Retro Palette Pack

[Open Assets] Retro Palette Pack 1.0

Had the idea to try making SRB2 palettes out of some retro consoles/hardware to see how it'd turn out, and some of these worked surprisingly well. All of these are made exclusively of colors the original hardware that they're based off of could display, though the NES one has far more colors on screen at one time then the NES could handle.

Here's a couple gifs of the different palettes:

NES
srb24849.gif

Probably the least accurate of the bunch, entirely due to the fact that the NES has very strict limitiatons on how many colors could be displayed on a single sprite. Still, the palette is made entirely of the 56 colors the NES was capable of displaying.

Gameboy
srb24857.gif

This one needs no introduction. Possibly the most recognizable palette out there.

CGA 4-Color Palettes
There's three of these, since there were 3 main palettes that CGA could use in 4-color mode. Each individual palette had a high and low intensity version on original hardware, though srb2 is a fairly bright game so all of these simply use the high versions. You'll probably never want to use any of these as they're all absolutely hideous.

Mode 4-Pal1
srb24850.gif

Mode 4-Pal2
srb24851.gif

Mode5
srb24861.gif



And last but not least, a generic 1-bit palette. Not based off of any specific hardware, though many early computers & consoles used this. You can download it here since the mb has a limit of 5 attachments.
srb24865.gif
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Frostiikin
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Great, and idk if this is a problem with my hardware, but if you use NES and go back to the title screen, you get hardlocked on the black screen and have to restart your device. 3/5
Frostiikin
Frostiikin
given how these are just simple palette edits, i'm near certain it's a hardware issue.
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the nes palette is great but everything is waaay too dark in the software renderer. pairs well with the 8bit ost https://mb.srb2.org/addons/srb2-8-bit-soundtrack.1991/reviews
Frostiikin
Frostiikin
Not really a whole lot I can do about that unfortunately without abandoning the NES palette's whole gimmick of exclusively being made of colors that a real NES is capable of displaying.
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Welcome to releases!
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