Air Options

[Reusable] Air Options 1.0

Quality-of-life improvements to the aerial controls, backported from the Sonic Adventure games.

No more "roll jump"! Jumping out of a roll results in a regular jump, enabling tight turns.
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Rolling off a ledge or ramp also puts you in the jump state, meaning tighter turns and access to jump abilities!
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Non-spinning characters don't need to jump to use their abilities. They can use them off ledges, ramps or springs!
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No more air walk. The falling animation should help convey the new movement logic, especially for non-spinning characters.
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Compatible with Jump Leniency by TehRealSalt!
During coyote time, jumping takes precedence over ability.
srb20045.gif

If using both mods, load Jump Leniency first.
Spin abilities are also disabled during coyote time. You'll have to fall for a split second before using them. Due to the way ability flags are set up, this can't be fixed as far as I know. Certain modded characters might work differently, though.

Have fun with unchained aerial movement!
"Knuckles! You've been elected governor!"
"All in a day's work!"
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Author
MasterDisaster64
Downloads
591
Views
2,658
Extension type
lua
File size
1.8 KB
MD5 Hash
e0eb9fb1c4416e771621ca3e31237b09
First release
Last update
Rating
5.00 star(s) 1 ratings

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Latest reviews

Oh man I love all these changes! I'm particularly a fan of the rolling off ledge adjustment. Amazing work!
MasterDisaster64
MasterDisaster64
Thanks a lot! My first SRB2 mod (apart from a custom level).
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