- What permissions do you give others to modify and/or maintain your submission?
- Modify: ASK ME - Maintain: IN MY ABSENCE - Others must ask me for permission before modifying my submission or use it in their own work, and I reserve the right to say no for any reason. However, if I can no longer be contacted, I give permission for my entire submission to be maintained by others.
- (Older versions of) Shantae have additional files that makes her clothes/hair recolorable instead of her hair/clothes (depending on which old version), you can find them in the AaronPackIndividual zip.
- Captain Falcon has an optional engine sound patch available in the AaronPackIndividual zip that replaces the default engine sounds with noises from the SNES F-Zero.
- Kirby has an optional engine sound patch available in the AaronPackIndividual zip that replaces the default engine sounds with Warp Star noises.
- Alolan Raichu has an optional engine sound patch available in the AaronPackIndividual zip that replaces the default engine sounds with electric noises.
- Crazy Frog has an optional engine sound patch available in the AaronPackIndividual zip that replaces the default engine sounds with annoying dings.
- Ring Max has an optional file that makes him slowly generate rings during a race (not during battle mode, position, while being chased by an SPB, in Time Trial/Free Play, or in ring stun.) This can be toggled on/off in the addon settings or with "Ring_Raiser", the file is located in "Extra Mechanics" within the Individual downloads folder. There's also "RingMaxAutoLuaDisabler" that disables the code if he isn't loaded into a map, it can be toggled off for Ironman enthusiasts that want the gimmick to run on them.
- Peppino has an extra file that allows him to perform taunt poses while tricking and gets different victory signs/win jingles based on EXP gained, and can also taunt with the Lua A button. These can be disabled in addon settings or with "PepTaunt", "PepTauntSound", "PepTauntTrick", and "PepRankedSigns" respectively. The file is located in "Extra Mechanics" within the Individual downloads folder. There's also "PepAutoLuaDisabler" that disables the code if he isn't loaded into a map, it can be toggled off for Ironman enthusiasts that want the gimmick to run on them.
- The Iron Giant has an extra file that make him (physically, not visually) wider and makes him a weight heavier than normal (10.) It can be enabled/disabled with "IronGiantBigMode" On or Off in the console. The file is located in "Extra Mechanics" within the Individual downloads folder. There's also "IronGiantAutoLuaDisabler" that disables the code if he isn't loaded into a map, it can be toggled off for Ironman enthusiasts that want the gimmick to run on them.
- Bo-bobo has an extra file that randomizes his stats every time he crosses the starting line, respawns, or when a round starts in non-racing modes, like a bootleg Ironman character. This can be toggled in addon settings or with "Bobobo_Ironman" On or Off in the console (and "Bobobo_IronmanHUD" On or Off to toggle the stat display.) There's also "BoboboAutoLuaDisabler" that disables the code if he isn't loaded into a map, it can be toggled off for Ironman enthusiasts that want the gimmick to run on them.
5.4 -
5.2 - Added Homer. Merged several similar palettes together and made minor tweaks to the Cucumber/Jammin' palettes, changed some goalpost/silly signs for Shantae, Segata, and Jack-o'.
5.1 - Added Brazilian Miku. Updated Shrek's sprites.
5.01 - Adjusted Bo-Bobo's stat randomizer lua to only randomize after the round starts to hopefully keep replays from having a fit about desyncs.
5.0 - Added the Soldier. Updated Link's sprites and fixed some minor issues with the Heavy.
4.91/4.92 - Adjusted Bo-bobo's stat randomizer to hopefully randomize more consistently.
4.9 - Added Bo-bobo, updated Buttguster's sprites.
4.8 - Added Carl Wheezer. Updated Sonic's sprites and fixed Piccolo's tilt sprites missing a highlight on the car.
4.7a - Updated the luas for Ring Max, Peppino, and Iron Giant. All three should see less impact on server performance, and Peppino no longer has a bunch of duplicate sprites in his lua file.
4.7 - Added Piccolo, updated Spike's sprites and palette. Seprated Ring Max's/Peppino's/Iron Giant's special features into separate files from the respective characters and touched up the code a bit. Renamed some internal files for the Garlic and Swordfish palettes.
4.6 - Added Segata Sanshiro. Fixed Ring Max's ring generation lua affecting every player instead of just himself. Adjusted the map icon positions for Kirby, Knux Delux, Jack-O', Captain Falcon (also removed the L from DCL in the file name since there actually isn't any lua in it), Crazy Frog, Heavy, Conker, Sonic, Jack Black, and Felicia.
4.51 - Fixed an issue where the Iron Giant's shadow would sometimes be enormous on certain maps. Also fixed an unrelated typo in the code.
4.5 - Added the Iron Giant. Added a taunt button to Peppino. Updated Cell's sprites and palette. fixed minor issues with Shantae and Raichu's wreck sprites. Optimized Ring Max's ring generation code slightly.
4.4 - Added Peppino. Updated Kermit's sprites and palette slightly and added the High Voltage flag to Ring Max.
4.3 - Added Armstrong. Updated Waluigi's sprites, fixed some minor issues with Wario and Knux Delux' sprites.
4.2 - Added Kinger. Updated Johnny Bravo's sprites, fixed some issues with some of Kirby's tilting sprites, fixed an exceedingly minor issue on six of K.Rool's sprites, and fixed some minor sprite alignment issues with several other characters (Wario, Banjo, Kirby, Master Chief, Johnny, Kermit, Cell, Shrek, Buttguster, Dracula, Ring Max, and Knux Delux.)
4.1 - Added Knux Delux. Updated Master Chief's sprites, and gave Jack-O' a custom palette and improved the contrast on her outfit.
4.0 - Added Jack Black, revamped Jack-O's sprites.
3.9 - Added Felicia. Adjusted Raichu's sprites and lowered the speed to 6. Updated all characters to have modinfo for 2.4. Updated Ring Max's lua to not run while in ring stun.
3.8 - Added Spamton. Updated Kirby's sprites, adjusted some of Ring Max's sprites, and removed some background noise from one of Buttguster's boosting lines.
3.7 - Added the Engineer. Updated the Heavy with the new version of the Team Spirit palettes.
3.6 - Added Ring Max. Updated K.Rool's sprites and lowered his speed down to 7. Fixed a typo in one of Dracula's rival's names.
3.5 - Added Crazy Frog. Updated Banjo's sprites. Changed some of Dracula's voicelines. Removed the custom engine sound versions of Captain Falcon/Kirby/Raichu and replaced them with custom engine sound patches to use with the regular version of said characters instead.
3.4 - Added Whitey. Cleaned up Captain Falcon's sprites, touched up a few Shantae sprites, made Buttguster have the badnik flag.
3.3 - Added Dracula, revamped Shantae's sprites again, fixed everyone from Spike to Coach having slightly dark map icon outlines.
3.21 - Made Coach's goalpost animate a bit faster.
3.2 - Added Coach, made Wario have less internal outlines.
3.11 - Fixed the first color in Conker's palette being white instead of bright yellow.
3.1 - Added Conker, made him and Banjo rivals. Fixed Shantae's silly sign being greyscale in the main file, fixed Buttguster not being counted as a machine as well as him missing a pixel in his map icon.
3.0 - Added Buttguster, bumped Spike up to 8 speed, and fixed Cell and Kermit's palette names being all-caps.
2.9 - Added Link, fixed some of Spike's sprites having some parts that weren't being recolored, made Shrek's sprites bigger, and made the recolorable-hair version of Shantae the default instead of the recolorable clothes version.
2.8 - Added Hornet, updated Shrek's internal sound file names to prevent file conflicts with another character.
2.7 - Added Shrek.
2.6 - Added Riders Sonic, brightened up Spike's palette.
2.5 (reupload) - Fixed Waluigi being missing from the pack file.
2.5 - Added Spike Spiegel, adjusted the inverse colors on all characters with custom palettes, tweaked some sprites on Wario/Waluigi/Shantae/Banjo/Johnny, fixed a typo in Cell's rivals, renamed Kermit's palette to prevent conflicts with a custom palette from another mod.
2.41 - Fixed Cell's default color being incorrectly named and preventing it from truly being his default.
2.4 - Added Cell, fixed a few of Kermit's sprites.
2.3 - Added Kermit, fixed everyone else's drift sprites having some inconsistencies, made Master Chief have the machine flag.
2.21 - Fixed Raichu's map icon being off-center, adjusted the map icon position of Wario, Shantae, Banjo, K.Rool, Master Chief, Johnny, and Waluigi.
2.2 - Added Alolan Raichu, fixed everyone else's map icons having darker outlines than intended.
2.1 - Resprited Wario and gave him a custom palette, made Wario and Waluigi rivals with each other, gave everyone other than Wario/Shantae/Captain Falcon some minor anti-aliasing on their select and rank sprites I had forgotten to do before.
2.0 - Added Waluigi.
1.9 - Added Johnny Bravo.
1.8 - Added Master Chief.
1.7 - Added King K.Rool. Gave Captain Falcon an alternate version that has SNES noises for the engine (credit to RzaorVolare for finding the sounds) as well as fixed some sprite offsets. Heavy is back down to one version since apparently lua characters can be used in Time Trials. Also removed the non-lua version of the character pack as well due to Heavy always having lua now.
1.6 - Added Jack-O', fixed some minor issues with the offroad/heavy bounce sprites of everyone else.
1.51 - Added an online-safe version of Heavy.
1.5 - Added Kirby.
1.4 - Added Heavy (TF2).
1.31 (reupload) - Had somehow saved version 1.31 of the pack file with just Banjo in it because I'm an idiot, reuploaded with all characters in it.
1.31 - Fixed some of Banjo-Kazooie's sprites using the idle bounce sprites instead of tire highlight sprites.
1.3 - Added Banjo-Kazooie. Fixed one of Wario's drifting sprites being slightly cut off.
1.2 - Remade Shantae's sprites.
1.11a - Hopefully fixed a crash that somehow cropped up in 1.11's pack version.
1.11 - Fixed the windshield on the right-facing sprites of Captain Falcon not matching the left-facing side, fixed the idle using the offroad bounce sprites instead of the smaller bounce sprites, and some other minor sprite issues.
1.1 - Added Captain Falcon.
1.01b - Added a file to make Shantae's hair recolor instead of her clothes, fixed some minor sprite issues.
1.01 - Added Shantae, fixed some minor issues with Wario.
1.0 - Initial upload, added Wario.
- Added Mr. Krabs.
- A lot of characters have been given minor sprite adjustments.
- A few characters have been re-statted (Kirby to 7 speed 1 weight, Jack-O' to 6 speed 3 weight, Raichu to 7 speed 2 weight, and Jack Black to 6 speed 5 weight.)
- Felicia now only has re-colorable hair. Old version with the re-colorable parts on the body is in the Old file in the individual pack.
- Shrek's a little lighter in the shading.
- The red Team Spirit palette has been marginally tweaked.
- Fixed Piccolo's map sprite being lower than intended.
- Added some stuff to Peppino's, Bo-bobo's, Iron Giant's, and Ring Max's lua to automatically shut their code off if they aren't present in a race/battle (with a toggle to have it always enabled, for those who want their stuff to work if an Ironman character turns into them mid-race.)
5.2 - Added Homer. Merged several similar palettes together and made minor tweaks to the Cucumber/Jammin' palettes, changed some goalpost/silly signs for Shantae, Segata, and Jack-o'.
5.1 - Added Brazilian Miku. Updated Shrek's sprites.
5.01 - Adjusted Bo-Bobo's stat randomizer lua to only randomize after the round starts to hopefully keep replays from having a fit about desyncs.
5.0 - Added the Soldier. Updated Link's sprites and fixed some minor issues with the Heavy.
4.91/4.92 - Adjusted Bo-bobo's stat randomizer to hopefully randomize more consistently.
4.9 - Added Bo-bobo, updated Buttguster's sprites.
4.8 - Added Carl Wheezer. Updated Sonic's sprites and fixed Piccolo's tilt sprites missing a highlight on the car.
4.7a - Updated the luas for Ring Max, Peppino, and Iron Giant. All three should see less impact on server performance, and Peppino no longer has a bunch of duplicate sprites in his lua file.
4.7 - Added Piccolo, updated Spike's sprites and palette. Seprated Ring Max's/Peppino's/Iron Giant's special features into separate files from the respective characters and touched up the code a bit. Renamed some internal files for the Garlic and Swordfish palettes.
4.6 - Added Segata Sanshiro. Fixed Ring Max's ring generation lua affecting every player instead of just himself. Adjusted the map icon positions for Kirby, Knux Delux, Jack-O', Captain Falcon (also removed the L from DCL in the file name since there actually isn't any lua in it), Crazy Frog, Heavy, Conker, Sonic, Jack Black, and Felicia.
4.51 - Fixed an issue where the Iron Giant's shadow would sometimes be enormous on certain maps. Also fixed an unrelated typo in the code.
4.5 - Added the Iron Giant. Added a taunt button to Peppino. Updated Cell's sprites and palette. fixed minor issues with Shantae and Raichu's wreck sprites. Optimized Ring Max's ring generation code slightly.
4.4 - Added Peppino. Updated Kermit's sprites and palette slightly and added the High Voltage flag to Ring Max.
4.3 - Added Armstrong. Updated Waluigi's sprites, fixed some minor issues with Wario and Knux Delux' sprites.
4.2 - Added Kinger. Updated Johnny Bravo's sprites, fixed some issues with some of Kirby's tilting sprites, fixed an exceedingly minor issue on six of K.Rool's sprites, and fixed some minor sprite alignment issues with several other characters (Wario, Banjo, Kirby, Master Chief, Johnny, Kermit, Cell, Shrek, Buttguster, Dracula, Ring Max, and Knux Delux.)
4.1 - Added Knux Delux. Updated Master Chief's sprites, and gave Jack-O' a custom palette and improved the contrast on her outfit.
4.0 - Added Jack Black, revamped Jack-O's sprites.
3.9 - Added Felicia. Adjusted Raichu's sprites and lowered the speed to 6. Updated all characters to have modinfo for 2.4. Updated Ring Max's lua to not run while in ring stun.
3.8 - Added Spamton. Updated Kirby's sprites, adjusted some of Ring Max's sprites, and removed some background noise from one of Buttguster's boosting lines.
3.7 - Added the Engineer. Updated the Heavy with the new version of the Team Spirit palettes.
3.6 - Added Ring Max. Updated K.Rool's sprites and lowered his speed down to 7. Fixed a typo in one of Dracula's rival's names.
3.5 - Added Crazy Frog. Updated Banjo's sprites. Changed some of Dracula's voicelines. Removed the custom engine sound versions of Captain Falcon/Kirby/Raichu and replaced them with custom engine sound patches to use with the regular version of said characters instead.
3.4 - Added Whitey. Cleaned up Captain Falcon's sprites, touched up a few Shantae sprites, made Buttguster have the badnik flag.
3.3 - Added Dracula, revamped Shantae's sprites again, fixed everyone from Spike to Coach having slightly dark map icon outlines.
3.21 - Made Coach's goalpost animate a bit faster.
3.2 - Added Coach, made Wario have less internal outlines.
3.11 - Fixed the first color in Conker's palette being white instead of bright yellow.
3.1 - Added Conker, made him and Banjo rivals. Fixed Shantae's silly sign being greyscale in the main file, fixed Buttguster not being counted as a machine as well as him missing a pixel in his map icon.
3.0 - Added Buttguster, bumped Spike up to 8 speed, and fixed Cell and Kermit's palette names being all-caps.
2.9 - Added Link, fixed some of Spike's sprites having some parts that weren't being recolored, made Shrek's sprites bigger, and made the recolorable-hair version of Shantae the default instead of the recolorable clothes version.
2.8 - Added Hornet, updated Shrek's internal sound file names to prevent file conflicts with another character.
2.7 - Added Shrek.
2.6 - Added Riders Sonic, brightened up Spike's palette.
2.5 (reupload) - Fixed Waluigi being missing from the pack file.
2.5 - Added Spike Spiegel, adjusted the inverse colors on all characters with custom palettes, tweaked some sprites on Wario/Waluigi/Shantae/Banjo/Johnny, fixed a typo in Cell's rivals, renamed Kermit's palette to prevent conflicts with a custom palette from another mod.
2.41 - Fixed Cell's default color being incorrectly named and preventing it from truly being his default.
2.4 - Added Cell, fixed a few of Kermit's sprites.
2.3 - Added Kermit, fixed everyone else's drift sprites having some inconsistencies, made Master Chief have the machine flag.
2.21 - Fixed Raichu's map icon being off-center, adjusted the map icon position of Wario, Shantae, Banjo, K.Rool, Master Chief, Johnny, and Waluigi.
2.2 - Added Alolan Raichu, fixed everyone else's map icons having darker outlines than intended.
2.1 - Resprited Wario and gave him a custom palette, made Wario and Waluigi rivals with each other, gave everyone other than Wario/Shantae/Captain Falcon some minor anti-aliasing on their select and rank sprites I had forgotten to do before.
2.0 - Added Waluigi.
1.9 - Added Johnny Bravo.
1.8 - Added Master Chief.
1.7 - Added King K.Rool. Gave Captain Falcon an alternate version that has SNES noises for the engine (credit to RzaorVolare for finding the sounds) as well as fixed some sprite offsets. Heavy is back down to one version since apparently lua characters can be used in Time Trials. Also removed the non-lua version of the character pack as well due to Heavy always having lua now.
1.6 - Added Jack-O', fixed some minor issues with the offroad/heavy bounce sprites of everyone else.
1.51 - Added an online-safe version of Heavy.
1.5 - Added Kirby.
1.4 - Added Heavy (TF2).
1.31 (reupload) - Had somehow saved version 1.31 of the pack file with just Banjo in it because I'm an idiot, reuploaded with all characters in it.
1.31 - Fixed some of Banjo-Kazooie's sprites using the idle bounce sprites instead of tire highlight sprites.
1.3 - Added Banjo-Kazooie. Fixed one of Wario's drifting sprites being slightly cut off.
1.2 - Remade Shantae's sprites.
1.11a - Hopefully fixed a crash that somehow cropped up in 1.11's pack version.
1.11 - Fixed the windshield on the right-facing sprites of Captain Falcon not matching the left-facing side, fixed the idle using the offroad bounce sprites instead of the smaller bounce sprites, and some other minor sprite issues.
1.1 - Added Captain Falcon.
1.01b - Added a file to make Shantae's hair recolor instead of her clothes, fixed some minor sprite issues.
1.01 - Added Shantae, fixed some minor issues with Wario.
1.0 - Initial upload, added Wario.

Captain Falcon - Only reason I haven't given him custom engine sounds is due to not being able to find any. Believe me when I say I've tried to find some.
Shantae - The hair thing being recolored in the rank/select sprites was there for clarity on the scoreboards in case multiple people were playing Shantae since there wasn't any part of her outfit visible in those sprites. As for the top not being recolorable, that's to prevent people from using brown palettes and making her look topless, Ring Racers is a game for good boys and girls.
Wario - Wario's had a lot of different voice pitches over the years, older games tended to give him a deeper voice (particularly N64/early Gamecube era games). And I agree with the small size thing, I actually plan on eventually redoing him someday and will make him a little bigger at that point.
Banjo - Technically Kazooie only has three voice lines out of the eleven total, the two voice lines for throwing items and one for getting hit by something.
Heavy - I had a bit of a roadmap in mind in case I do the other mercs, thought I'd stick each one in a different engine class. If the Heavy already in base Ring Racers didn't exist I probably would have made him a 3 speed 9 weight instead. The custom colors really were designed with just Heavy in mind so that the logos on his sleeve and the tops of his bullets can be recolored, not surprising it doesn't look perfect on other classes.