What permissions do you give others to modify and/or maintain your submission?
Modify: YES - Maintain: YES - I give permission for my entire submission to be modified by others or used in their own work. I give permission for my entire submission to be maintained by others as well.
NOTE: I have a day 1 patch prepared for this. If you are downloading v1.0, check back tomorrow, or
if reading this after July 3rd, download it here (Google Drive).

This mod ports every 2.0 map into 2.2 with the intent of being as accurate as possible. Please, tell me any issues you find with this mod by responding here, the server had issues with just not telling me stuff.

Known issues:
  • The 23 minutes emblem is bugged and will unlock after you relaunch the game. This seems to be an SRB2 bug.
  • The SRB1 remake crashes dedicated servers.
  • The skybox does not scroll. I want to make it scroll like 2.0, but am unaware of how to do this.
  • On the 2.2.15 android port, NAGZ is broken. This makes it impossible to 100% the mod. It works perfectly fine on PC so I'm not sure what the problem is.
I've chosen to still release the mod even though these issues remain, because I really want to get this out.

Trailer:





Playtesters:
Geroninope
Re
You
and all 300-ish people that joined the playtesting server so far.

Credits:
2.0 HUD is a modified version of: Final Demo Hud - Ashley The Fox
L_Legacy.pk3 by sdas8133 and survival46
Player Lua scripts from: Overhauled Legacy Trio (+ Legacy Sonic) & Knuckles - Elyos03
2.0 Knuckles gliding physics by JoJo.
Flicky AI from: Legacy Animals - Nappy Kitty
Most object SOC and Lua from: Sonic Robo Blast 2 the Past Version 2.0 - glaber
All Assets and Maps by STJr.

Everything else is by Re




Patch Notes:
v1.1a - The required day 1 patch!
This update consists of changes I made while waiting for the mod to be approved.
v1.1 was an exclusive server build. It's just this but buggier.
  • DSZ1 - Removed an invisible spike hitbox.
  • DSZ1 & 2 - Fixed some non-functional colormaps (In OpenGL at least).
  • Special Stages - Finally fixed the timer not going down on damage.
  • Some Maps - Fixed maps using the incorrect sky.
  • All Maps - Flicky behavior should now be accurate to 2.0

v1.1b - Approval Waiting Changes 2: Electric Boogaloo
  • Characters - Removed the pole from the sign sprites.
  • Characters - Made 2.0 Tails and 2.0 Knux use 2.0 Sonic's sprites in NiGTHS mode.
  • Unlocks - Tweaked unlock requirements for the added bonus maps.
  • BMZ2 - 40 emblems -> 25 emblems
  • DCZ1 - 40 emblems -> 30 emblems
Author
Re_
Downloads
15
Views
167
Extension type
pk3
File size
83.3 MB
MD5 Hash
6f79a5f0e9b8965a407f82bfe275e157
First release
Last update

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