Air Options

[Open Assets] Air Options 1.0

Quality-of-life improvements to the aerial controls, backported from the Sonic Adventure games.

No more "roll jump"! Jumping out of a roll results in a regular jump, enabling tight turns.
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Rolling off a ledge or ramp also puts you in the jump state, meaning tighter turns and access to jump abilities!
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Non-spinning characters don't need to jump to use their abilities. They can use them off ledges, ramps or springs!
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No more air walk. The falling animation should help convey the new movement logic, especially for non-spinning characters.
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Compatible with Jump Leniency by TehRealSalt!
During coyote time, jumping takes precedence over ability.
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If using both mods, load Jump Leniency first.
Spin abilities are also disabled during coyote time. You'll have to fall for a split second before using them. Due to the way ability flags are set up, this can't be fixed as far as I know. Certain modded characters might work differently, though.

Have fun with unchained aerial movement!
"Knuckles! You've been elected governor!"
"All in a day's work!"
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Author
MasterDisaster64
Downloads
2,671
Views
9,421
Extension type
lua
File size
1.8 KB
MD5 Hash
e0eb9fb1c4416e771621ca3e31237b09
First release
Last update
Rating
5.00 star(s) 1 ratings

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Latest reviews

Oh man I love all these changes! I'm particularly a fan of the rolling off ledge adjustment. Amazing work!
MasterDisaster64
MasterDisaster64
Thanks a lot! My first SRB2 mod (apart from a custom level).
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