SRB2 Apologue - v2.1f Update

SRB2 Apologue - v2.1f Update 2021-10-22

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Apologue Level Pack is a set of Singleplayer / Co-op levels I've worked on for SRB2, turned into a neat short little campaign-style experience.

Link for v2.1g: https://www.dropbox.com/scl/fi/e03w...2.1g.pk3?rlkey=h451i2axechj0wxgo2d1qq8nn&dl=0

Changelog:

v2.1g
  • Moved MMZ1 checkpoint away from death pit to prevent players falling into it after they respawn.

v2.1f
  • (Re-upload) Record Attack and Marathon now work again
  • Moved TWZ1 checkpoint away from death pit to prevent players falling into it after they respawn.
  • Fixed REDWALL texture getting replaced with wrong texture for improved compatibility with other mods
  • Added Saloon Door to MMZ1 to prevent tails bot from following player on foot and added more player starts and Mine Carts for Multiplayer
  • Slight tweaks here and there to many levels
v2.1e
  • Amy, Fang and Metal Sonic are now unlocked from the get-go.
  • Renamed game data.
  • Fixed ? getting unlocked before players complete unlock requirement.
  • It is now possible to complete all levels with Amy and Fang.
  • Theme overhaul for GPZ, and a new little gimmick added to distinguish it a little more from other levels.
  • GPZ music now loops properly (Thanks VILEWORX!)
  • Fixed HOM in GPZ (Thanks VILEWORX!)
  • Fixed some objects buried under a FOF in GPZ (Thanks VILEWORX!)
  • Removed sector-based spike floor left-over from 2.1 version in GPZ (Thanks Simon_T!)
  • Minor gimmick added to the final section of TWZ (to be expanded in the future)
  • Restored 2.0 music for FHZ (without replacing current version) because it fits the level better.
  • Quick object placement tweaks in MRZ.
  • Removed unnecessary flow-breaking bustable block in QCZ, and fixed camera getting stuck in the first slope tunnel.
  • Several visual tweaks to multiple levels.
  • Fixed some loading errors.
  • Fixed some minor oversights.
v2.0
  • Lots of visual tweaks to several levels.
  • Music now loops properly for MRZ and TWZ.
  • Various changes and reworks to several questionable areas to make the levels flow better.
  • Re-ordered the levels to make the difficulty curve more consistent, no more easy levels late in the campaign or difficult levels early on.
  • Slightly altered MMZ Theme so we don't have theme overlapping, to give each level its own identity (Thanks Frostiikin!)
  • Extended FHZ with an additional section near the end and added a short alt path near the start to bring it to a length similar to the rest of the levels (Thanks Ace Dragon!)
  • Added a new Boss Battle after QCZ, bringing the boss battles count to 3.
  • The Boss battles are evenly spread across the campaign now, and each make use of different gimmicks to make them stand out against each other.
  • Hid 7 Chaos Emeralds in the levels.
  • Renamed the MAPSLOTS so they don't overwrite the default game levels, so those who like to have multiple levelpacks loaded in their servers can do so.
  • Enabled Record Attack.
  • Removed credits, intro and outro cutscenes so the players don't have to sit through them again after finishing the last level (Thanks Telnaior!)
  • 2 cute small unlockables added, 1 for completing the game and 1 for finding all emeralds.
Features:
  • 8 Unique platforming stages.
  • 7 Hidden Chaos Emeralds.
  • 3 Boss battles.
  • ?
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Author
sluggard
Downloads
24,421
Views
24,421
Extension type
pk3
File size
10 MB
MD5 Hash
4daa14d13acfe689853b0e6c5ace7874
First release
Last update
Rating
4.00 star(s) 1 ratings

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Latest updates

  1. v2.1f Update

    (Re-upload) Record Attack and Marathon now work again Moved TWZ1 checkpoint away from death pit...

Latest reviews

Short but sweet, varied levels with alternate pathways and hidden chaos emeralds that offer some nice replay value, and they look decent too, try it when you get the chance.
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