Kromos & Drakira's Definitive Classic Pack

Kromos & Drakira's Definitive Classic Pack 6.0.2

Very good and accurate models I'm sure knuckels will be just as good
Kromos Ruby
Kromos Ruby
Thank youu!
If not, we will grind him down c:
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every good model even tho we still need knuckles
Kromos Ruby
Kromos Ruby
Thanks!
When a need is fulfilled, another empty need rises~! c:
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could be perfect, how ever sonic's eyes seem too small, you should make his eyes the same size as those in the preview animation and in the hurt pose
that's really my only complaint, even with no mod compatibility this modelpack is one of the greatest ones of all time
Kromos Ruby
Kromos Ruby
Thanks! Sonic's eyes do seem a tiny bit too small~!
Having them as the same of the hurt position tho seems a bit of a Stretch!
✍️I have given them a buff of 10%
Note: This change will only apear on a major update~!

Eventually I will make the characters more mod compatible, I just need the trio to be here first c:
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Theses are one of the most amazing models I have even seen from this game, they remind me so much of their Sonic1/2 looks. You did an amazing job on them.

Also, if it doesn't bother you, could you make the Sonic model compatible to that one classic sonic mod.
Kromos Ruby
Kromos Ruby
Thank youu so much!
The target was very focused on the classics from 1 to mania, both sprites and artwork! Even when the atemptation was being deviated towards more recent material, I managed to hold myself and make sure that it stays true to the roots c:
I will take a look at the mods compatibility after I am done with Knuckles c:
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After enjoying the last previous update of this mod I'd say I'm blown away from the detail you've given Sonic. The nice small details to Sonic are a nice addition as similarly to Tails. I've seen you starting to work on your Knuckles model and I can't wait for it to be complete. I hope you are able to do Metal Sonic or Amy Rose afterwards if you have the time! Once again Kromos amazing model pack also nice work on getting the color changes to work!
Kromos Ruby
Kromos Ruby
Thank you so much! Theres ever so much time to get things done, and there are priorities that I line up in favor of having more content~! I do keep notes over complaints or criticism, I want these models to achieve a overall satisfaction in the comunity. c:
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this is so smooth holy pasta with cheese
Kromos Ruby
Kromos Ruby
Holy pepperonis!
Thank you!
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THIS MODEL IS SO GOOD THAT SOMEONE SHOULD MAKE THIS INTO A GENERATIONS MOD! :D
Kromos Ruby
Kromos Ruby
Yeah, someone should!
To only hope that~~that someone mentions me at the very least! x)
And if not, aww well~~ I'd still be happy to see that happen x')
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Cool model very well done, nice to play 2d levels now without that joint with tails fun to play, but when you insert frame interpolation - always the model breaks when it yawns or when you step
Kromos Ruby
Kromos Ruby
Thank you. And yesh~~ If is set to always, it will break on animations that have expression manipulation.
It is prepared to be played with "Sometimes" if interpolation is in mind tho~
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It's a incredible model! Congratulations!
Kromos Ruby
Kromos Ruby
The Ice Breaker! x)
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Not only is it "accurate" to the artwork, and other references, he looks so cute!!
Kromos Ruby
Kromos Ruby
Balance among references and artwork c:~~
Cuteness is the key!
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Im in love with this model
HE IS SO CUTEEEEEE!
Kromos Ruby
Kromos Ruby
U wU
As I gathered the visual information for the model, one of the cues that was very pin pointed was the cute aspect of the character.
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I love the way that the model looks for Tails. Though he can't change colors inside of multiplayer I don't mind that small issue. The flare that Tails has is just enough to keep it at 5 stars. Also I hope you do Sonic & Knuckles in the future!
Kromos Ruby
Kromos Ruby
Very gratefu! I am glad that Tails's Model alone is having this much attention~~
The character went from many changes before it came to be which was 1+ year of development and still is, so I really apreciate these gestures over the reviewers, you guys are extremelly generous which moves me into getting more from the classics into fruition & Knuckles!
I will take a look at the color thing aswell!
UwU
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There's a reason why its called definitive classic Tails, deserves such a title.
Kromos Ruby
Kromos Ruby
I have no words!
Thank you so much <3
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Adorable! Love that his tails poof up when he gets hurt.
Looking forward to any future characters, hope you do Fang haha.
Kromos Ruby
Kromos Ruby
Thank uuuu!!!
I used alot of stretching/poofing and placements while animating, accomplishing details like mentioned were super intertaining!
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been waiting for this model for YEARS!!!!! (specifically for a single month)
genuinely one of the best classic tails models not only in srb2, but ever
Kromos Ruby
Kromos Ruby
Awww thank you so much! It makes the time spent with the more worth it!

Some backstory to the model:
This model was not at all meant for SRB2 right from the get go. It was originally just something that came from my own ambition and curiousity
which was getting a proper tribute to what the original Tails was about!

I always checked and felt like there wasn't anything that would fill that hole, some important design aspects like per say the twirly "hair" on the back of the head and accomplishing those tiny details in a way that does not only work on a certain angle, a way that it would at least respect a certain balance so that it stays mostly true to the material while still having some decent apresentation.

Thank you for reading!
Upvote 1
A very adorable little goober 10/10
Kromos Ruby
Kromos Ruby
Yuussss, Japanese Tail's concept has a very adorable appeal :3
But also has his moments where you notice that he is also very cappable of doing what he needs to do!
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An extremely accurate adaptation of Tails's old character design in 3D. It's a truly excellent job.

I'm a bit shocked that the model doesn't change color at all, though. I'm not going to drop the score for it because the texture, modeling, and animations are all so great. But it's a very strange thing to ignore in 2023, and definitely will hurt this model's use in netplay.

I'll be looking forward to any other characters you may decide to tackle!
Kromos Ruby
Kromos Ruby
Thank you, It really means alot!
I will take into consideration, and will look into having the character with color option, I was infact messing with it on last stage, but faced some scary results! I did not know how much of importance it was, so I figured I would skip and avoid the scary mountain.. I will definitly climb that mountain for the next time I update the pack c:
Upvote 1
I really like the look of this model and the animations of it are great! While I wish they could've been smoother, that's technically not a problem with the model itself. Overall, great job on making this!
Kromos Ruby
Kromos Ruby
Yuus, you are right! Faced a issue with interpolation, was a decisive choice between character's expression and interpolation. On some animations.
interpolation still exists, specially to help on frames that really lack and crave for those extra frames! UwU
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