astounded by the spritework on display for everyone. everyone's existing animations from chaotix have been brought into semi-3d beautifully. this mod is an incredible treat, visually.
i've been waiting years for a solid mighty mod, and he feels great here in terms of the wall jump and shell mechanics! others have voiced this, but the combination of wall jump and hammer drop on the same button is counter-intuitive in that the slightest mistimed button press can undo a ton of wall jump work in an instant. i assume you don't want hammer drop on spin not just because of the drop dash input that uses spin but because it would prevent the use of shield abilities or remove the option to hammer drop with a shield; i think a good compromise would be to make the hammer drop activate on pressing > releasing jump in the air instead of just pressing it, that way you could safely hold jump on the way to a wall to cling to it when you reach it.
but honestly, i would be happy with any option that prevents the hammer drop from interfering with the wall jump, whether it's a carefully considered tweak to his controls or an command to put in the console. i'm only writing all this out because everything else about playing him feels so good, and i mean it! this mod is impeccable and makes me really happy :>