Turns out we missed some things in the last version! This update addresses them.
CHANGES:
BUGFIXES:
- Re-added the Castle Eggman info screens.
- Updated more names in the credits and code comments.
- Added a
Lua.TPEraparameter to both Final Demo RVZ1 maps so they have the correct era objects.
- As of now, this parameter has only been added to these Red Volcano maps and the maps accessible through the Greenflower hub. This is intended to be a sneak peak for version 2.1, so please refrain from reporting the other missing TPEra parameters as bugs for this version.
Special thanks go out to the following for this update:
- Renamed the
WARPEDMetal's Challenge Warped Woods sign texture toWWOODSto fix a conflict with Shadow.- Changed the 2.2 signpost in TGF DSZ3 with a 2.1 signpost to match the other TGF maps.
- Replaced the 2.2 wall textures in Beta Quest's GFZ3.
- (Spoilers for an unlockable) Fixed some problems regarding the new museum's Sonic Doom 2 campaign:
- Hydrocity 1 no longer copies Hydrocity 2's map layout.
- Fixed a broken teleporter in Hydrocity 2.
- @SlainLBS, (Spoilers for an unlockable) for reporting the broken teleporter bug in the new museum's Sonic Doom 2 campaign.
- @srb2ween_marine, for reporting that the walls in Beta Quest's GFZ3 were still using 2.2 textures.
- @Tayes, for reporting the oversight regarding Castle Eggman's missing info screens, as well as the wrong era objects in Final Demo RVZ1.
- @InsaneEnergy, for reporting the 2.2 signpost in TGF DSZ3.
- @*Glidro_The_Gliscor*, for reporting the conflict with Shadow.
Hey, everyone! MIDIMan here.
For the foreseeable future, I will be in charge of future updates for SRB2 The Past. Glaber is still on the development team, but seeing as he's banned from the MB, we've decided transferring ownership to someone else would be for the best going forward.
We've been making a lot of progress towards SRB2 The Past's next big update, version 2.1. I won't reveal too much since it's far from finished, but rest assured that the mod is still being worked on.
This update aims to fix a few things that were broken with the release of 2.2.15, as well as address some lingering issues from the previous update.
CHANGES:
BUGFIXES:
- Changed map thing IDs for the "Old Christmas Pole" and "Old Berry Bush (Snow)" objects from 1860 and 1861, to 4057 and 4058, respectively.
- This prevents them from being replaced by Silver Shiver's trees. The maps using them have been updated to accommodate this change.
- Renamed the old Scatter panel, Explosion panel, Grenade panel, Rail panel, and thrown Grenade ring's sprites so they don't overwrite the 2.2 sprites.
- Updated every boss to the latest version of "Retro Bosses".
- Updated every monitor/power-up to the latest version of "Retro Monitors".
- Updated the "ME_Red" skin color to make it more accurate to 2.0's "Red" skin color.
- Replaced Final Demo Zone and the overhauled 2.2.14 multiplayer maps with their 2.2.13 counterparts.
- This is a temporary change. Version 2.1 will move these maps to different slots.
- Replaced most textures updated in 2.2.14 with their 2.2.13 counterparts.
- This is also a temporary change. Version 2.1 will make these textures separate from the overhauled ones.
- Updated names in the credits and code comments.
Special thanks go out to the following for this update:
- Fixed a typo in TPEra.Rings.lua that prevented the rings in Greenflower from using their correct-era sprites.
- Fixed the Earthworm Jim podium in the museum's gallery that would freeze the player when interacting with it.
- Fixed Emerald Hunt stages not being marked as completed when finishing them.
- The Lua script's name fixing this is EmeraldHuntTempFix.lua. Feel free to use it for any reason (hosting it in a server, being able to 100% certain mods, etc.) until 2.2.16 comes out and fixes the bug properly.
- Fixed an oversight where failing 2.1 ERZ3's Metal Sonic race in co-op would warp the player to Beta Quest's Doomship Act 1.
- Also fixed an oversight where failing the race in co-op would unlock Metal Sonic.
- Fixed Sonic Doom 2's first person camera not activating.
- Fixed interpolation issues in the Grand Credits. In other words, you'll no longer see split-second blips of the map between transitions.
- @Barrels O' Fun, for changing the map thing IDs for the "Old Christmas Pole" and "Old Berry Bush (Snow)" objects, and keeping track of the maps they're used in.
- @InsaneEnergy, for spreading awareness of the Emerald Hunt stage completion bug.
- Everyone on the development team, for playtesting this update and discovering the Metal Sonic unlock bug.
actually loaded up the ring fix this time. Please redownload if you got the earier release.
Implemented Midiman's fix for rings causing lag
It was intended that 2.0.15 would be the last, but SRB2 2.2.13 broke some stuff in this mod.
fixes for 2.0.16:
Metal's Challenge now just needs only 1 person to finish any race in multiplayer mode
NPC Colors are fixed
Egg Arena boss is no longer skippable
Wrong era shields were corrected
Some stages are now using retro rings
Known issue that can't be fixed:
Unlockable in multiplayer require you to touch a map emblem to trigger them if you meet their conditions.
Thanks to recent updates to the Message board, SRB2 the Past no longer needs a Split zip!
As a result the mirror link is no longer needed, but will stay up anyway.
This is the last bugfix update for version 2.0 of SRB2 the past. But that doesn't mean I'm dropping support for this mod.
fixes for 2.0.15:
Woodland Panic's midi again
2.2 Pity Shield monitor in "Dev Match" GFZ
Fixed legacy bug in multiple Egg Rock 1 maps that could cause a soft lock.
death pit issues with ERZ and ACZ resolved
wrong jettysyns in 2.0 castle eggman replaced
Updated an infocard
Fixed midi issue with woodland panic
fixed CEZ 2.0.7 door issue
Fixed final demo cez2 part of secret chain
fixed wrong flames in NAG and AGZ
Reminder, download instructions for the big orange button are found on https://mb.srb2.org/addons/sonic-robo-blast-2-the-past-version-2-0.4613/
THZ hub tube can be broken, inserted escape current near the end.
Added pikaspoo's skin changes
added editing readme
Updated a hint to be more obvious.
Updated pipes in THZ hub in case of not triggering zoom tube for any reason
D3 THZ1 had messed up lighting, Caused by action 260 GZDoom FOF on every sector tagged 0. Had collision too.
Added new bushes to Castle Eggman hub
Added blue spring and sound effect to DSZ hub
fixed debris for ice wall
Made it possible to get 2 hits on the plasma drone each time it comes down to attack.
Global gravity is depreciated, replaced with level header option
Emerald sector check is depreciated, replaced with line def triggers
Replaced Special stage parameters with level header options
TGF Skims now properly ride the water up and down
Fixed RVZ3 Dev 98 having wrong boss settings
fixed a few metal sonic races
fixed an issue with MT_PDPARTICLE
Fixed a broken teleporter in Hydrocity
adjustments made in final cut scene
Due to the recent update of SRB2, SRB2 the Past is now broken. To continue playing in the mean time, please use SRB2 Version 2.2.10 until the next version of this mod is released.
Thank you for understanding, and we hope to have SRB2 the Past fully ready to go for 2.2.11 sometime within the next few months, if not sooner.