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WELCOME TO SPACEMAN2028 CUP
Features:
~5 simple tracks (as of the current time)
~Optional Time Trial ghosts, if you fancy a little challenge (They'll show up as Metal Sonic if you don't have my character pack loaded)
~Includes a version of that pack which is compatible with Sonic1983's Player Bot Mod, in case your internet is down when you feel like racing against other players.
THE TRAX:
Sunday Cup:
Features:
~5 simple tracks (as of the current time)
~Optional Time Trial ghosts, if you fancy a little challenge (They'll show up as Metal Sonic if you don't have my character pack loaded)
~Includes a version of that pack which is compatible with Sonic1983's Player Bot Mod, in case your internet is down when you feel like racing against other players.
THE TRAX:
Sunday Cup:
Track 1: Tsukuba Circuit
Track 2: Supermarket 2
Track 3: Fort Gidlow
Track 4: Arctic Arsenal
Track 5: Rip Tide
MAP HELL:
More to come in the future, probably.
Known Issues:
-If you respawn at any point in the race for any reason, you may not end up facing the right way.
-None of the tracks currently have any minimaps because I noticed their minimaps don't appear to work correctly. This may eventually be addressed one day.
Credits:
-The spectator stands were borrowed from the base game maps Green Hill Zone and Sonic Speedway Zone respectively, to save me the trouble of making my own spectator stands.
A Japanese racetrack from the real world, which was immortalized by its appearances in games like Gran Turismo and Forza Motorsport. It was originally constructed to help newcomers to racing get in shape for big time events, and consequently serves as the perfect starting map for Spaceman2028 cup.
(This recreation of a famous track was how I learned the ins and outs of Zone Builder.)
(This recreation of a famous track was how I learned the ins and outs of Zone Builder.)
Whose dumb idea was it to go kart racing through the middle of the store?! Probably the same person who thought it was a good idea to go kart racing through a mall, no doubt.
(A present for the Re-Volt fans. You know who you are! The original plan was to recreate Toys in the Hood 1, until I realized how much of a checkpoint jank nightmare that track would be to make.)
(A present for the Re-Volt fans. You know who you are! The original plan was to recreate Toys in the Hood 1, until I realized how much of a checkpoint jank nightmare that track would be to make.)
From the little-known arcade game Mashed: Drive to Survive (Mashed Fully Loaded in some countries). A small, castle-like structure built at the water's edge. The road through it was built as a means to move goods around the fort quicker, but it also makes for a decent little racetrack.
(Do any of you ever suddenly get the urge to make a map one day, and then casually end up finishing that map in about 5 or 6 hours because of how simplistic the map itself actually is? lol)
(Do any of you ever suddenly get the urge to make a map one day, and then casually end up finishing that map in about 5 or 6 hours because of how simplistic the map itself actually is? lol)
A recreation of Arctic Land from High Octane: The Track Fights Back. Deep in the heart of the Arctic lies the ruins of an old warehouse facility. Speculation suggests that it could be an abandoned military facility of some kind, but now it has been repurposed into a kart racing circuit.
(Note that when reaching the part where the road splits in two, the road on the left is the main path and the one on the right leads to a shortcut that requires invincibility or super sneakers to get through.)
(Note that when reaching the part where the road splits in two, the road on the left is the main path and the one on the right leads to a shortcut that requires invincibility or super sneakers to get through.)
Kick up the sand in this fast-paced outdoor escape set in the outskirts of a city near the water's edge. Nothing screams summer vacation like the roar of engines across the surface of the beach!
MAP HELL:
Track 1: Thunder Park
Track 2: R.M. Test Track
Track 3: Circus Minimus
Once upon a time there existed a secret underground boat racing organization known as the Hydro Thunder Racing Association (H.T.R.A.). Production of such illegal racing has long since been banned by government authorities, but some of their personal racetracks still remain intact...
(Images show the original version, Thunder Park Classic. The later version of the map is upscaled)
(In the game this track comes from, there was a glass tube over the first turn after the indoor section, but I don't know how to recreate that. This track has been moved to map hell because it's pretty bland and doesn't add anything new to the table.)
(Images show the original version, Thunder Park Classic. The later version of the map is upscaled)
(In the game this track comes from, there was a glass tube over the first turn after the indoor section, but I don't know how to recreate that. This track has been moved to map hell because it's pretty bland and doesn't add anything new to the table.)
This crazy course was one of many old Hot Wheels testing facilities, designed to push a vehicle to the limits in the pursuit of high performance. It has since been modified for use as a kart racing circuit, by having it's loop-de-loops removed.
(This was originally the fourth track of Sunday Cup, but I found myself unimpressed with it as time went by and I ended up removing it from the map pack entirely. I decided to bring it back as a hell map for archival purposes, and because it adds in a little bit of additional, if optional content.
(This was originally the fourth track of Sunday Cup, but I found myself unimpressed with it as time went by and I ended up removing it from the map pack entirely. I decided to bring it back as a hell map for archival purposes, and because it adds in a little bit of additional, if optional content.
One of the oldest recorded racing circuits still standing as of the current day. There's hardly any track to speak of here, which when combined with the arena's small size makes for some pretty intense endurance races.
(One of my earliest ideas for an SRB2Kart map, which I added into the map pack as an April Fools joke. There are many tracks like it in SRB2Kart but this one holds a very near and dear place within my heart, due to the nostalgia of it all. As of version 3.0 this map has been moved to Map Hell as a bonus track.)
(One of my earliest ideas for an SRB2Kart map, which I added into the map pack as an April Fools joke. There are many tracks like it in SRB2Kart but this one holds a very near and dear place within my heart, due to the nostalgia of it all. As of version 3.0 this map has been moved to Map Hell as a bonus track.)
More to come in the future, probably.
Known Issues:
-If you respawn at any point in the race for any reason, you may not end up facing the right way.
-None of the tracks currently have any minimaps because I noticed their minimaps don't appear to work correctly. This may eventually be addressed one day.
Credits:
-The spectator stands were borrowed from the base game maps Green Hill Zone and Sonic Speedway Zone respectively, to save me the trouble of making my own spectator stands.