Sonic Robo Blast 2 the Past Version 2.0

[Open Assets] Sonic Robo Blast 2 the Past Version 2.0 2.0.17

Standard bug fixes:
issues with monitors being set wrong in multiplayer CTF maps fixed
fixed wrong era bushes on cloud palace 2.0
Fixed cloud palace 1.08's name
Started removing flats with matching textures
Finally addressed sprite issue with 2.2 style silver ring box

Made Amagamel available to play as a separate wad file. This stage was cut from the final release in favor of History Clash. Unlike History Clash, Almagamel would had appeared at the end of Sonic Doom 2's old museum campaign.

The name History Clash was used for the replacement stage as the spelling for almegamel could not be kept straight, and History Clash just sounded better.
Fixed the internal version number so that it's actually 2.0.10
Not much to talk about this time around, but It should be mentioned that this mod is not supported on mobile devices and that PCs are recommended.

Fixed wrong era emblem hint for Azure Temple.
Fixed teleport issue with Flying Battery act 1
attempted fix for playing with bots on ending cutscene.
fixed issue with being able to trigger red volcano without the chaos emeralds
Fixed sprite alignment for the development turret
fixed comment for Blue Crawla lua
Fixed legacy issue with eggrock 1 2.0
fixed texture issue with CEZ3 2.1
Fixed springs in dev D4 CEZ1
Fixed an issue with text going off screen in green resolutions
Fixed issue with Robohood
fixed texture issue with rocky mountaion
Fixed gargoyl issue with d4 CEZ2
Fixed issue with Robotropolis music
Fixed legacy spelling error in Grand Credits
Fixed wrong era monitors in 2.1 ERZ3
Fixed RVZ3 for both hub access and campaign
fixed dev d4 CEZ2's wrong era silver ring boxes
fixed Metal's challenge tier 1 relay race giving you the win when you loose.
fixed wrong era monitor in final demo cez of metal's challenge
Fixed Mine Maze act 2's header for beta quest
Accuracy update applied to Rocky Mountain act 1. Thock barriers not originally part of the map mostly removed as part of update.
fixed wrong era eggmobile and token in 2.1 eggrock
fixed sigsegv cafae sign, still can't figure out what's causing the unexpected closures
Commented out an old test message, left it behind for data miners to find as a record of dev testing/Easter egg.
Fixed issue with new exits from the everyone gauntlet.
actually loaded in the missing Black hole emblem this time
Fixed the wrong era textures of Orbital Hangar 2.1

When reporting issues with maps, please be descriptive as possible. In the future I will not be acting on pictures alone. This mod has multiple versions of the same map and I need to know what version you went to.
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Reactions: SRBluke122
New bonus download bundle, stand alone versions of the unlockable characters are now available.
All 5 are slightly tweeked and a little different from their appearance in SRB2 the past.

X-treme Placeholder Sonic is now multiplayer color compatible
Megaman is now multiplayer color compatible
Chao's speed now matches Sonic's allowing it to go into its running frames
All five characters are Kirby Compatible.
X-treme Placeholder Sonic grants Wheel
Megaman grants gun
Chao grants ball
Cinnossu grants Mike
Zim grants UFO

Change log:
fixed box style in srb1
fixed Doom ship's 2.2 inv box
fixed Black Hole's missing emblem
Cinnossu's shoes are now blue in CSS art
Vent opens up looking for correct metal's challenge unlock now.
Character specific emblems are now all using character relevant sprites instead of era relevant
THZ2 2.0 emblems have been reordered
Terionic's and Dajumpjump's name updated in the credits per request
Fixed a level header issue for THZ3 2.0 causing it to not work in co-op
Fixed an issue with Dev D4 CEZ1 having wrong era sign
add in a quit option to the everyone rush, single player only to prevent MP griefing
added in a first come first choice edit to the everyone rush for continuing or exiting
Tweeked the Everyone rush to not need everyone at the crumbling floor, ERZ gauntlet not yet fixed for this issue.
fixed the text getting cut off in museum
Fixes the stray pixel found in some signs
Fixed wrong era texture in 2.1 THZ1
Fixed MTparticle overwrite
Swapped in Motor Roach's edit of Glaber's SSN Sprites
Fixed issue with THZ2 1.08 and corrected a water monitor
Fixed issue with most levels not having era appropriate end card tune.
Added end track for Wizard levels
fixed issue with 3 of Mine Maze tgf's springs facing the wrong way

Attempted to make it clear you need to use 7zip on the split zip in the file name after figuring out win rar can't extract from 7zip's split zips.
Fixes issue with knuckles getting softlocked in ring satalite
Addresses issue with knuckles making a jump in ice palace
Fixes a SRB1 enemy that's suppose to fly.
added a missing emblem hint
Fixed an emblem assignment.
unified the capitalization of level names
Fixed a trigger for a big secret unlockable
possibly fixed a crash trigger in the gauntlets
(Midiman) corrected an issue with tgf monitors
(Midiman) fixed issues between bots and bosses and chains and missels
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