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These downloads use the following map IDs: MAPSR, MAPSS.

Hello! This is my first custom track.

The map is based on the Hakurei Shrine of the Touhou Project, with nods to the series thrown in.

Pre-Release Version 6D (Version Identifier prv6d - Released 06/02/2020):

  • Water FOFs
  • Small changes to offroad section after lake
    (Reuploaded 4/12/2021 for new MB, no changes were made)
Pre-Release Version 6C (Version Identifier prv6c - Released 11/05/2019):

  • Added a more "realistic" pond in the corner of the map
  • Fixed issue where racers could get stuck between stairs and a wall.
  • Added a more naturally looping track BGM (special thanks to Starman91)
  • Changes in PRV6C update 1 (Released 11/18/2019):
    • Fixed some lakeside segments which were incorrectly tagged as instadeath sectors.
  • Changes in PRV6C update 2 (Released 01/24/2019):
    • Fixed reverse/abusable checkpoint issue.
Pre-Release Version 6B (Version Identifier prv6b - Released 10/05/2019):

  • Merged KR_HakureiShrine and KR_HellkureiShrine into a single PK3
Pre-Release Version 5E (Version Identifier prv5e - Released 10/03/2019):

  • Changed map ID of main track from MAPSH to MAPSR, in order to prevent a conflict with Barkley's Battle and Chase pack
  • Attempted to fix checkpoint issues
  • Added "DO NOT ENTER" signs to in-shrine offroad areas to discourage people from attempting to find another route by going through there.
Pre-Release Version 5D (Version Identifier prv5d - Released 10/02/2019):

  • Reverted PRV6A's changes
  • Fixed crash in Zone Builder
Pre-Release Version 5C (Version Identifier prv5c - Released 08/20/2019):

  • Changes to the front entrance of the shrine.
  • Changes in PRV5C update 1 (Released 08/22/2019):
    • Fixed slope crash
  • Changes in PRV5C update 2 (Released 08/24/2019):
    • Fixed missing sidedef which was leading to invisible walls
Side note: I've been having a lot of problems with Zone Builder just straight up crashing whenever I try to add anything or even enter the visual editor. This is why the update isn't very big.​
Pre-Release Version 5B (Version Identifier prv5b - Released 08/07/2019):

  • Slopes!
  • Previously, MAPSH/Hakurei Shrine was shown in the selection of Battle maps, due to an oversight in the main configuration file. This has been fixed.
  • Added a complex gate FOF at the starting line, which I intended to do at first.
  • Changes in PRV5B update 1 (Released 08/09/2019):
    • Stopgap hotfix for missing audio implemented.
Pre-Release Version 5A (Version Identifier prv5a - Released 07/30/2019):

  • Added some detail to the outside of the track
  • Added another complex gate FOF
  • Modified both existing and new complex FOF gate textures
  • I think I'm forgetting something
  • Changes in PRV5A update 1 (Released 07/31/2019):
    • Changed addon format to PK3
    • Trimmed the music by half, in order to save space (and so that hopefully people can actually use the in-game downloader for HS)
Pre-Release Version 4E (Version Identifier prv4e - Released 07/28/2019):

  • Swapped default indoor arrows with "miko pointing" arrows - outside arrows remain default
  • Created complex gate FOF right before starting line, colored bright red
Pre-Release Version 4D (Version Identifier prv4d - Released 07/27/2019):

  • Converted many of the "sector fences" into proper linedef midtextures
  • Added a fence to the turn after exiting the shrine building to prevent people from skipping it
  • Swapped MC arrows with more reasonable linedef counterparts
  • Changed the boost pads on the final turn up a bit
Pre-Release Version 4C (Version Identifier prv4c - Released 07/25/2019):

  • Added some off-track areas inside shrine building
    • Not intended as shortcuts, but I will add some secrets(?) to these areas later on
  • Added more directive arrows / pointers (two, to be specific)
  • Shrunk donation box, and added its proper texture (replacing a Crash Bandicoot crate placeholder)
Pre-Release Version 4B (Version Identifier prv4b - Released 07/24/2019):

  • Initial public release
Additionally, we have the following HELL track:
Hellkurei Shrine. Hellkurei Shrine (MAPSS) consists of the PRV6A map change that was reverted in the PRV5D update.
Release Version 1C (Version Identifier v1c [prv6d] - Released 06/02/2020):

  • Small changes to track

Release Version 1B (Version Identifier v1b [prv6b] - Released 10/05/2019):

  • Fixed MAPSS being incorrectly unhidden
Release Version 1A (Version Identifier v1a - Released 10/02/2019):

  • Initial public release
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Author
Kurzov
Downloads
609
Views
1,819
Extension type
pk3
File size
1.8 MB
MD5 Hash
3dccc04e8de1e08dd079cc194dc3ad90
First release
Last update

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