This is a port of the SRB2 v1.09.4's Light Dash, that was scrapped in 2.0 alongside Adventure Mode.
To be exact, I translated some of the C source code to the 2.2 Lua language.
Currently, it tends to lag the game a bit because of how the original code worked. Also, if you bump into a solid object while light dashing, you can get stuck, I will need to fix that (i tried to fix it before, but it just generated more bugs).
This is meant to be a clean port currently, meaning that I did not change the effect, I did not fix the player's angle, etc.
I plan on making a EX version later, which will fix the lag, angle, make a new effect, and various other improvements.
Still, have fun! (trust me, its so fun light dashing everywhere)
Thanks to Monster ɪestyn for helping me understand both the C code and the Lua language while making this.
To be exact, I translated some of the C source code to the 2.2 Lua language.
Currently, it tends to lag the game a bit because of how the original code worked. Also, if you bump into a solid object while light dashing, you can get stuck, I will need to fix that (i tried to fix it before, but it just generated more bugs).
This is meant to be a clean port currently, meaning that I did not change the effect, I did not fix the player's angle, etc.
I plan on making a EX version later, which will fix the lag, angle, make a new effect, and various other improvements.
Still, have fun! (trust me, its so fun light dashing everywhere)
Thanks to Monster ɪestyn for helping me understand both the C code and the Lua language while making this.