T-Pose Luigi!

[Open Assets] T-Pose Luigi! Ah Yeah! V2.0

Everything has been built up again from scratch, Wanted to get this version out as soon as possible!

(Mod Description Will Be Updated Sometime Tomorrow)
(Some Features Planned for this Update will Be Coming Soon Throughout the Next Week)

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Work is finally coming to an end on the newest update! A couple new features and overhauls are still being done and should be finished by next week or sooner, here's a few gifs and screenshots till' then.



- High Poly Model for Luigi in development as well as a new Low Poly one!
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- Mockup Animations!
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- Dorrie! (Might Not Be In Newest Update)

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- Finished Sprites (Both Redesigns and New Ideas)
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Plenty more to come before the update arrives!
(Special Thanks To King 2401 for the 8Bit Sprites!)

Hey yall', redoing all of the Sprites for the mod. Some mistakes here and there that I've kinda had to work around makes it difficult to make more complex sprites for the dude, so I'm making him cleaner and nicer looking! (WIP)

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I think it looks alot more like em now, hopefully yall' do too!

Since I have your attention I also wanted to talk about some new moves and possible new Character/Cameo/Extras that might be added in. this is still in the early phases right now so they may change in the future or be outright removed.

Tornado (For Real This Time)
Simple Idea I've had for when your in boost mode, makes you invincible like Metal Sonic as well as making you larger to boot! It might cause some situations for you to get stuck which is why I've waited on adding it in, it also makes Luigi real hard to hit/control so I might figure out some other way to add it in if I don't like it.

Powerups / Base Moveset
This is somewhat added in already but it's not yet reached its full potential, when swapping ability with CUSTOM1 you change from THE base Luigi moveset (a couple examples : Drilling, Tornado, Poltergust, ect.) to his powerup mode, in this state a bunch of cameo powerups will show up relating to the specific ability with their own properties, they can also be upgraded (Rings are a possibility as shown in a lighter form in the newest update but might be changed to fit game modes without rings)

NON-TPOSE STATE
Yeah, yeah, I know this is a T-Pose Luigi Mod but I do want if possible to diversify the moveset to allow for a state where Luigi isn't T-Posed, Most likely it'll be dependent on your speed where you start of slow but gradually gain up speed until your zooming at "Sonic-Speed!"

SRB2:P Support (And any other overhaul mods that are recommended to me)
This was actually planned before the latest update but I wanted to focus more on the mod itself before I got into that, if something was to be added into T-Pose Luigi this would be one of them.

Arms (not the video game but a new system)
This as weird as it sounds has been one of my most debated features to be added into this mod, it's odd and most DEFINITELY will not be added any time soon. But I am setting everything up so that at any moment whenever I feel as if I'm ready, I'll be able to add it in.



If you have any ideas for something you want added in message me here or Private Message me on Discord (R.K.V.C.#2548)

But that's all for now, See yall' later!
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Yup, back to bring some more additions, lets get to it!

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Mario! (Hud)

Finally figured out a way to cram them into here, as of right now Mario is purely cosmetic, he reacts to
how many rings you may have, if you've been hurt, and a few extra things here and there. Right beside him are the two (as of right now) abilities which can slowly increase in quality and power as you collect rings.

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Coon Suits!

Show off how much time you spent collecting rings! Currently these don't have much use but they do look good so I think that's reason enough to add them in.

Blowing Ability!

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Yep.

Extras

A couple Bug Fixes and MORE Organization of the Code,
Added better sprites to the NIGHTS Mode,
Better GUI Graphics, as well as some cameos from other Mario Characters (Ongoing)

Coon Suit is still a bit WIP, it uses separate sprites instead of making it similar to how the super form swaps sprites. Any bugs that appear please post them either here or message them to my personal discord (R.K.V.C.#2548).
Also if I had mistakenly added in code from you without crediting PLEASE TELL ME!! I go through plenty of draft ideas and sometimes code from others gets put in without credit. (I usually check to make sure they're credited and have done a good job so far on it, but it can still happen!)

Thanks!


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Just wanted to post this newer version out a bit earlier, lets get on to the additions!
(Still in development)

Coon Suit!
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You can finally tell if you can float or not! Pretty simple, though while in the Coon Suit you can't use the Poltergust 100 (So you won't explode when charging up your boost!)
Retro Luigi!
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A tribute to Super Paper Mario! I plan on making plenty more references to Wii Games down the line as I feel it would only make since for a character based off of the Model from MKWII.
He is a big lad indeed and is SUPRISINGLY flexible for his scale, honestly wouldn't be surprised if he could still beat a good portion of the base SRB2 zones.
(Also by pressing CUSTOM2 he can crouch, nothing really useful can be done while doing that but it's still fun!)

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By crouching down while non super you can sit in style!
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pressing SPIN while crouching lets you waddle around as Casino Luigi!

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  • Cool!
Reactions: TheOofer77
Simple n' Swanky
(Also a few bug fixes and MORE reorganization and preparation for V2.0)

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(Also an animated burnout sprite, hold SPIN while in super to see it, this took me WAY TO LONG to figure out Play-States n' SPR2 stuff, so I plan on using more animated things WAY MORE OFTEN. Also doesn't change if you are using the model for now...)


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Just a few images I wanted to show off, next up is working on the animations
(Which are very little so it should be done fairly soon)
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(I have an idea in mind of how I want super Luigi to look and play but for the time being he will just be a color swap)
FORGOT THE SOC MENU WHEN ORGANIZING SORRY!

Also Luigi can go super now! (Abilities for super still need to be added)

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(Image gracefully subtitled by Freezer X-Treme!)
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