Two legendary heroes in one pack!
Coming straight out of hell and featuring a whopping single digit number of sprites per character, this high quality pack is sure to make you FEEL like Inferno Cop.
The hero himself, back from hell.
Custom1: Self Destruct
Inferno Cop is able to explode his enhanced body to launch himself up further and farther, boosted by the faster he's going. Don't worry though, he'll obtain a new one once he lands back on the ground! Though you can keep Custom1 held down to stay as a head as long as you want.
Wielding his trusty gun with an iron grip, Inferno Cop is able to easily shoot at enemies, even whilst running. Though he can only aim whilst on land!
Passive: Bullet Immunity
Boasting impressive power, Inferno Cop is able to reflect many things shot at him without sustaining any damage.
The mechanical skeleton with a heart of good.
Mecha Cop is capable of compressing his form into just his flaming skull, whilst leaving him completely defenseless and sending him rolling across the ground, this will prove useful for rolling through small spaces. Similar to Inferno Cop's ability, you'll have to keep the button held down to stay in this form.
Spin: Mecha Gun
Wielding a gun similar to Inferno Cop, he unfortunately lacks the impressive skill Inferno Cop has gathered to aim whilst running, whilst he'll still manage to aim whilst walking once he starts running he'll be shooting straight forwards until he slows down again.
Jump: Chain Gun
Unable to jump thanks to his heavy metal form, Mecha Cop will instead lift himself with a burst from his chain gun on his back, able to fire a total of five short bursts before needing to land. This can be held down to increase your jump height or fired individually to extend your distance in the air.
Passive: Heavy Metal
However, as a side effect of his heavy weight, he'll bust straight through weak floors once he lands on them, though whether he can get through the unlocked areas is another question!
"What's this? A third character in this pack of two?" That's right, I've tricked you this whole time, you've been played as an April Fool! Hiding a secret bonus third character from you.
Gameplay-wise he plays the same as Inferno Cop, just without bullet immunity and less explosions however.
Custom1: Justice Launch
Spin: Gun of Justice
NOTE: THESE MAY NOT DISPLAY CORRECTLY ON NON-GREEN RESOLUTIONS
Inferno Cop Intro:
(This can be set to Off/Per Act/Per Zone via icintro)
Witness this stunning FMV every new Zone you enter as you start a new episode!
Note that time is not stopped whilst it's playing, so be careful of danger.
(This can be turned on/off via icoutro, letting you go back to the default score tally)
If you beat the game as Inferno Cop/Mecha Cop/Over Justice in Singleplayer you'll be treated to a special ending! I'm not spoiling though!
Freesound.org (Creative Commons 0 only)
Wiki pages for Inferno Cop/Over Justice
Edited out from various episodes of Inferno Cop