I'm probably not the best one to be giving the review since its late (At the time of writing this), but from the little bit I've played, I've really enjoyed them so far. I especially like the gameplay changes made to Espio, giving him more of a focus on horizontal momentum rather than 'Everywhere' momentum.
I don't like how Espio looks in-game however, at least compared to his older iteration. His limbs especially just don't look right, mainly when he's walking and running.

Nonetheless, I do like how each character plays. Not only does it fit perfectly with how they played in Knuckles Chaotix (I wouldn't know, I only played Classic Espio, Vector and Charmy from Sonic Classic Heroes) with new twists to make them more unique and fit in the new 3D environment, Heavy and Bomb especially.
Speaking of, Heavy and Bomb are quite uninteresting to look at, but the mod creators *did* try their best giving them cool poses, mainly with Bomb.
Vector's Beat Bounce takes a while to get used too, and Mighty's Wall Kick too but that's mainly because its used by holding space (Mind you, pressing space mid-jump causes the Ground Pound) instead of Spin like I assumed it would be. Definitely a "me" issue though.

Personally, my main issue is the custom title screen. It's cute and extremely well-made, but I'm one of those weirdos who activates a bunch of mod characters to have a huge roster and the Chaotix-specific title just doesn't sit well with me??? Maybe there could be an alternative version without the title screen.

I know I'm being really negative, but in all honesty, the pros vastly outweigh the cons in this modpack. Most of the issues here are either personal issues, easy fixes, or just me being hasty to write a review and not fully getting used to some abilities. (Heavy in particular is gonna take a lot of getting used too, I can tell.)
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cool, can i use it on a mod?
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Damm wild, could have a easter egg for Heavy and Bomb to them do a pose turning into old Archie Comics visuals.
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Heavy is completely invincible
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Mighty's current walljump is good actually. Adds a neat skill floor to it like Super Metroid's wall jump. Just making sure to push into the wall before pressing jump isn't too hard, especially considering Espio's easymode wall jump. Heavy being Wario Land in 3D is amazing and what you've done with Bomb reminds me of Cool Spot which all together pretty much turns SRB2 into the ultimate platformer.
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FUUUUUUUCK THIS MOD IS PEEEAAAK!!!!
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Very simple, Good mod would recommend!
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perfect! but i could do without the custom title screen replacement personally....

however it also wouldve been interesting if ********** (aka wechnia) were put in just for some fun hahas! but eh! it is what it is!

so yeah! overall! its perfect!
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This mod is REALLY good, But I have a problem with heavy in battle mod. I kind of wish they were a little more invincible? and maybe debuff bomb a little bit. But other than those thhings, this mod is a good.
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Absolutely Amazing. Each Character plays extremely well and unique. Truly a thank you letter to the 32X Game.
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ive only tried out mighty and vector but oh my GOD these characters bang, vector might my my favorite character ive played in like any platformer ever. BUT. he cant go under the lil roll gaps, and that makes a bunch of levels completely impossible as him
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Absolutely great mod all-around. My only issue is that Mighty's wall cling and hammer drop being mapped to the same input causes a rather unfun issue in which you may drop instead of clinging to a wall at times.
Perhaps place the hammer drop and drop dash to the spin input?

Charmy's small size gave me a silly moment when I accidentally flew outside of THZ3's arena.
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that was an outstanding mod
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CHAOTIX!! nice mod!!
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funni crocodile is dancing, 5 stars
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Nice mod but can you make an version without the custom title screen it breaks custom map packs's title screens
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My favorite mod ever, I love the work that went into this!!
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Love this mod and the sprite work is absolutely phenomenal! Seriously this maybe the single best sprite work I've seen for an SRB2 mod! However, and this may seem to go against my previous praise for the sprites, I do wish this mod came with 3D models. I'm someone who prefers this game with models instead of sprites as it just makes making jumps easier for me. I hope that gets added in the future. Regardless awesome work, 4 stars.
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Excellent mod! Charmy and Mighty play exactly how you'd expect them to, Espio, Heavy, and Bomb had appreciably unique aspects added to them to make them more unique and SRB2-ish, and Vector's entire moveset is really original and kicks ass. Perfected amounts of polish everywhere...

... uh, except on Mighty. No idea why his wall cling and hammer drop are mapped to the same button. This led to a lot of unnecessary headaches when traversing pretty much anything that involved being near a ledge.

That doesn't take away from the rest of the pack being good, though. Great work!

EDIT: Forgot to mention - Mighty's super form is a no-brainer, and Espio and Vector make /some/ sense (Sonic and Knuckles analogues), but why do Charmy and especially Heavy and Bomb have super forms? o_o
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Chaotix looks good (5 stars because Favorite mod)
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