This is a HUGE upgrade on the old Emerald Coast map from the Final Demo days. Definitely a much more faithful recreation this time!
Loving the use of custom assets, the amount of secrets, I love the playful additions on what would otherwise be background scenery, making sure players couldn't get stuck and encouraging them to screw around a bit. I had a lot of fun exploring the boss arena background in what would otherwise be yet another Eggmobile fight.
Only criticism is the sense of scale isn't always on-point. At 0.75 scale the sections after the lighthouse still feel cramped, and standstill speed thoks STILL effortlessly skip huge level chunks. I'm not against skips, but it probably shouldn't be THAT easy.
Maybe that's due to inspiration from the old map? Generally, it's easier to add geometry to areas you've made too big than it is the other way around, so I'd lean more in that direction in the future!