I discovered that the cause that Modern Sonic & Pointy Sonic previously haved a weird bug is not by the teleport so now i make them be able to horizontally teleport...


And i made that all Sonic/Tails/Knux chars now are all compatible (i think)!
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OK so... im so bad at English that in the error text i put ocurred instead of occurred...So now i fixed it and you'll don't bother anymore.​

And a new command for you to enjoy with Wechidna :

glitchforms_gamecrashes = If you put: 0/No/Off, when Wechidna's resistance reaches 0, Wechidna will crash for 10 seconds. If you put: 1/Yes/On, when Wechidna's resistance reaches 0, the game will crash.
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Read the Overview tab for info.




:)



Fixed error reported by @AngrySonics :
works as intended. however Blue Fluffy Tails' Tails Wind move gives this error in the console, spawns MT_UNKNOWN and disables the ability (yes, i rename the pk3s when downloading if they have the same name as the previous version)

works as intended. however Blue Fluffy Tails' Tails Wind move gives this error in the console, spawns MT_UNKNOWN and disables the ability (yes, i rename the pk3s when downloading if they have the same name as the previous version)

WARNING: ..._GlitchForms-v1.1.3.pk3|Lua/Blue Tails/LUA_MOVES-BLU:136: attempt to index field 'followmobj' (a nil value) stack traceback: ..._GlitchForms-v1.1.3.pk3|Lua/Blue Tails/LUA_MOVES-BLU:136: in function <..._GlitchForms-v1.1.3.pk3|Lua/Blue Tails/LUA_MOVES-BLU:68> ERROR: R_ProjectSprite: invalid sprite frame 1/1 for TAIL ERROR: R_ProjectSprite: invalid sprite frame 2/1 for TAIL ERROR: R_ProjectSprite: invalid sprite frame 3/1 for TAIL ERROR: R_ProjectSprite: invalid sprite frame 4/1 for TAIL ERROR: R_ProjectSprite: invalid sprite frame 5/1 for TAIL ERROR: R_ProjectSprite: invalid sprite frame 6/1 for TAIL ERROR: R_ProjectSprite: invalid sprite frame 7/1 for TAIL
Now Blue Fluffy Tails' Tails Wind works perfectly fine!
Fixed errors reported by @AngrySonics & @Critical_Hits :

for some reason transforming back into Sonic as Modern Sonic gives him a weird hybrid between the thok and the double jump.

for me that happens too

i can't upload files (browser's console says "503") so here's an explanation:

Modern Sonic: double jump ability
Modern Ashura: same as gif
Back to Modern Sonic: appears to keep Modern Ashura's ability?


also happens with Pointy Sonic. transforming back into Pointy Sonic replaces his double jump ability with a thok that kills momentum

i dont know if this one below is fixed but i want to say yes:
no it isnt xmom, i restarted the game and only loaded s3 sonic, xmomentum and srb2thicc, then i went into gfz and became super, it worked normally, then i got out and loaded glitch forms, went into the game and became super, still didnt change, but when i unbecame ashura the glitch happened



Now Modern & Pointy will do an upwards thok and their abilities dont get replaced when detransforming back from Ashura!​
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I THINK now that DAMN ERROR OF BLUE TAILS is now fixed

And also maked some improvements to the fake lives counter so it is more like the vanilla when playing multiplayer!​

Advances on Wechidna!
Congratulations to @Critical_Hits for being one of the three winners!

Currently working on the crash ability he requsted
wechidnacrashedhimself.gif
SORRY BUT NOT AN UPDATE!


I just ran out of ideas for the Wechidna moveset, so i decided to make this little contest!
You just tell me what ability you should add to Wechidna by replying this "update" in the Discussion tab!
My 3 favorite ideas will be officialy added for the Wechidna moveset!

THE CONSTEST WILL END WHEN THIS WEEK GETS FINISHED!


Good luck for everyone! :threat:
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Error reported by @AngrySonics :

"downloaded the new update. trying to transform back into Tails as SSNTails says something about attempting to index followmobj, a nil value"
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Fixed some Tails characters not dropping their tails' when playing as Blue Tails:

Error reported by @AngrySonics :
Blue Tails breaks if you're playing as characters like SSNTails and TailsRE. Tails Wind spawns Tails' followmobj, which is frozen in place, and it's impossible to transform back into Tails.

View attachment 108125
Glitches are everywhere and game developers can't do anything about it, if you remove one... another one just appears, if you add something... another one just pops up.

SEGA also experimented with them... and that's how characters like Ashura were born.
and i bringing them back to SRB2!​

HOW CAN I TRANSFORM INTO MY GLITCH FORM?
Just press TossFlag and here you go!
View attachment changingforms.gif


1704130791011.png
ASHURA: Semi-clone of Sonic, and the most overpowered, being capable of breaking everything with his impressive abilities

TELEPORT

Mixing with Sonic's thok, Ashura's teleport makes him the most OP from the gang by his no-clipping properties, letting you go through some walls & climbing high distances easily!
View attachment ashuratelep.gif

GROUND BOUNCE
As in Sonic Adventure, Ashura can bounce on grounds by pressing Spin in mid-air
View attachment ashuraboing.gif

SWIM
Unlike Sonic... Ashura can swim by pressing Jump underwater
View attachment ashuraswim.gif


Blue Tails Pic.png
BLUE TAILS: Best friend of Ashura, can use his own tails for his advantage!

FLY-ROLL

B.Tails while flying can descend faster thant Tails by pressing Spin
View attachment blueflyroll.gif

SPEED FLIGHT
B.Tails can also fly horizontally by running!
View attachment bluespeedflight.gif

TAILS WIND
B.Tails can shot his two tails with Custom1 in order to hit enemies


! ! ! Ashura & B.Tails are also compatible with custom characters if they're Sonic or Tails ! ! !







Wechidna Pic.png

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