Yes you cant use abilities when holding a flag
and co op was already fully supported
Just added a version so web port players can wall jump
i decided to make the wall jump look and feel better
the reason for frontiers sonic's hud name not being FSONIC is because i recentlly found out there is a mod named FSONIC so its now FRONTIERS
Now you can wall jump by holding spin after jumping and you will bounce of every wall you jump into until you land on the ground
also there is now a patch where if you died the sprite would stay on the floor because of a line of code i didnt end up needing this also patches out the bug in the nights stages where you would be stuck on the ground when you touched it
(also i didnt forget to post the version. Improvement people)
What Ability Should I add next
- A Aerial ability for battlemod (pro: would make the moveset more varried for battlemod)
- Cyloop (Con: would take a while)
- A double jump Mapped to spin (works like the tornado Shield)
- Wall Jump (Con: would take a bit long Pro: will make exploration easier)
Now the Cooldown for Frontiers sonic's ability is 4 seconds instead of the cruel 7 seconds it used to be
Found that you go a little too high when bouncing sorry to ruin the fun but the goal of this project is and has always been to port frontiers sonics moveset to srb2 without breaking the levels (plus if you want to cheat just go to the previous version but i wouldnt recommend because eventually you will miss out on better stuff in newer updates
I think i might have dementia at this point with how many times ive forgot
Now the bounce has sound and bounces higher after every bounce but will cap out at some point
I FORGOT THE RELEASE NEW VERSION BUTTON AGAIN SORRY HERE IS THE NEW VERSION
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