you for some reason get a burst of speed

2. if you're running up an incline, jumps usually prevent you from losing speed while going up the incline

That's it, go have torture now
I know, the last thing you were expecting to see was an update, but the reason why there's an update is because I've done alot of things since I posted Pizza Blast onto the MB. This mod was supposed to be way bigger, but standards are high, too high, and I suck at coding. So, just have fun with this update, it's crazy buggy, so don't expect anything crazy, and if you don't like the moveset, you can disable it with "disablemoveset", see you in some other mod's credits idk.
  • Cool!
Reactions: BlueTorch
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