This is a bug with polyobjects in vanilla, they try to force stepdown regardless of if there's room to fit the player. This is not a problem with the level itself.in the tutorial when you jump near this red block it can instakill you
Ashi originally wrote that script so that a slide-in animation could be applied for the intermission itself, it's essentially a complete rewrite of the intermission. As such tho, it proved far too hacky and caused too many problems, and was scrappedWho wrote the script that lets the level keep running while the results screen is up? Is there a standalone version of it? I would offer to try and make one, but I'm not sure if that would violate rules 3 and 17 of the Submissions Guidelines or not if I got someone's permission.
Holy smokes that is something!Some more SPZ2 progress
i think hes talking about the keyshards that are needed for inner sanctumI believe they are theMysticJade Prisms, the ones Eggman use in the Mystic Realm Zone. The ones you are talking about are something else I can't remember. (There is a page on this on the wiki describing the story.)
when did you?Damn a lot of progress has been made on this since I last looked here
I haven't been here since about 0.4/5 ishwhen did you?
why is nobody revamped sunken plant zone act 2?
DOWNLOAD LATEST BETA HERE
Join The Discord
If I am no longer around in the community when this project is completed, I give permission to Xian to release MRCE. If he is unable, then permission goes to Inferno.
Now that Mystic Realm is entirely reusable, and anyone is allowed to make their own edits, a few people have expressed interest in a Mystic Realm Community Edition. So I've decided to make a thread for it.
Now, 2 years later, the project has progressed much further beyond its roots in mrv6. Nearly half of the campaign has been revamped, yet there's still so much more to do! Most activity and progress have primarily been moved to the Team Prismatic Discord. If you wish to contribute in any way, please join there first if you can, as proper communication is far faster and simply more convenient there.
Get stage files to edit from the latest compilation, or from the gitlab page @ https://gitlab.com/team-prismatic/mystic-realm-ce
CURRENTLY REVAMPED STAGES:
Jade Coast 1 - 3
Mudhole Karst
Tempest Valley 1
Verdant Forest 1 & 3
Flame Rift 1 - 3
Midnight Freeze 1 & 3
Sunken Plant 1 & 3
Aerial Garden 1 (HEAVY WIP) & 3
Spatial Void
i agreeOk, just want to check with y'all real quick, since this is the Community Edition:
This might sound dumb, but do we plan on reviving the Emerald Stages or do we plan on just hiding the Emeralds with the Mystic Temples ala V6?