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SRB2CD

Is this a good idea?

  • Yes

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  • No

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Prime 2.0 said:
I'm very good at editing existing maps. I can help you there, if you want.
That could be crucial element. Let me think about it overnight. (I.E., Tired of typing on my PSP)
 
About the games dont cheat thing and how it is the programers did it that way i just have one thing to say.PROGRAMERS CHEAT XD
 
Bigboi said:
I want to work on this, but I'm damn lazy. >_< I need a team of wadders and artists. Voulenteers?
I'll be an artist.I just need to edit the main textures, anyway, and maybe create some new ones. Just tell me what you need.
 
Bouncey said:
About the games dont cheat thing and how it is the programers did it that way i just have one thing to say.PROGRAMERS CHEAT XD

Listen. I'm done with the whole cheating conversation.

RoboAshura said:
I'll be an artist.I just need to edit the main textures, anyway, and maybe create some new ones. Just tell me what you need.

I need Good Future, Bad Future, Past, etc. Of all levels.

Prime 2.0 said:
I'm very good at editing existing maps. I can help you there, if you want.

You're hired.
 
and additions and stuff. But honestly, we should have some new levels for this thing. Add stuff, you know? Like FF did with acidmissile.
 
Like, what colors do the Past/Future things need to be? You need signs, too, right?
 
Now you see, that is a problem. Sonic CD uses pallette changes for the past/future thing, and in all honesty, SRB2 pallette changes become null whenever water is introduced(maybe it's the colormap, I dunno). Also, we have the whole "no relative teleport" thing to deal with. God, this is going to be one hard to do project...
 
Prime 2.0 said:
Now you see, that is a problem. Sonic CD uses pallette changes for the past/future thing, and in all honesty, SRB2 pallette changes become null whenever water is introduced(maybe it's the colormap, I dunno). Also, we have the whole "no relative teleport" thing to deal with. God, this is going to be one hard to do project...
Doesn't matter. I can edit the current textures and maybe make new ones. I'll make signposts right away. :D
 
i was wanting to do this. but not anymore. Is it going to be Palmtree Panic, Stardust Speedway, mini sonic, etc. from Sonic CD?
 
I'm not working on it. I want other people to work on it, me being the "producer" (Telling them what to make)
 
Dark Warrior said:
No. Dark and Light Mystic are the same people. Shadik is also the same person.

Look at the topic...It's LIGHT MYSTIC!!!
You'll see that he was made from the same computer. But a different user somewhere else.
 
Hyper Tails Wrote:
"Would it be possible if every time you ran through a signpost, the overall colormap and the music changed?"

It is for possible. (look at the Green Mushroom map in the mar/apr contest)
(Although I do not know how to do it)
 
1-Up said:
Hyper Tails Wrote:
"Would it be possible if every time you ran through a signpost, the overall colormap and the music changed?"

It is for possible. (look at the Green Mushroom map in the mar/apr contest)
(Although I do not know how to do it)

That dosen't change the textures, it's just two different area's. I suppose that maybe if we made a thing that warped you whenever you hit it and ran real fast (like in SonicCD). I imagine you could have different area's of the map corrispond to different worlds (like the JTE darkworld) and have the signposts warp you based on a relative thingie.
 
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