SRB2: Chaotic Edition

[Open Assets] SRB2: Chaotic Edition 2

This is a huge update that includes some new stuff, and a whole lot of tweaks to pre-existing effects! And a few bug fixes as a sprinkle on top.


Changelog
  • Timers are now randomized! Each effect will have a range of time it'll use to determine it's minimum and maximum time it'll be given to you!
  • A lot of numbers have been tweaked to account for this, so in general timers are a lot more different for the effects than they used to be!
  • Set the minimum/maximum time for effects to be applied to now be between 3 and 10 by default. If you changed this setting, this won't change!
  • Changed the default for chaotic memory to be 9, allowing 9 effects to be remembered and not get applied. The range has also increased to allow up to 15. If you changed this setting, your settings won't change!
  • Tiny little text at the bottom of the screen will show up, indicating what version of Chaotic Edition you have installed, and the color of the text indicates if you are using a blacklist or not!
  • The initial start-up text will show what key is actually bound to your console key. It'll also literally say "tilde" instead of "~"
  • Status effect text will now scroll down smoothly instead of jut down abruptly! Smooooooth text.
  • Added option for the two player bot text, which means if you found this annoying, you can disable it when your bot partner (found in Sonic & Tails typically) gets an effect!
    • The text has also been changed to a generic "bot" text instead!
    • ...and it finally doesn't show up in netgames, if that was an issue before, oops sorry for taking so long
  • The text shown when loading the addon will also show how many total effects are in this mod!
  • New effects have been added:
    • "Pancake" is a less severe version of Cement Shoes, and it also squashes your hitbox.
    • "PRESS X OR GET HIT" will silently show up, and demand you press the key. Or you'll get hit! You're given 3 seconds to react and hit the key in time! There's also a chance the reverse happens!
      • Of note, this has not been tested with gamepads or touchscreens, and it optimized for keyboards instead. If you play on a controller or on your phone, add this to the blacklist! Use this command: chaotic blacklist "PRESS X OR GET HIT"
    • "Rewind" teleports you back to a place you previously just were!
    • "PANIC" is an import from SRB2Khaos, it drastically decreases the time between effects for around 20 seconds, and also increases the chances you get bad effects!
    • "Change Sprite" is an effect that used to be in an old version of this mod! This does what it says on the tin, it visually changes your sprite! This has been fixed to no longer crash the game all the time!
    • "Invisible" turns the player invisible. Simple!
    • "Always Watching." 👁️ 👁️
    • "HE" has no style.
    • "DVD Screensaver" makes a DVD logo bounce around your screen!
  • "I WAS FROZEN TODAY!" has new sounds, and now lets you escape it's wrath faster when you mash the movement buttons!
  • "Lucky!" is now way more likely to let you dodge a hit.
    • It's also makes it so the time between effects can be increased by an entire second!
  • "Spawn Object" has more objects to spawn now!
  • "Firework" now shows a fire trail when it's an explosive firework!
    • This will also now work properly in reverse gravity.
  • "Windy Day" now has a subtle wind sound when it starts
  • "Give Good Stuff" no longer shows itself in the feed, only showing what it's given you instead
    • It will also be guaranteed to reset your drowning timer if you have one active
  • "Bleeding" won't be applied if you currently have 0 rings
    • The range for the momentum of the rings have also been increased
  • This effect also now happens a little less frequently
  • "Fling Player"/"Slapped!" now can send you in 4 cardinal directions based on where you're looking, instead of just the two before!
  • "i taketh" resets the chaotic memory entries, meaning effects that were just applied to you have a chance of being applied again!
    • This effect also no longer removes rings if it's applied to a bot.
  • "the pizza is aggressive" has a different starting sound
    • It will no longer be applied if the player has 0 rings
    • This will also show up in special stages that aren't NiGHTs (i.e. multiplayer special stages)!
    • "Pizza Face" is a new topping for "the pizza is aggressive"!
  • "Bouncy Floors" has been renamed to "Bouncy!"
    • It has been updated to match the counterpart found in SRB2Khaos.
    • It also now causes the player to bounce off walls!
  • "Zero Gravity" will reset it's momentum when you respawn.
  • "Change Character" has different coding now, and should hopefully make it so you don't keep getting Fang chosen like I always have happen to me lol.
    • It also has less wonky RNG if you don't have certain characters unlocked, i.e. Fang, Amy, Metal Sonic, etc.
  • "No Turning" has been renamed to "No Camera Turning", and now has a unique icon
    • This effect will also reset it's values on player respawn, meaning you won't look at some weird angle when respawning.
  • "the ride never ends" now re-applies when you respawn! It truly never ends.
  • "2x Rings" can now be re-applied on respawn.
  • "Cement Shoes" happens less frequently
    • It is also now incompatible with "No Abilities"
  • Renamed "Incline Problems" to "Sticky Slopes"
  • "Funky Camera" no longer applies in match mode, just beceause you're in first person the whole time.
  • "Drifting Left" has been renamed internally to just "Drifting", however what appears in-game will still be either Drifting Left or Drifting Right! Just something to note for the blacklist.
  • Fixed "Gravity Coil" being applied to "Cement Shoes"
  • Fixed "effecttype" being able to be given an invalid value, thus giving lua errors
  • Fixed all previous bugs relating to "Change Sprite"... hopefully!
  • Cool!
Reactions: supermayropros
Uh, yeah, what the title says. Sorry it took me too long to finally release this, this shouldn't even be an issue in the first place but something in SRB2's code broke this.
  • Cool!
Reactions: KevTSP
Hey all, tiny lil update here! Just a few QoL changes, mainly regarding the 2P tails found in single-player, and the icons!
Changelog
  • Updated the icon used for "No Abilities" when not playing in amplify mode.
  • Also updated all the icons to have palettes that closer match the SRB2 color palette, making it so shading is more visible.
  • Made this mod easier to work w/ in regards to the "& Tails" bot found in single-player
    A lot of effects that are either irrelevant or make it unreasonably unfair has been removed from being used by the bot
    Text now displays showing when the 2nd player gets an effect
Happy holidays, I've released a new update for SRB2: Chaotic Edition! This comes with some features I've been meaning to implement for a good while, and finally got around to doing it. All it took was for me to say "I want to make a christmas update for my mod" to do it... a day before Christmas.

Hope y'all enjoy, and have a good last few days of the year!

Changelog
Chaotic Edition v1.1
  • Added some new effects!
    "Windy Day" Makes it so wind forces are applied to the player.
    "Incline Problems" give slopes extra grip on the player, slowing the player from running up them.
    "Bleeding" causes the player to constantly lose rings!
  • Added a new HUD element, a bar at the bottom of the screen shows how much time till the next effect happens! Can be disabled if you want.
  • Updated "2x Rings" and "Negative Rings" to apply to any case the player's rings increase or decrease; this makes it so ring monitors work, for example.
    This also makes it so dropped rings are affected by this!
  • Updated "Drifting Left" to include a chance for it to go right instead!
  • Updated "Funky Camera" to use some new SFX.
  • Updated the roulette to be a little bit faster; now it doesn't try to roll for effects that can't be applied in the first place.
  • Fixed issue with other mods that use the anti-ring sfx.
Hello everyone, it's been a good while since I've made a mod, or updated one!
This is a huge update that was written from the ground up over the span of a month and a half, it introduces a lot new effects, and operates a lot differently from the last.

Do note that I planned on hosting a server to celebrate this update, but my accursed sleep schedule kept getting in the way; I still plan on hosting a server though, so keep your eyes peeled on this post, maybe I'll host a server on my birthday :p (which is on the 27th, for the record)

Changelog
Chaotic Edition v1.0
  • Mod has been slightly rebranded from "Chaos Edition" to "Chaotic Edition", just to prevent confusion with other things named "chaos"!
  • Revamped the code behind the scenes entirely; it was really messy due to my inexperience with lua, but now it should be a lot less nightmareish to handle.
  • Changed the name of "Bad Mode" to "Amplify Mode", since that's really more of an apt name.
  • Changed some effects that previously weren't coded so well, i.e. Black Hole.
  • Not all effects are removed on respawn/level change, some carry over. Most of the more annoying ones are removed, however.
  • Given stronger support for match mode, meaning this can be used to tor--entertain people trying to play a good ol match of CTF.
  • Added brand new effects!
    - "COMBO TIME!" causes two new effects to happen at around the same time.
    - "2x Rings" is the opposite counter-part to "Negative Rings", giving players double the amount of rings instead!
    - "Reversed!" is an amplify mode exclusive effect, which causes the player to be instantly reversed.
    - "Bouncy Floors" does what it says on the tin, just hope you aren't slamming into the floor from too high!
    - "Lucky!" gives the player extra luck! This can include occasional dodges from hits, greater chance of good effects, etc.
    - "Firework" turns the player into living fireworks, launching them up into the air! It has a small chance of also exploding, best not be in the exploding range when that happens!
    - "Moonjump" grants the player infinite double jumps!
    - "Zero Gravity" removes the player's gravity, as the name implies.
    - "Busted Controller" is an exclusive effect for amplify mode, where it causes the player to do random things, due to your controller being broken!
  • Changed up some of the effects!
    - "Spawn Object" has some more objects, and displays what object was spawned in the HUD
    - "Tiny" is a little bit less tiny, should prevent clipping out of the map... hopefully.
    - "Spawn Object" has a lot more objects it can spawn now!
    - Some effects have their duration and chance rate tweaked compared to the last version! Hopefully it'll be more balanced...or not ;)
  • Future plans down the road include SRB2Kart: Chaotic Edition, keep an eye out for that! It won't be easy to port, but I'll try my darndest to make it work somehow!
  • Cool!
Reactions: Gilbert
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