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Nick's Tower of Pizza Pack! V2B1

Please add a setting for people coming from V1. I'm too used to using SPIN to grab and just automatically machrunning.
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Aside from playing like a sack of bricks, this is the best peppino mod I've seen in a hot minute. Almost felt like playing the real thing. Although I dunno if it's just me, but his movement when running feels a bit stiff and wrestles with your controls.
nicholas rickys
nicholas rickys
yea thats basically cause i wanted to balance him out between the vanilla cast and encourage players to drift more, next update will fix the sack of bricks problem. thanks!
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this is the most accurate Peppino mod i've ever seen, aside from Peppino's gravity being stronger than in PTOPP which makes AI Tour impossible without using the Grab move at the start (with the springs).


by the way i worked on this too...
nicholas rickys
nicholas rickys
forgot to credit you lol

thanks for the signpost sprite tho u the GOAT
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the peakest peppino
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Now i can recreate pizza tower in srb2 in 3 seconds. Truely Outstanding.
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These characters work just like the pizza tower game.
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Ill be honest, at first i kinda hated the idea of this mod, mostly because i hate fully 2d chars. But seeing you actually care more about this than i thought and started working on making all anims for all chars full sided. Hat's down.

I have one major issue tho and its how hard it is to play with keyboard and mouse, i suggest having an auto mach run mode available which could be toggled instead of being held so that its easier to manage for people that struggle.

Overall its still pretty polished, slightly rough around corners but plays well.
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I was excited to try playing as Peppino in SRB2. However, I faced some issues while playing. Peppino's wall climb was quite slow (even dashing at Mach 3), I couldn't perform a Superjump due to gravity, and I couldn't reach Mach 4 even when I pressed the forward button. Despite these issues, I still found it enjoyable!
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bro sorry I did not know that if you could climb
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Made an account to give this my own two cents, so...here we go

Short and simple, outside of the problems that others have, which may or may not be fixed in upcoming updates...it would be nice to have a bit more information as to what the updated Peppino can do, as well as ironing out a few things like maybe the moves like the Grab only working when they feel like it (Though maybe that could be just me). Other than that, though...this has some pretty good potential!
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The best of the pizza tower mods for srb2, no doubt about it. BTW I enjoyed playtesting these characters, pizzillion/10
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This really feels like pizza tower in 3d. All the moves work fantastic and the 3d run sprites are great. My biggest problem is the weight of peppino. It makes a lot of sections unnecessarily harder and some custom stages (like Angel Island Tour) straight up impossible. Maybe you could increase the strength of the springs in order for them to still function, but to leave peppino a heavy character.
Otherwise this mod has huge potential to become a 5 out of 5 mod for me!
nicholas rickys
nicholas rickys
weights gonna be fixed dw my bro
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First impression, super excited this was finally happening and I'm honestly hyped for what comes nexts, even if I keep on running into walls with how fast he is

I do have some problems, the options don't save if you quit a zone and load a new zone and Peppino feels a bit too heavy for springs

My biggest problem is when trying Peppino with either pizza time addons pressing the grab button to knock down John just... Kinda deletes him? Leaving you stuck without a way to beat the act.

And I know this was recently added and in beta but I felt like this should've been tested with other pizza tower addons
Overall great overhaul, and I'm excited for this pack to be completed
nicholas rickys
nicholas rickys
meh, pizza time v2 is discontinued, me and jisk are gonna make final updates for it then dipping, play spice runners instead

and yes, peppinos gravity will be fixed
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I'm glad I was able to test this legendary adaptation of Peppino, Noise, and Snick and forget about that other Pizza Tower Character Pack's existance.
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else one pizza wario is coming to the srb2.
oh wow...

but it's better than that monster of other moves from vanilla srb2 characters!
c'mon it's more better than that shit from v1!

taking off my hat for hard work for that beta.
yea, it's have problems with physics, as Peppino too hard to play, his have too low jump and hard gravity.

but for beta it's very good work!
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this is the only good pt pack for srb2 so far, i thought it was going to be bad because of the fact of no 360 peppino and the fact that the noises orange cape is literally a darker yellow, but i loved this pack, just add parrying with the taunting though.
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peppino the peppino is peppino.
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To be honest, i thought this would be a bad pack due to the fact that it dosent have "rotating" "2.5d" sprites (yet... i hope.)
but boy, i was wrong, its great, i managed to wall ruh but i don't remember how i did it (i'm on controller someone help me), overall good mod.
(but i have a question, does it support 3d models?)
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great character pack, apart from it kind of having an identity crisis.
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i think its very good definitely better then the gamebanana one as they didint do them well like how most of them just glide but this actuly fits better like how there grabs actuly go down insted of having no physics but it needs some more improvement a bit but its better i cant wait for more updates on it if it happens
nicholas rickys
nicholas rickys
thanks, v2 will be a overhaul on the characters entirely
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