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Team Prismatic (Mystic Realm: Community Edition)

in the tutorial when you jump near this red block it can instakill you
 

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in the tutorial when you jump near this red block it can instakill you
This is a bug with polyobjects in vanilla, they try to force stepdown regardless of if there's room to fit the player. This is not a problem with the level itself.
 
just to ask, whats up with the fourth green shard here? theres only three shards in game, so was it scrapped but left on the title screen? last i checked there were only three shards, the orange, blue and yellow ones are the only ones used in game, so whats up with the green shard?
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I'm gonna guess their gonna add it later, remember this mod is of course- still in development, even stuff like the shards may not even be finished.

(Note/Update: The "green shard" is called a "jade prism" so are the rest of them, eggman collects them throughout the story- which also makes my original statement.. incorrect :devastation:)
 
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I believe they are the Mystic Jade Prisms, the ones Eggman use in the Mystic Realm Zone. The ones you are talking about are something else I can't remember. (There is a page on this on the wiki describing the story.)
 
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Who wrote the script that lets the level keep running while the results screen is up? Is there a standalone version of it? I would offer to try and make one, but I'm not sure if that would violate rules 3 and 17 of the Submissions Guidelines or not if I got someone's permission.
 
Who wrote the script that lets the level keep running while the results screen is up? Is there a standalone version of it? I would offer to try and make one, but I'm not sure if that would violate rules 3 and 17 of the Submissions Guidelines or not if I got someone's permission.
Ashi originally wrote that script so that a slide-in animation could be applied for the intermission itself, it's essentially a complete rewrite of the intermission. As such tho, it proved far too hacky and caused too many problems, and was scrapped
 
I believe they are the Mystic Jade Prisms, the ones Eggman use in the Mystic Realm Zone. The ones you are talking about are something else I can't remember. (There is a page on this on the wiki describing the story.)
i think hes talking about the keyshards that are needed for inner sanctum
 
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DOWNLOAD LATEST BETA HERE

Join The Discord

If I am no longer around in the community when this project is completed, I give permission to Xian to release MRCE. If he is unable, then permission goes to Inferno.

Now that Mystic Realm is entirely reusable, and anyone is allowed to make their own edits, a few people have expressed interest in a Mystic Realm Community Edition. So I've decided to make a thread for it.

Now, 2 years later, the project has progressed much further beyond its roots in mrv6. Nearly half of the campaign has been revamped, yet there's still so much more to do! Most activity and progress have primarily been moved to the Team Prismatic Discord. If you wish to contribute in any way, please join there first if you can, as proper communication is far faster and simply more convenient there.

Get stage files to edit from the latest compilation, or from the gitlab page @ https://gitlab.com/team-prismatic/mystic-realm-ce

CURRENTLY REVAMPED STAGES:
Jade Coast 1 - 3
Mudhole Karst
Tempest Valley 1
Verdant Forest 1 & 3
Flame Rift 1 - 3
Midnight Freeze 1 & 3
Sunken Plant 1 & 3
Aerial Garden 1 (HEAVY WIP) & 3
Spatial Void
why is nobody revamped sunken plant zone act 2?
 
Will the new version of rebound dash be released separate from this project? I've been trying to figure out how to use it by itself but I don't know where to even start besides just adding the lua, which just throws an error.
 
i dont think so. i wouldnt ask im sure theres a rule in the terms list.
but this is super duper open asseted until the mod is finished
maybe your skilled enough to find the lua lines of it
 

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