Texture Randomizer for SRB2, SRB2 Kart, and SRB2P (XL_TextureRandomizer-v1.4.lua)

[Open Assets] Texture Randomizer for SRB2, SRB2 Kart, and SRB2P (XL_TextureRandomizer-v1.4.lua) v1.4

Added a variable for whether to randomize Kodachrome Void's textures (defaults to off), with a warning when toggling it on that it makes that map's photosensitivity issues worse.
Added more exceptions for Kart
Added something to check if it's added in Kart
  • Cool!
Reactions: BrianFan
Added SRB2P support

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Updated to V1.1
Changed it so older entries have a lower chance of being removed when a table gets above a certain size in between_levels mode
Increased the size that the tables can get before the lua removes entries on between_levels mode
Now if the randomizer is off, the tables are emptied when you load a map
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