For every 1 awesome af character mod that comes out, there are like, 5 several mediocre to bad ones to release too. I'm happy to say that this is yet another awesome character mod, and a character pack, nonetheless!
I love the sprite work, as always, you never cease to amaze me with your sprite work for mods like Skip and Jana (can't wait for the next StephCharsOC update btw!) All the Deltarune character designs translated well into SRB2's style. The trio are expressive and none of their animations feel stiff, unfinished, edited from Sonic, or anything like that. Hoping to see a Noelle "DLC" or something later in the future. I could imagine her using her IceShock as a double jump that also freezes nearby enemies, or Snowgrave causing a screen nuke if you have 25 rings, or whatever creative thing you could think of, if you were to make her playable.
All the characters flow really well too, say, except for Ralsei. My only problem with Ralsei is that I wish I could cancel his scarf twirl whenever. I also wish the twirl could carry his momentum instead of slowing you down at a snail's pace. The slowdown makes me actively not wanna use the ability unless I'm super (or hyper using XMod).
Speaking of being super, I know you didn't feel like doing anything extra for the characters, but I kinda wish you did. It's pretty pointless to grab the chaos emeralds and they don't give you any benefits besides the typical speed and jump height increase. I'm sure you could've snuck in some lore stuff when transforming. Maybe they used the power of the Shadow Crystal or something and now they each have a new ability. Even something small like increasing their animation speed, attack time, and doing double damage would be nice.
Overall, yet another awesome mod from you! As a mega Undertale and Deltarune nerd, I've been anticipating this release for a while and I'm happy to say that I'm satisfied. Keep it up with the releases.
the team is really fun to play with when you know what you're doing, the on the fly char switching is really nice since that represents how they each take turns during battle in deltarune itself, 5/5, 10 cap'n crunches out of 1 dollar, 10 susies out of 10 chalks
Okay so. I just finished the single player campaign and let me just say I AM AMAZED AT HOW GOOD THE GAMEPLAY FELT. I can't go into details without spoiling but all I can say is that I had an amazing experience. Not much can be said because well I'd have to spoil it but I believe this is definitely worth checking out. The amount of time and detail put into this masterpiece fills me with awe. If you haven't played Srb2 with Deltachars yet, you are missing out. SO TRY IT NOW XD
i played Chapter 1 but sadly not until to Chapter 2 yet... , although i can definitely see why they are fun to play , not only beacuse of Deltarune itself but also the happy mood they give for playing as them , nice work! it was worth the wait!
Singleplayer exclusives, amazing abilities. Good text system.
It's not just the features and abilities that are amazing.
It's the fucking compatibility. These people went out of their way to make everything on the mod editable without editing the mod itself. Everything is fucking global.
Please future modders, if you're gonna leave your character unreusable, allow modders to edit everything without touching the mod at all.
If you don't do what deltachars did, your mod will be so fucking boring because nobody just wants to play coop.
BY JOVE!!! Dr. Stephen, you've outdone yourself again, and impressed me with such outstanding characters; this is the entire epitome on how a custom 3rd party franchise character is done (no shade on characters like Dirk the Husky's Mario or your Kiryu Kazuma though lol, they're both pretty awesome characters as I've had fun playing with those characters), and the moveset is astounding as ever; thank you for giving us this, and I didn't even expect this one coming. (as I'd say, there was an unexpectancy lol)