- I made sure my file(s) follow the Submissions Guidelines
- Yes
This is a Kart mod that gives a powerup every lap you pass
The concept is simple, each lap you cross will roll a second roulette under your item slot and gives you a variety of powerups.
The powerups are splitted into 3 categories:
With yellow borders (manual): those ones can be used with the ITEM button (default bind) but you can only use them if you don't have an item.
With green borders (auto): Are used during certain conditions, such as using an item or getting hit, note: you can exchange them with a sneaker by holding ITEM (default bind) if you found your powerup is useless but you can't drop if you're first or have an item.
With grey borders(instant): Are used as soon you get one.
- Manual powerups:
- Mini boost: Give a small boost for a short time
- Long boost: Give a small boost for a long time
- Mini hyudoro: Give short invisibility, but doesn't steal an item
- Spring drop: Make you hover the ground and drop a spring as a trap
- Banana rain: Rain bananas around you
- Punch bumper: Wipe opponents you bump with a vertical jump
- Growing seed: Gives grow, holding the powerup will charges the effect (indicated with a %)
- Auto powerups:
- Protect shield: Protect you from one hit (except SPB)
- Bigger item: Makes your next item bigger
- Double amount: Double the amount of the next item you will get
- Curse attack: Shrinks the player who got hit by one of your items
- Instant powerups:
- Faster spark: Drift sparks came faster
- Super mode: Powerful invincibility and hard to control
- Item recollect Gets the item you took damage from, with more ammo sometimes
Client commends:
Some Clients commends are stored in a file called "powerlap.cfg"in the luafiles folder
pl_shieldtype<shield name>
- OPTIONS: Pity, Force, Attract, Whirlwind, Elemental, Armageddon (default is force)
- Changes the astetic of the protect shield
pl_supercolor<color name>
- OPTIONS: Gold, Orange, Red, Purple, Blue, Aqua, Green, White, Cream (default is gold)
- Changes the color effect when you enter in super mode
pl_help
- Just prints some info about the mod
pl_list
- Just lists all the powerups with a short description
pl_howtoplay<On/Off>
(default is on)
-If turned on, it shows the text that tells you to use or discard a powerup
pl_button<button name>
- OPTIONS: item, custom1, custom2, custom3 (default is item)
-Changes the button to use powerups
Admin commends:
powerlap<On/Off>
(default is on)
-Toggles this mod
powlap_firstpow<On/Off>
(default is on)
-If turned on, the player in first can get powerups. notice: there's a high chance of getting nothing
powlap_powonstart<On/Off>
(default is off)
-If turned on, everyone will get a powerup as soon the race starts
powlap_toggle<powerup name>
- OPTIONS: any actual name of a powerup, without spaces, using for mini boost should be: "powlap_toggle miniboost"...
-Toggles on or off the given powerup entered in the commend
pl_force<powerup name>
- OPTIONS: it's like powlap_toggle
Used for debug purposes, just gives a powerup to the admin/moderator player
Some Clients commends are stored in a file called "powerlap.cfg"in the luafiles folder
pl_shieldtype<shield name>
- OPTIONS: Pity, Force, Attract, Whirlwind, Elemental, Armageddon (default is force)
- Changes the astetic of the protect shield
pl_supercolor<color name>
- OPTIONS: Gold, Orange, Red, Purple, Blue, Aqua, Green, White, Cream (default is gold)
- Changes the color effect when you enter in super mode
pl_help
- Just prints some info about the mod
pl_list
- Just lists all the powerups with a short description
pl_howtoplay<On/Off>
(default is on)
-If turned on, it shows the text that tells you to use or discard a powerup
pl_button<button name>
- OPTIONS: item, custom1, custom2, custom3 (default is item)
-Changes the button to use powerups
Admin commends:
powerlap<On/Off>
(default is on)
-Toggles this mod
powlap_firstpow<On/Off>
(default is on)
-If turned on, the player in first can get powerups. notice: there's a high chance of getting nothing
powlap_powonstart<On/Off>
(default is off)
-If turned on, everyone will get a powerup as soon the race starts
powlap_toggle<powerup name>
- OPTIONS: any actual name of a powerup, without spaces, using for mini boost should be: "powlap_toggle miniboost"...
-Toggles on or off the given powerup entered in the commend
pl_force<powerup name>
- OPTIONS: it's like powlap_toggle
Used for debug purposes, just gives a powerup to the admin/moderator player
This is a mod that gives a little bit of dynamic during races and gives more options for comeback.
It doesn't make chaos
Plus, powerlap has some support for hitfeed and hostmod's neoscoreboard (by adding powerlap tips)
It doesn't make chaos
Plus, powerlap has some support for hitfeed and hostmod's neoscoreboard (by adding powerlap tips)